Rum Runners (Dice RPG)

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Rum Runners (Dice RPG)
#90
RE: Rum Runners (Dice RPG)
((Whoops sorry about that. We had a tree knock out our neighborhood's power late Saturday night as I was trying too update and it was out most of Sunday intermittently.))

SpoilerShow


Clide heads to the Purple Hippo, but unfortunately it seems to have closed for the night. It appears the club is not open during the Dawn phase. Clide can come back later and drop off his find with his in later. In the mean time, it appears The Park, The Bitter Pill, and The Library are open in Uptown.


Jacky takes her purchase, coming out to a total of $163. She equips the Wrench, increasing her Threat Level to 12. It appears different weapons have different Threat Level modifiers. That wrench should also help if you need to use it for wrench-like purposes? Inside The Warehouse, there's several boxes and various boating equipment, as well as an upper level with an office and more storage. It would probably take a while to search through the whole place, but who knows what's in here. There's also The Harbor nearby, as well as the various other regions of The Docks.


Lana returns to The Hideout and decides to rest for the remainder of the Dawn Phase. Resting is different from simply being in The Hideout at the end of a phase in that you actually regain some points, rather than simply losing less than normal. However, you can't take anymore actions during the phase.


Paul uses his Communication skills to try and translate the Italian, because that's a much better use of the skill and the I have no idea what I really meant by it when I invented it. The Liquor Accounting Shredded just seem to mention various shipments coming in and out of the area, but it appears that there's a large shipment coming in on the 7th at The Docks during the Night and the mob is looking to swipe it from the Vipers. Looks like a fight might go down that night. In addition, it appears there's some notes about the Governor, but nothing really substantial other than several orders. Still, the Governor being in the back pocket of the the Italian mob is incriminating anyway you look at it. Looking into that later might pay off. It appears the papers also mention two new brands of liquor.

Hard Cider and Hard Lemonade have been unlocked. These two liquors are Compound Liquors, which mean they require an already brewed brand of liquor and another set of ingredients. In this case, both liquors are brewed with Moonshine and Apples and Lemons respectively. As such, their quality is also affected by the quality of Moonshine used.


Margarita discusses the party some more. Paul's in a bit of a pickle looking for an invite but searching for a political friend going sounds like a good idea. He may be able to check around the Mayor's Office today. Jacky maybe be able to poke around The Daily Gazette in Midtown for a press badge, though Clive is a mystery. Then again, there's nothing better than stealing a Waiter's uniform and sneaking in. Disguises are always good to have.


In addition, in regards to Clive's question it is the First. Because it is Day 1. So admittedly months might have up to something like the 50th because I totally said so.


Messages In This Thread
Rum Runners (Dice RPG) - by Psych - 04-01-2013, 01:01 AM
RE: Rum Runners (Dice RPG) - by ICan'tGiveCredit - 04-01-2013, 01:45 AM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-01-2013, 02:07 AM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-01-2013, 02:58 AM
RE: Rum Runners (Dice RPG) - by yd12k - 04-01-2013, 09:24 AM
RE: Rum Runners (Dice RPG) - by ParadoxGamer - 04-01-2013, 01:15 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-01-2013, 10:58 PM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-01-2013, 11:42 PM
RE: Rum Runners (Dice RPG) - by Entilliumn - 04-02-2013, 12:54 AM
RE: Rum Runners (Dice RPG) - by Psych - 04-02-2013, 01:10 AM
RE: Rum Runners (Dice RPG) - by MaxieSatan - 04-02-2013, 06:54 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-02-2013, 07:52 PM
RE: Rum Runners (Dice RPG) - by ICan'tGiveCredit - 04-02-2013, 07:57 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-02-2013, 08:04 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-03-2013, 02:51 AM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-03-2013, 06:38 AM
RE: Rum Runners (Dice RPG) - by yd12k - 04-03-2013, 06:46 AM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-03-2013, 01:30 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-03-2013, 01:45 PM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-03-2013, 02:39 PM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-03-2013, 02:46 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-03-2013, 02:59 PM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-03-2013, 04:07 PM
RE: Rum Runners (Dice RPG) - by yd12k - 04-03-2013, 03:13 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-03-2013, 03:29 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-03-2013, 04:53 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-03-2013, 05:16 PM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-03-2013, 05:42 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-03-2013, 06:02 PM
RE: Rum Runners (Dice RPG) - by yd12k - 04-03-2013, 06:26 PM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-03-2013, 07:18 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-03-2013, 07:55 PM
RE: Rum Runners (Dice RPG) - by yd12k - 04-03-2013, 07:56 PM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-03-2013, 08:05 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-03-2013, 08:06 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-03-2013, 10:57 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-03-2013, 11:53 PM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-04-2013, 12:07 AM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-04-2013, 01:18 AM
RE: Rum Runners (Dice RPG) - by AgentBlue - 04-04-2013, 01:27 AM
RE: Rum Runners (Dice RPG) - by yd12k - 04-04-2013, 06:57 AM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-04-2013, 04:53 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-04-2013, 06:12 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-05-2013, 01:37 AM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-05-2013, 02:12 AM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-05-2013, 05:06 AM
RE: Rum Runners (Dice RPG) - by yd12k - 04-06-2013, 09:47 AM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-06-2013, 08:38 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-07-2013, 07:17 PM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-07-2013, 08:51 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-07-2013, 10:26 PM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-07-2013, 10:33 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-09-2013, 01:28 AM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-09-2013, 03:06 AM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-09-2013, 03:32 AM
RE: Rum Runners (Dice RPG) - by yd12k - 04-09-2013, 08:52 AM
RE: Rum Runners (Dice RPG) - by Psych - 04-09-2013, 06:54 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-09-2013, 06:43 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-09-2013, 07:06 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-09-2013, 07:32 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-09-2013, 07:12 PM
RE: Rum Runners (Dice RPG) - by yd12k - 04-10-2013, 10:09 AM
RE: Rum Runners (Dice RPG) - by Psych - 04-11-2013, 02:56 AM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-11-2013, 04:08 AM
RE: Rum Runners (Dice RPG) - by yd12k - 04-11-2013, 01:07 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-11-2013, 06:14 PM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-11-2013, 06:49 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-12-2013, 12:27 AM
RE: Rum Runners (Dice RPG) - by Psych - 04-12-2013, 02:49 AM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-12-2013, 03:00 AM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-12-2013, 03:07 AM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-12-2013, 04:13 AM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-12-2013, 11:50 AM
RE: Rum Runners (Dice RPG) - by yd12k - 04-12-2013, 12:55 PM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-12-2013, 06:38 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-13-2013, 01:51 AM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-13-2013, 02:41 AM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-13-2013, 05:54 AM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-13-2013, 02:59 PM
RE: Rum Runners (Dice RPG) - by yd12k - 04-13-2013, 03:46 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-13-2013, 03:52 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-13-2013, 04:28 PM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-13-2013, 04:38 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-13-2013, 05:03 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-13-2013, 05:25 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-13-2013, 05:55 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-13-2013, 08:17 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-13-2013, 08:42 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-15-2013, 03:15 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-15-2013, 07:51 PM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-17-2013, 02:22 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-17-2013, 06:54 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-17-2013, 07:01 PM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-17-2013, 07:33 PM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-17-2013, 07:34 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-17-2013, 07:36 PM
RE: Rum Runners (Dice RPG) - by SupahKiven - 04-17-2013, 08:17 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-17-2013, 10:52 PM
RE: Rum Runners (Dice RPG) - by Psych - 04-20-2013, 06:43 PM
RE: Rum Runners (Dice RPG) - by yd12k - 04-21-2013, 10:17 AM
RE: Rum Runners (Dice RPG) - by Whimbrel - 04-21-2013, 11:11 PM
RE: Rum Runners (Dice RPG) - by Purple Walrus - 04-24-2013, 07:58 PM
RE: Rum Runners (Dice RPG) - by MasterBlade - 04-24-2013, 09:41 PM