RE: Rum Runners (Dice RPG)
04-04-2013, 12:07 AM
(This post was last modified: 04-04-2013, 02:50 AM by MasterBlade.)
"Ello' ello', what do we have here then?"
Making sure to slip through the shadows, Clyde approaches the statue and the footprints. Using his Resourcefulness, he scours the statue for a secret nook, switch, or opening someone might be hiding something in. He's heard of porcelain statues having hollows that rats tend to breed in; it wouldn't be too far fetched for someone to have crafted an opening for a secret stash. And where better to hide it than a public landmark noone would think to search?
Out a cart, but not quite out of luck. Perhaps this trip could take a quick turn for the better.
Making sure to slip through the shadows, Clyde approaches the statue and the footprints. Using his Resourcefulness, he scours the statue for a secret nook, switch, or opening someone might be hiding something in. He's heard of porcelain statues having hollows that rats tend to breed in; it wouldn't be too far fetched for someone to have crafted an opening for a secret stash. And where better to hide it than a public landmark noone would think to search?
Out a cart, but not quite out of luck. Perhaps this trip could take a quick turn for the better.