RE: Wings of Fury 2
06-25-2021, 01:10 AM
(This post was last modified: 07-15-2021, 06:18 PM by Whimbrel.)
Name: Guillairme, Priest of the Hushed Refrain.
Species: Human.
Song: Fourth. Guillairme excels as a Deathsinger, but he is able to sing a restful or very slight invigoration effect to a crowd as well. It’s not terribly impressive if you came to the sermon expecting a priest of the main three.
Age: Twenty-four, born in the third month.
Origin: Alma, Chunadie, the village of the Chateau d’Auberpine. This estate is one of many held by the de Montenay line.
Home: What a complicated question! As a priest of the Cellesian Ecclesiarchy Guy can reasonably expect a roof, basic sustenance, and perhaps even a mattress from churches on the road and villages in need of his services anywhere in Chunadie, but as a young priest of a minor cult has limited options for storing personal belongings. Few of the friends he made at school have postings yet either, and the holdings of his cult are few and far between. Perhaps he could store something with the priest in his home village or at his family's cruft house, but for the time being he owns what he can carry.
Appearance: At 5'9" Guillairme is quite tall for a Chunard peasant, and thoroughly average or even short by other metrics. His face is patterned with patches of freckles and old scars from an illness (and some from teenage acne). He wears his hair in a low ponytail; left to its own devices, it is a rich chestnut brown and wavy. His eyes are a soft grey-green, and noticably assymetrical. He enjoys wearing warm colors, but in all but his overcoat has had to settle for pastel tones due to cost. That herigaut is a rich autumn red on the exterior fabric, and vividly yellow and patterned with marigolds on the interior. His soft leather boots are protected by wooden pattens.
Personality: Kind and even-tempered, Guy does his best to bring a steady presence and a sympathetic ear to every occasion. In matters of faith his views are solidly formed and deeply believed, and he will speak on gods, ritual, and the mortal condition with the potentially patronizing confidence of expertise. On more mundane concerns, however, he can be indecisive and often a bit of a pushover for more forceful personalities.
Biography: Highlights: Born a serf, recommended to the priesthood for his temperament, nerdiness, and musical aptitude (not required to learn a song but it's good for preaching). While in cloister he picked not only a minor god, but a dead minor god as his patron because he was a teenager encouraged to think about the spiritual resonance of the choice rather than the material ramifications (and that one exorcism teacher who dropped in to teach for two years was really cool).
He's been a travelling priest for just a few years now and it is starting to sink in that this lifestyle is more precarious than he imagined it would be from the comfort of the monastery. But he's the one who admired the humble altruism of his patron, so any disatisfaction's clearly a fault he needs to overcome in himself, right?
The lord de Montenay had requested the town's priestess send for a priest of Mashele for his son Henri's valiant quest. But she, having her sponsored kid's back for this career boosting gig (even though he didn't pick Amarie) managed to convince him that a locally born priest would not only be substantially less expensive, but would bring more prestige to the estate.
Important Skills: Guillairme has a keen memory, an excellent sense of rhythm, and a lovely voice (a quality that is not as much of a baseline requirement for Singing as one might suppose). He can play a simple song on the lute or violin, and is decent with percussive instruments.
He can read and write Chunard as well as Kunard (Old Chunard), and is conversant but far from fluent in Doomthroom, Arcturan, and Chunard Sign, and knows enough Dwarven and Kaldan to ask for directions. His handwriting is crisp but his drawings are difficult to decipher.
Guy has a vast sum of priestly knowledge, able to perform all the rites for the major gods and a great many localized traditions. He knows a great many stories of the gods, but there always seem to be more, and so many regional variations!
His combat skills are nothing to write home about, but he can swing a mace without injuring himself.
He never learned how to read the weather properly.
Important People:
Family:
Helewyn Danyelle--Guillairme's eldest sister at twenty-nine. An artistic soul with no interest in romance, she works hard around the house and is skilled at sewing and spinning thread.
Bertin Danyelle--Guillairme's older living brother, twenty-two, hasn't been seen or heard from since he left to seek his fortune.
Geurffrey Danyelle--Guillairme's younger living brother, twenty-one with two children, working the land. Practical and stern, he has terrible aim with a bow but is a decent tracker.
Bele Rozeau--Geurffrey's wife who would rather spend her time in the woods than the fields, but does her part regardless. Knows everything about what's safe to forage and eat and what isn't.
Adelicia Danyelle--Guillairme's youngest living sister. Currently sixteen and enlisted. Cheerful and headstrong.
Jeairrma Remondeau–Guillairme’s namesake and granduncle. Three surviving children, two of whom became carpenters! Died before middle age of despair, the acute cause being alcohol poisoning.
Religion:
Priestess Millesenta of the Mother's Gifts (Amarie)--An older woman, fourth song user, hometown priestess, and Guy's sponsor. More politically savvy than Guillairme, but by and large prefers to stay out of the brawl. Her wife is probably the best brewer in town, but it's a competitive field.
Priest Jaqueret de Taberville of the Hushed Refrain--Fourth song user. A very laid back person, he was a very popular teacher with the students of the monastery, and very unpopular with the Abbot...for being TOO COOL? (For being somewhat flippant and casual when speaking about the gods, and for encouraging the students away from the Big Three)
Initiate Ivon--Fourth song user, left the monastery two years from graduation to go sailing. A very Ramaysian move, but did not do him any favors with his cult.
Cult of the Hushed Refrain--Not really a PEOPLE, but definitely an entity. This Cellesian cult began in a town freed from a lich, which took on a new name in honor of their savior. They became the modern incarnation of the cult when foreign priests arrived with news of the god's holy sacrifice--specifically, the priests wanted the town to change its name and erase all traces of it from any records. Because gods won't stay dead as easily as mortals. (The cult cheats on this slightly: full priests get to read the name. Silently.)
The Sleeping Lord: The god the Hushed Refrain formed around, referred to only by titles, the most common being "Seigneur Endormi". The legend goes that he was a shy but compassionate god, who understood the mortal condition better than most, having been torn apart and thrown into the domain of the Fourth Song following a fight with another god (which, clearly, he lost.) His current state of being dead is said to be a purposeful one, so that he may guard the dream beyond death and those who have joined with it.
Saint Ninness: The Sleeping Lord's companion during his one known expedition into Chunadie: the dismantling of the Meadowlark Lich-baron. The main reason Chunard mortals were aware of his involvement at all is that this foreigner insisted that they stick around to participate in the mortal celebrations afterwards. She seemed to have a good time!
Other:
Beaumont de Montenay--Fourth song user, feudal lord, Henri's dad.
Inventory:
Two sticks--it's an instrument
A donkey jawbone and bone mallet--it's also an instrument
A donkey--this one actually belongs to the de Montenays, but Guy brushes her down at the end of the day. Her name's Brulie.
A second set of clothes--excluding the coat and shoes
Wax tablets with stylus--Reusable, less expensive than paper
Paper and a small quantity of ink--for letters, occasionally.
Money purse--it's pretty empty.
Herbs and spices--for setting on fire and other ritual matters, not for eating.
An ornate iron mace--a Cellesian Priest's symbol of office, and a requirement for performing certain rites of Mashele.
A variety of good luck charms--created and exchanged by novices in their last year at the monastery
A loop of patterned beads--a prayer focus and teaching device, each bead is painted with a different god's symbolism.
Cooking set--A small iron pot, skewer, big spoon, plate, and eating utensils.
Waterskin--Essential
Letters from friends--Only about ten. The rest he left with Millesenta.
Species: Human.
Song: Fourth. Guillairme excels as a Deathsinger, but he is able to sing a restful or very slight invigoration effect to a crowd as well. It’s not terribly impressive if you came to the sermon expecting a priest of the main three.
Age: Twenty-four, born in the third month.
Origin: Alma, Chunadie, the village of the Chateau d’Auberpine. This estate is one of many held by the de Montenay line.
Home: What a complicated question! As a priest of the Cellesian Ecclesiarchy Guy can reasonably expect a roof, basic sustenance, and perhaps even a mattress from churches on the road and villages in need of his services anywhere in Chunadie, but as a young priest of a minor cult has limited options for storing personal belongings. Few of the friends he made at school have postings yet either, and the holdings of his cult are few and far between. Perhaps he could store something with the priest in his home village or at his family's cruft house, but for the time being he owns what he can carry.
Appearance: At 5'9" Guillairme is quite tall for a Chunard peasant, and thoroughly average or even short by other metrics. His face is patterned with patches of freckles and old scars from an illness (and some from teenage acne). He wears his hair in a low ponytail; left to its own devices, it is a rich chestnut brown and wavy. His eyes are a soft grey-green, and noticably assymetrical. He enjoys wearing warm colors, but in all but his overcoat has had to settle for pastel tones due to cost. That herigaut is a rich autumn red on the exterior fabric, and vividly yellow and patterned with marigolds on the interior. His soft leather boots are protected by wooden pattens.
Personality: Kind and even-tempered, Guy does his best to bring a steady presence and a sympathetic ear to every occasion. In matters of faith his views are solidly formed and deeply believed, and he will speak on gods, ritual, and the mortal condition with the potentially patronizing confidence of expertise. On more mundane concerns, however, he can be indecisive and often a bit of a pushover for more forceful personalities.
Biography: Highlights: Born a serf, recommended to the priesthood for his temperament, nerdiness, and musical aptitude (not required to learn a song but it's good for preaching). While in cloister he picked not only a minor god, but a dead minor god as his patron because he was a teenager encouraged to think about the spiritual resonance of the choice rather than the material ramifications (and that one exorcism teacher who dropped in to teach for two years was really cool).
He's been a travelling priest for just a few years now and it is starting to sink in that this lifestyle is more precarious than he imagined it would be from the comfort of the monastery. But he's the one who admired the humble altruism of his patron, so any disatisfaction's clearly a fault he needs to overcome in himself, right?
The lord de Montenay had requested the town's priestess send for a priest of Mashele for his son Henri's valiant quest. But she, having her sponsored kid's back for this career boosting gig (even though he didn't pick Amarie) managed to convince him that a locally born priest would not only be substantially less expensive, but would bring more prestige to the estate.
Important Skills: Guillairme has a keen memory, an excellent sense of rhythm, and a lovely voice (a quality that is not as much of a baseline requirement for Singing as one might suppose). He can play a simple song on the lute or violin, and is decent with percussive instruments.
He can read and write Chunard as well as Kunard (Old Chunard), and is conversant but far from fluent in Doomthroom, Arcturan, and Chunard Sign, and knows enough Dwarven and Kaldan to ask for directions. His handwriting is crisp but his drawings are difficult to decipher.
Guy has a vast sum of priestly knowledge, able to perform all the rites for the major gods and a great many localized traditions. He knows a great many stories of the gods, but there always seem to be more, and so many regional variations!
His combat skills are nothing to write home about, but he can swing a mace without injuring himself.
He never learned how to read the weather properly.
Important People:
Family:
Helewyn Danyelle--Guillairme's eldest sister at twenty-nine. An artistic soul with no interest in romance, she works hard around the house and is skilled at sewing and spinning thread.
Bertin Danyelle--Guillairme's older living brother, twenty-two, hasn't been seen or heard from since he left to seek his fortune.
Geurffrey Danyelle--Guillairme's younger living brother, twenty-one with two children, working the land. Practical and stern, he has terrible aim with a bow but is a decent tracker.
Bele Rozeau--Geurffrey's wife who would rather spend her time in the woods than the fields, but does her part regardless. Knows everything about what's safe to forage and eat and what isn't.
Adelicia Danyelle--Guillairme's youngest living sister. Currently sixteen and enlisted. Cheerful and headstrong.
Jeairrma Remondeau–Guillairme’s namesake and granduncle. Three surviving children, two of whom became carpenters! Died before middle age of despair, the acute cause being alcohol poisoning.
Religion:
Priestess Millesenta of the Mother's Gifts (Amarie)--An older woman, fourth song user, hometown priestess, and Guy's sponsor. More politically savvy than Guillairme, but by and large prefers to stay out of the brawl. Her wife is probably the best brewer in town, but it's a competitive field.
Priest Jaqueret de Taberville of the Hushed Refrain--Fourth song user. A very laid back person, he was a very popular teacher with the students of the monastery, and very unpopular with the Abbot...for being TOO COOL? (For being somewhat flippant and casual when speaking about the gods, and for encouraging the students away from the Big Three)
Initiate Ivon--Fourth song user, left the monastery two years from graduation to go sailing. A very Ramaysian move, but did not do him any favors with his cult.
Cult of the Hushed Refrain--Not really a PEOPLE, but definitely an entity. This Cellesian cult began in a town freed from a lich, which took on a new name in honor of their savior. They became the modern incarnation of the cult when foreign priests arrived with news of the god's holy sacrifice--specifically, the priests wanted the town to change its name and erase all traces of it from any records. Because gods won't stay dead as easily as mortals. (The cult cheats on this slightly: full priests get to read the name. Silently.)
The Sleeping Lord: The god the Hushed Refrain formed around, referred to only by titles, the most common being "Seigneur Endormi". The legend goes that he was a shy but compassionate god, who understood the mortal condition better than most, having been torn apart and thrown into the domain of the Fourth Song following a fight with another god (which, clearly, he lost.) His current state of being dead is said to be a purposeful one, so that he may guard the dream beyond death and those who have joined with it.
Saint Ninness: The Sleeping Lord's companion during his one known expedition into Chunadie: the dismantling of the Meadowlark Lich-baron. The main reason Chunard mortals were aware of his involvement at all is that this foreigner insisted that they stick around to participate in the mortal celebrations afterwards. She seemed to have a good time!
Other:
Beaumont de Montenay--Fourth song user, feudal lord, Henri's dad.
Inventory:
Two sticks--it's an instrument
A donkey jawbone and bone mallet--it's also an instrument
A donkey--this one actually belongs to the de Montenays, but Guy brushes her down at the end of the day. Her name's Brulie.
A second set of clothes--excluding the coat and shoes
Wax tablets with stylus--Reusable, less expensive than paper
Paper and a small quantity of ink--for letters, occasionally.
Money purse--it's pretty empty.
Herbs and spices--for setting on fire and other ritual matters, not for eating.
An ornate iron mace--a Cellesian Priest's symbol of office, and a requirement for performing certain rites of Mashele.
A variety of good luck charms--created and exchanged by novices in their last year at the monastery
A loop of patterned beads--a prayer focus and teaching device, each bead is painted with a different god's symbolism.
Cooking set--A small iron pot, skewer, big spoon, plate, and eating utensils.
Waterskin--Essential
Letters from friends--Only about ten. The rest he left with Millesenta.
~◕ w◕~