RE: Wings of Fury 2
07-02-2022, 01:51 AM
(This post was last modified: 08-18-2022, 08:08 PM by Corn.)
Name: First Mate Captain “Sikko” Kirsik
Species: Tsavari, attuned
Song: First Song, Tempratis
Age: 36 46 (1453)
Origin: He was born on Salin, not that he knows jack or diddly about it. Instead, he was raised in a nameless settlement in the Tumbay jungle, a few days walk from Peraki. Nine homes, three barns, a community building, and ample giant bug hunting grounds, all along the river.
Home: The Bigtime. A Taagane frigate the Captain commissioned about ten years ago. The figurehead is Ramay and Teneur, each with an arm around the other’s back, and the other outstretched. Ramay brandishes a fearsome blade, while Teneur’s hand is open, inviting. The berth deck is about as cozy as it gets on one of these things, with plenty of long-time occupants leaving their marks in painted cabinets and decorations hung between rafters. Colorful fabrics, little trophies, nothing too crazy, but enough to feel homey. A set of communal cabinets toward the back holds a little library that gets shuffled around when they’re at port more than briefly. On Tip’s request, some custom lidded beds are bolted around the stern, where they keep “pet” plants. Rosemary (Her name AND her species) is currently the longest-lived.
At this point she’s sailed much of the southern and central Nedakean, for both the thrill and to afford it. She tends to ferry items (and occasionally people) to places most respectable companies wouldn’t, places remote, uncharted, or dangerous... At least, that’s the idea. Adventure doesn’t pay very well on its own, so they tend to take work that will take them to it. As such, she also takes the crew places as hired hands, though they’re selective about their work. It takes a pretty good story to get their interest, and they're no pirates for gods' sake. When there’s enough of a score pooled to manage, the crew gets a vote on which of a few leads they have to something interesting, and the Captain sets them on their OWN darned 'job'.
Appearance: Much the same as any other first song Tsavari. Those features (you know the ones), dark scales (reddish? Hard to say), unassuming frill, about 5’7”. Anyone who lives on the sea and in battle so long has a collection of scars, and his are the same honey color as his eyes, gifts from the Doc.
Much as he’d love to live in dirty tank tops and shortpants, yaboi is often too busy to be out of his workwear. Your standard unfitted longsleeves tucked into waxed canvas pants tucked into his boots, and his armor, a leather vest and pteruge. He almost always carries a messenger bag on him, as well as a belt with three holsters. One for his pistol, one for his sword, one for his cards. (The main change to his look over the years is he is getting sluttier. The boots: taller, the pants: form fitting, the shirt: less closed up. Pteruge stays ON. Sometimes he has to wear the big coat to make an impression and he puffs up the frill but man... He doesn't benefit from looking professional anymore, it's time to let loose.)
Personality: His greatest desire, like that of much of the crew, is to take his adventures off of Alma, further than most dare to dream, to see things few will ever get to know. His second greatest desire is to be right more often so his smugness doesn't get ahead of him. He’s on the quieter side, but only because he needs time to overthink things. He wants what’s best for his crew after all, and sometimes his crew means The Bigtime, and sometimes that means errant loved ones of theirs, and sometimes it means those in hard times in the places they travel, and sometimes it means stray children, and sometimes.... You get the picture. Not very good for split second decisions, but his hope is that his studies will help with that. He’s troubled by the idea of fate itself, and where he fits into the first song’s 'sheets' so to speak, and all the knowledge he hasn’t acquired yet (especially that which was denied him) that could Change Things, but honestly? He’s been a little too busy worrying about everyone and everything else, to worry about himself. Been that way ever since he made first mate, and he prefers it that way.
Biography:
Important Skills:
-18 28 years in the study of the First Song. At the moment, he has both a more than basic education in the sciences and math, and a blossoming skill in cartomancy to show for it.
-Ship Management- It’s his job description. Both the personal and material details. Everything from the accounting to the head maintenance, he's got a handle on.
-Passable swordsmanship and marksmanship- Nothing to write home about, but it’s the other part of his job description. (Slightly better at hand to hand ig Thanks Polly!)
-Chunard sign, whaddaya know
Important People:
Inventory:
-Deck of cards for divination
-Cutlass, pistol, and a knife in the boot.
-Notebook and pen
-Ring of keys, to various doors and cabinets and chests and what have you across the ship. Also contains his translation charms. Too full.
-Sizable collection of books, essays, and pamphlets in his cabinet, to supplement his studies.
-Annotated map in the captain's quarters
-A few small keepsakes from travels past, in his cabinet.
-A collection of truly nasty tank tops and short pants. He could afford to replace them, he could get someone to repair them better than he could, but he doesn't. Doc threw em overboard once, only to find him wearing them the next day. That's what you get for putting a diviner in college.
Species: Tsavari, attuned
Song: First Song, Tempratis
Age: 36 46 (1453)
Origin: He was born on Salin, not that he knows jack or diddly about it. Instead, he was raised in a nameless settlement in the Tumbay jungle, a few days walk from Peraki. Nine homes, three barns, a community building, and ample giant bug hunting grounds, all along the river.
Home: The Bigtime. A Taagane frigate the Captain commissioned about ten years ago. The figurehead is Ramay and Teneur, each with an arm around the other’s back, and the other outstretched. Ramay brandishes a fearsome blade, while Teneur’s hand is open, inviting. The berth deck is about as cozy as it gets on one of these things, with plenty of long-time occupants leaving their marks in painted cabinets and decorations hung between rafters. Colorful fabrics, little trophies, nothing too crazy, but enough to feel homey. A set of communal cabinets toward the back holds a little library that gets shuffled around when they’re at port more than briefly. On Tip’s request, some custom lidded beds are bolted around the stern, where they keep “pet” plants. Rosemary (Her name AND her species) is currently the longest-lived.
At this point she’s sailed much of the southern and central Nedakean, for both the thrill and to afford it. She tends to ferry items (and occasionally people) to places most respectable companies wouldn’t, places remote, uncharted, or dangerous... At least, that’s the idea. Adventure doesn’t pay very well on its own, so they tend to take work that will take them to it. As such, she also takes the crew places as hired hands, though they’re selective about their work. It takes a pretty good story to get their interest, and they're no pirates for gods' sake. When there’s enough of a score pooled to manage, the crew gets a vote on which of a few leads they have to something interesting, and the Captain sets them on their OWN darned 'job'.
Appearance: Much the same as any other first song Tsavari. Those features (you know the ones), dark scales (reddish? Hard to say), unassuming frill, about 5’7”. Anyone who lives on the sea and in battle so long has a collection of scars, and his are the same honey color as his eyes, gifts from the Doc.
Much as he’d love to live in dirty tank tops and shortpants, yaboi is often too busy to be out of his workwear. Your standard unfitted longsleeves tucked into waxed canvas pants tucked into his boots, and his armor, a leather vest and pteruge. He almost always carries a messenger bag on him, as well as a belt with three holsters. One for his pistol, one for his sword, one for his cards. (The main change to his look over the years is he is getting sluttier. The boots: taller, the pants: form fitting, the shirt: less closed up. Pteruge stays ON. Sometimes he has to wear the big coat to make an impression and he puffs up the frill but man... He doesn't benefit from looking professional anymore, it's time to let loose.)
Personality: His greatest desire, like that of much of the crew, is to take his adventures off of Alma, further than most dare to dream, to see things few will ever get to know. His second greatest desire is to be right more often so his smugness doesn't get ahead of him. He’s on the quieter side, but only because he needs time to overthink things. He wants what’s best for his crew after all, and sometimes his crew means The Bigtime, and sometimes that means errant loved ones of theirs, and sometimes it means those in hard times in the places they travel, and sometimes it means stray children, and sometimes.... You get the picture. Not very good for split second decisions, but his hope is that his studies will help with that. He’s troubled by the idea of fate itself, and where he fits into the first song’s 'sheets' so to speak, and all the knowledge he hasn’t acquired yet (especially that which was denied him) that could Change Things, but honestly? He’s been a little too busy worrying about everyone and everything else, to worry about himself. Been that way ever since he made first mate, and he prefers it that way.
Biography:
Important Skills:
-18 28 years in the study of the First Song. At the moment, he has both a more than basic education in the sciences and math, and a blossoming skill in cartomancy to show for it.
-Ship Management- It’s his job description. Both the personal and material details. Everything from the accounting to the head maintenance, he's got a handle on.
-Passable swordsmanship and marksmanship- Nothing to write home about, but it’s the other part of his job description. (Slightly better at hand to hand ig Thanks Polly!)
-Chunard sign, whaddaya know
Important People:
Inventory:
-Deck of cards for divination
-Cutlass, pistol, and a knife in the boot.
-Notebook and pen
-Ring of keys, to various doors and cabinets and chests and what have you across the ship. Also contains his translation charms. Too full.
-Sizable collection of books, essays, and pamphlets in his cabinet, to supplement his studies.
-Annotated map in the captain's quarters
-A few small keepsakes from travels past, in his cabinet.
-A collection of truly nasty tank tops and short pants. He could afford to replace them, he could get someone to repair them better than he could, but he doesn't. Doc threw em overboard once, only to find him wearing them the next day. That's what you get for putting a diviner in college.