RE: Wings of Fury 2
06-12-2021, 07:23 PM
Name: Ghendri Jermensinitir! His foster father never did tell him what his surname was so he made one up. Its a mixture of the two nearest villages to the Dark Tower he was raised in. His first name he adopted from this pet owl one of the other kids in the tower kept in secret before the wardens found it and took both the owl and the boy away upstairs to where the good students go. Before he made up a name he was named 24.
Species: Human, he thinks. Thats what everyone who looks like him are called, he first thought he was an elf since elves where the first people he met before they laughed at him and pointed out his lack of pointed ears. It was a very silly assumption in Hindsight!
Song: Fourth song! Foster Father was said to be obsessed with life and death and that all his brothers and sisters in the tower would one day help him figure out the secrets of the universe. Thats why he was trained to attune with the Fourth Song since he could walk! Clearly its the best song! He didnt even know there were other songs until he accidentally left the tower.
Age: 18 and thinks he's ready to face the world! He is not ready to face the world.
Origin: The Dark Tower! Called so because it was a tower built into a massive crevice in a mountain side and so was perpetually covered in shadow at all hours of the day in every season of the year. It was actually bright red with faded blue battlements made of weird stone Ghendri never saw before nor since. Ghendri doesn't know where it is, he just knows the two nearby villages the Wardens went for supplies were called Jermen and Sinitir respectively. He doesn't know where it is unfortunately, he was sleeping when he left the tower, woke up near the seaside in a place where no one spoke his language. Once he got over the shock of seeing SO MUCH WATER and SO MUCH SKY and SO MANY BUILDINGS and SO MANY PEOPLE all at once, which was a full day because he kind of absolutely fucking panicked and ran out of the town for a while and slept rough in the open field. Which was really cool for all of five seconds before the rain started. On the plus side, he finally got to experience rain! He only ever saw it from a distance before, on rare occasions a bad storm would blow rain in and it'd hit the lower stones of the tower but never high enough to reach his cell. Once he got his wits together he ventured back into the town and asked around. Unfortunately he didn't get too far as no one was interested in speaking with some youth who didnt speak their language, who knew!
Fortunately, through boundless enthusiasm and many many applications of hand gestures, he soon figured out the nature of ECONOMICS! By way of lifting heavy things back and forth for money. Money could then be given in exchange for goods and services, like food and beds and clothes. He sure learned a lot!
Eventually some ship captain came by who spoke his language and offered him money if he would join his ship as hired muscle. He was a short balding chap with two eye patches, twenty iron capped teeth, scars all over his face, a leg made of iron that occasionally pumped out gouts of boiling steam and was always followed around by this gigantic frowning green guy named Throm. He was a good boss!
So Ghendri joined Captain Shaggart's crew and generally help load and unload things and occasionally beat people up who Shaggart told him to beat up. He was told they all owed him money and refused to pay it back and thats why they needed beatings. Made sense to Ghendri! The ship sailed all over, mostly stopping in ports to drop off cargo, but only in the dead of night and only in the short row boats to deliver to the shore out of sight of the town guards. Very different from when they stopped in port during the day when Shaggart was all smiles with the portsmen and allowed them to look through the ship all they wanted. It was all very strange, but Ghendri was told not to ask questions so he never did. Nonetheless everywhere Ghendri went he always made sure to ask people about the Dark Tower and where it is so he could return home. The wardens and his foster father must be so worried about him! But sadly no one ever had any idea what he was talking about.
Eventually, things changed, one week Captain Shaggart was oddly grumpy and not his usual boisterous self, he kept looking at Ghendri funny and refusing to talk to him. The crew started acting odd as well, no one would arm wrestle him or play cards, even though he always lost at cards, he enjoyed the game. However all that changed when they visited Marray, suddenly captain Shaggart announced with a wide grin they'd all be staying over at an extended stay of liberty in Marray and they were all given extra gold to celebrate. Ghendri thought this was great and so happily joined in! He never went on liberty before, he was always told to stay with the ship, so he did. However this time was different! They all went to the biggest tavern in town and Ghendri had his first mug of Ale! Then whiskey. Then something called Potín. Then a lot of mead. Alcohol sure was an acquired taste and he was drinking a lot! A lot more than the others he realised, but it was all in good fun!
He woke up the next morning with his feet feeling like a storm at sea and missing all his money. The crew and captain Shaggart and Throm where nowhere to be found, and their ship, the Salty Molasses, was not in port. They must have already left and forgotten him! How terrible! However he was left with his Bastard Sword and his shoes so he was hardly left with nothing! But with no ship and nowhere to go, it was just like his time in that port town whose name he never learned all those months ago, except people here in Marray could speak his language, even though no one found his accent familiar at all. So with nothing better to do he started over again, doing odd jobs for money until he could find a place to stay and a way to find the Dark Tower again.
Home: Ghendri lives on the rooftop of the Sickening Heights Apartments in Marray. It was the cheapest accommodation he could afford given his unstable income source. Its little more than a poorly build one room shack literally cobbled together from palletes, tarps, rope and bits of sheet metal that the engineers' guild throws away. The apartments where little more than four floors high and filled to the brim with working class families, and the landlady agreed to let him live there for cheap if he agreed to do odd jobs for her beating up ne'erdowells who come around to her street corner. Which fortuneately he was good at! He only sometimes needed to stab them!
Appearance: Ghendri is a full head and shoulders above most people, standing tall at 6' 6". It can be really inconvenient! He has to bend low if he ever wants to go throw a doorway and cramped spaces are all the worse for him, but he's used to it, reminds him of growing up in the Dark Tower.
He has autumnal red hair streaked with blonde in places, which people say make it look like his head is on fire. Which is nice when his head is not actually on fire which happened once. He has shockingly bright blue eyes. He has a thick nose thats clearly been broken and put back into place once or twice and a permenant bruise on one shoulder, remnants of his training as a child. He has strange, tiny, spirallingblack tatoos in the hollows of his knees and elbows and he has no idea what they mean or when he got them, he just knows he always had them.
He is naturally pale skinned and sunburns VERY EASILY which is why he doesn't like being out in the sun too much, but he doesn't have much choice, most work happens during the daylight hours afterall!
Ghendri doesn't understand fashion all too well, but tends towards simple clothing and so can often be found wearing simple, practical work clothes. His armour is similarly simple, practical and dull, but well maintained!
Personality: Ghendri is a very friendly young man and always eager to work and learn! He has so much to learn and every day always seems to bring him something knew to learn about! A trusting sort, he finds making friends to be very easy but is always mystified why they never seem to stick around, or why people are always a bit skittish when he walks by.
Having been sheltered all his life, he is very easily duped or tricked, but at the same time, he can very easily lose himself when something amazing or beautiful catches his eye. The world outside the Dark Tower is full of such wonders he could never imagine! Have you seen the stars!? Ghendri can hardly believe there are so many and often spends sleepless nights lying outside his shack and watching the stars glint and glitter and seem vaguely leaf like in shape at times.
His lack of experience may make him seem awkward, even clumsy at times, but he is very adaptable and can quickly gain mastery over most physically challenging activities or enterprises. He has a strong sense of right and wrong, but very little education on what is right or wrong, and so very often can be convinced to do bad things if someone convinces him its actually for a good cause.
Needless to say, sometimes Ghendri ends up in the local Goal some weekends. He maintains a good relationship with the city guard nonetheless.
Biography: Your character's history! The more detailed, the better! Whatever you want to include to flesh out your character's past and how it shaped them into the person they are today.
Important Skills: Ghendri is very proficient at the Fourth Song and as such, is a prodigious warrior, helped in no small part due to his natural great strength and build. While spending most of his days in Marray doing labour intensive jobs or cleaning up street thugs at the behest of his Landlady, he is also very good at self maintenance tasks, such as basic repair and maintenance of his armour and gear, sowing, leather working and other practical creative skills gained throughout his many odd jobs.
He is also very mathematically inclined though he only learned such skills when having to do his own budgeting and counting money he loses on games of chance when he sailed aboard the Salty Molasses. He rarely finds application for the skill but listens in fascination at the tea halls and squares of the local university when the more educated folk are having seminars or discussions. Though intellectual pursuits fascinate him, he woefully can never afford the expense needed to go learning himself, so all talk of philosophy and literature and mathematics and science are beyond his reach. Besides, such pursuits are the domain of wielders of the First Song, who are the masters of such things and the better of all lesser scholars and the laws of nature state a being can only master one Song in their lives and he had already pledged himself to the Fourth. So his understanding and fascination with the physical properties of the world can only go so far as they solve his very practical problems.
He can also tell you how to sail a ship but he's hardly ever going to get the crew neccessary for those skills to ever become neccessary again. But thanks to it he has basic comptency in rope making, sail repair, and carpentry which he used to make his shack relatively sturdy when storms hit the city. He is also relatively skilled at whittling and likes making small models out of people and creatures he sees.
He cannot cook and assumes anyone who can to be a master of the Second Song. Because clearly they're all fucking wizards.
Important People: Father - His Foster Father who he never saw much less heard, but knows loves him, otherwise why would he be his father? He rules the Dark Tower and lives at the very top... He thinks. Ghendri like all the children of the tower were born of the tower, how else do they just all show up one day with no memories other than their time in the tower? Consequently, Ghendri has no idea where babies come from, and just assume all the kids he sees running around are born from the houses of their parents. All those orphans are clearly just kids who lost their parents and/or houses. Surely his Foster Father would tell him if it was any different, right? Foster Father told him everything he needed to know about the Fourth Song through the speaking stones in the walls of his cell and corridors and halls. He was always strict and certain and sure, and was always pleased when Ghendri succeeded in his studies by surviving the trials the Wardens put him through, how better to grow closer to the Fourth Song! The other kids who didn't make it through the trials failed, but that was okay, because they made it to the fourth song in another way and the wardens always took their sleeping bodies up the tower. Except one kid who died and didn't just fall asleep, and Ghendri knows he died and wasn't asleep because his head fell off. Father told him not to worry about it so he didn't and he likes to ignore the dreams that do.
Warden Big and Warden Small - Ghendri's two favourite Wardens! Warden Big was the best teacher of the fourth song, he almost killed Ghendri fifty times! Out of all the Wardens, Warden Big did the most to bring him closest to the Fourth Song and helped him learn it faster than all the others! Warden Small served him his Grey Meat every day and always made sure there was EXTRA mould on his meat every day, which Ghendri was convinced helped him get stronger faster, even though it often meant he spent days delirious and violently ill, but thats okay it brought him closer to the Fourth Song! He never did figure out what they looked like. The wardens all wore white cowls over white cloth masks with spiraling golden symbols over their faces, each one differed from day to day so you could never tell which warden was which except for their relative sizes. Hence Warden Big and Warden small! The biggest and smallest wardens respectively.
123 - A girl in the Tower who was his first friend. Though they could only speak during food hour and training. No idea what she looked like as they all wore masks, but she stayed in the girls cells in the shadowed side of the tower, the one cloest to the interior of the mountain whereas the boys stayed at the Weathered side which faced outwards. Or at least they did on their level, apparent cells rotated at the higher levels of the tower according to her but that was just a rumour she heard. She was the first in their group of neophytes to figure out healing and helped Ghendri, then known as 24, to figure it out himself. Because of it though, she was brought higher up the tower, and he hasn't seen her since he was 7.
45 - A tall kid, gruff sounding, he was Ghendri's most frequent training partner and apart from Wardens Big and Small was the closest to ever killing Ghendri. They were great friends and Ghendri almost killed him many times too! Eventually however he got taken up higher in the tower too after one particularly violent training session. Ghendri hasn't seen him since he was 14.
13 - The kid who adopted an owl chick that had landed on his cell's window with a damaged wing. He had nursed it for a full year and hid it by hiding it under his cot's pillow and later shooing it out the window when the Warden's came around. He named it Ghendri, though 24 had no idea where he even got the idea you could name things other than numbers or job roles like Father or Warden. 13 always did seem to have an odd way of knowing things other kids never did. Sadly like all the others in his group, 13 got taken up higher into the Tower. Wether because they got caught doing something they shouldn't, fell asleep after failing a trial or got REALLY GOOD at something, they all went upstairs. Until Ghendri was the only one left in his group of neophytes with newer kids appearing in the tower every year younger than him. He never did figure out why he could never go higher in the tower, he always thought he was the best at the Fourth Song.
Captain Shaggart - The captain of the Salty Molasses. A boisterous blind man who had an uneering sense of direction. Always claimed he could feel the direction of where they needed to go on the wind. He was very charismatic and persuasive but could inspire fear in a lot of people when he got angry. Ghendri would later suspect he was a wielder of the Third Song but Shaggart always laughed off the idea. Ghendri feels sorry for getting so drunk he failed to catch up with the crew before the ship left port. He really ought to make it up to him someday!
Throm - A quiet and powerfully built Koruk and the only person on the crew taller than Ghendri was. He was a powerful Fourth Song wielder but refused to spar with Ghendri or engage in arm wrestling competitions. He was sharped eyed and keen eared, often seen bending low to whisper into Captain Shaggart's ear from time to time and seemed to have a way of getting people to confess to cheating Shaggart at something simply by staring at them. The one time he was convinced to play cards with the crew was also the only time Ghendri ever won a game. He never played again after that.
The Crew of the Salty Molasses - The crew's makeup was an ever shifting array of colourful characters many leaving at one port with others coming aboard at another, and everyone was someone previously familiar with Captain Shaggart. Ghendri was always mystified by that, wondering if they all had previously sailed with the Salty Molasses before or if Shaggart was just well known in ever port, but only to a particular kind of people.
Miss Fenderstrike - a Tough old Dwarven woman who was the landlady of the Sickening Heights Apartments. A no-nonsense woman who always smelled of tobacco but was never seen anywhere near a smoking pipe. She had no patience for Ghendri's pleas for room and board when he first arrived at her doorstep, but was eventually persuaded to let him stay on the roof, after hearing her other tenants complain about the uptick in muggings at night in the streets around the block. Ghendri being the capable sort, jumped at the chance of being the local street tough to clean up the area if it meant cheaper lodging. Plus he got to stay at the top of the building where he could see out at the surounding city, it was like being in the tower again!
Lady Larendel - One of Ghendri's many part time employers since he arrived in Marray. A mysterious woman of indeterminate race, always hidden behind a veil, absurdly high collared coat and cloak and a wide brimmed, absurdly ostentatious hat with more colourful feathers than ships in port and always in a different arrangement every time Ghendri saw her. The only thing he could make out was her vaguely luminescent, yellow eyes and the fact she clearly wore face paint as the arrangement on the visible portions of the skin around the eyes was always wildly different with each encounter. Ghendri had no idea how she was constantly able to approach him without him knowing she was coming. They first met when he stopped by her table at a market fair to read his palm to tell his fortune, in which she foretold he would one day become reknowned throughout all the worlds as a king of air and fire. Ghendri asked what in the hell that even meant, in which she challenged him to various games of chance, but never cards. If he ever won, she would tell him his entire destiny, but if he lost he would have to fulfil a small errand for her, but with a small compensation. Ghendri, thinking this was a totally legitimate state of affairs, agreed. Promptly lost, delivered a package of herbs to some frightened looking shopkeep at the other end of town who would later sell his possessions and move town and found a small bag of five coins in his pocket for his efforts. Every later encounter with Lady Larendel followed the same format, a greeting, a game, a loss, an errand, and a payment. It was all very silly, but Ghendri saw no harm in it. It was her who told him to seek out Sir Henri de Montenay and help him in whatever it is he was doing. Clearly this was going to be another harmless errand so he happily went along to go see him.
Inventory: Ghendri doesn't have much by way of keepsakes, other than his name. His bastard sword was the only thing he ever won in a game of cards, and he was very fond of it. Everything else he owns he has purchased one way or another, from his armour and shield on down to the soles of his boots.
He does, however, possess a jeweled pocket knife, which he repurposed from a misused mugging implement some ill advised, gold toothed street thug who was wildly out of his depth had been using to intimidate people. Ghendri took it and a number of his rings and dislodged gold tooth when he drove the ruffian from his streets. he uses it to practice his whittling skills.
Species: Human, he thinks. Thats what everyone who looks like him are called, he first thought he was an elf since elves where the first people he met before they laughed at him and pointed out his lack of pointed ears. It was a very silly assumption in Hindsight!
Song: Fourth song! Foster Father was said to be obsessed with life and death and that all his brothers and sisters in the tower would one day help him figure out the secrets of the universe. Thats why he was trained to attune with the Fourth Song since he could walk! Clearly its the best song! He didnt even know there were other songs until he accidentally left the tower.
Age: 18 and thinks he's ready to face the world! He is not ready to face the world.
Origin: The Dark Tower! Called so because it was a tower built into a massive crevice in a mountain side and so was perpetually covered in shadow at all hours of the day in every season of the year. It was actually bright red with faded blue battlements made of weird stone Ghendri never saw before nor since. Ghendri doesn't know where it is, he just knows the two nearby villages the Wardens went for supplies were called Jermen and Sinitir respectively. He doesn't know where it is unfortunately, he was sleeping when he left the tower, woke up near the seaside in a place where no one spoke his language. Once he got over the shock of seeing SO MUCH WATER and SO MUCH SKY and SO MANY BUILDINGS and SO MANY PEOPLE all at once, which was a full day because he kind of absolutely fucking panicked and ran out of the town for a while and slept rough in the open field. Which was really cool for all of five seconds before the rain started. On the plus side, he finally got to experience rain! He only ever saw it from a distance before, on rare occasions a bad storm would blow rain in and it'd hit the lower stones of the tower but never high enough to reach his cell. Once he got his wits together he ventured back into the town and asked around. Unfortunately he didn't get too far as no one was interested in speaking with some youth who didnt speak their language, who knew!
Fortunately, through boundless enthusiasm and many many applications of hand gestures, he soon figured out the nature of ECONOMICS! By way of lifting heavy things back and forth for money. Money could then be given in exchange for goods and services, like food and beds and clothes. He sure learned a lot!
Eventually some ship captain came by who spoke his language and offered him money if he would join his ship as hired muscle. He was a short balding chap with two eye patches, twenty iron capped teeth, scars all over his face, a leg made of iron that occasionally pumped out gouts of boiling steam and was always followed around by this gigantic frowning green guy named Throm. He was a good boss!
So Ghendri joined Captain Shaggart's crew and generally help load and unload things and occasionally beat people up who Shaggart told him to beat up. He was told they all owed him money and refused to pay it back and thats why they needed beatings. Made sense to Ghendri! The ship sailed all over, mostly stopping in ports to drop off cargo, but only in the dead of night and only in the short row boats to deliver to the shore out of sight of the town guards. Very different from when they stopped in port during the day when Shaggart was all smiles with the portsmen and allowed them to look through the ship all they wanted. It was all very strange, but Ghendri was told not to ask questions so he never did. Nonetheless everywhere Ghendri went he always made sure to ask people about the Dark Tower and where it is so he could return home. The wardens and his foster father must be so worried about him! But sadly no one ever had any idea what he was talking about.
Eventually, things changed, one week Captain Shaggart was oddly grumpy and not his usual boisterous self, he kept looking at Ghendri funny and refusing to talk to him. The crew started acting odd as well, no one would arm wrestle him or play cards, even though he always lost at cards, he enjoyed the game. However all that changed when they visited Marray, suddenly captain Shaggart announced with a wide grin they'd all be staying over at an extended stay of liberty in Marray and they were all given extra gold to celebrate. Ghendri thought this was great and so happily joined in! He never went on liberty before, he was always told to stay with the ship, so he did. However this time was different! They all went to the biggest tavern in town and Ghendri had his first mug of Ale! Then whiskey. Then something called Potín. Then a lot of mead. Alcohol sure was an acquired taste and he was drinking a lot! A lot more than the others he realised, but it was all in good fun!
He woke up the next morning with his feet feeling like a storm at sea and missing all his money. The crew and captain Shaggart and Throm where nowhere to be found, and their ship, the Salty Molasses, was not in port. They must have already left and forgotten him! How terrible! However he was left with his Bastard Sword and his shoes so he was hardly left with nothing! But with no ship and nowhere to go, it was just like his time in that port town whose name he never learned all those months ago, except people here in Marray could speak his language, even though no one found his accent familiar at all. So with nothing better to do he started over again, doing odd jobs for money until he could find a place to stay and a way to find the Dark Tower again.
Home: Ghendri lives on the rooftop of the Sickening Heights Apartments in Marray. It was the cheapest accommodation he could afford given his unstable income source. Its little more than a poorly build one room shack literally cobbled together from palletes, tarps, rope and bits of sheet metal that the engineers' guild throws away. The apartments where little more than four floors high and filled to the brim with working class families, and the landlady agreed to let him live there for cheap if he agreed to do odd jobs for her beating up ne'erdowells who come around to her street corner. Which fortuneately he was good at! He only sometimes needed to stab them!
Appearance: Ghendri is a full head and shoulders above most people, standing tall at 6' 6". It can be really inconvenient! He has to bend low if he ever wants to go throw a doorway and cramped spaces are all the worse for him, but he's used to it, reminds him of growing up in the Dark Tower.
He has autumnal red hair streaked with blonde in places, which people say make it look like his head is on fire. Which is nice when his head is not actually on fire which happened once. He has shockingly bright blue eyes. He has a thick nose thats clearly been broken and put back into place once or twice and a permenant bruise on one shoulder, remnants of his training as a child. He has strange, tiny, spirallingblack tatoos in the hollows of his knees and elbows and he has no idea what they mean or when he got them, he just knows he always had them.
He is naturally pale skinned and sunburns VERY EASILY which is why he doesn't like being out in the sun too much, but he doesn't have much choice, most work happens during the daylight hours afterall!
Ghendri doesn't understand fashion all too well, but tends towards simple clothing and so can often be found wearing simple, practical work clothes. His armour is similarly simple, practical and dull, but well maintained!
Personality: Ghendri is a very friendly young man and always eager to work and learn! He has so much to learn and every day always seems to bring him something knew to learn about! A trusting sort, he finds making friends to be very easy but is always mystified why they never seem to stick around, or why people are always a bit skittish when he walks by.
Having been sheltered all his life, he is very easily duped or tricked, but at the same time, he can very easily lose himself when something amazing or beautiful catches his eye. The world outside the Dark Tower is full of such wonders he could never imagine! Have you seen the stars!? Ghendri can hardly believe there are so many and often spends sleepless nights lying outside his shack and watching the stars glint and glitter and seem vaguely leaf like in shape at times.
His lack of experience may make him seem awkward, even clumsy at times, but he is very adaptable and can quickly gain mastery over most physically challenging activities or enterprises. He has a strong sense of right and wrong, but very little education on what is right or wrong, and so very often can be convinced to do bad things if someone convinces him its actually for a good cause.
Needless to say, sometimes Ghendri ends up in the local Goal some weekends. He maintains a good relationship with the city guard nonetheless.
Biography: Your character's history! The more detailed, the better! Whatever you want to include to flesh out your character's past and how it shaped them into the person they are today.
Important Skills: Ghendri is very proficient at the Fourth Song and as such, is a prodigious warrior, helped in no small part due to his natural great strength and build. While spending most of his days in Marray doing labour intensive jobs or cleaning up street thugs at the behest of his Landlady, he is also very good at self maintenance tasks, such as basic repair and maintenance of his armour and gear, sowing, leather working and other practical creative skills gained throughout his many odd jobs.
He is also very mathematically inclined though he only learned such skills when having to do his own budgeting and counting money he loses on games of chance when he sailed aboard the Salty Molasses. He rarely finds application for the skill but listens in fascination at the tea halls and squares of the local university when the more educated folk are having seminars or discussions. Though intellectual pursuits fascinate him, he woefully can never afford the expense needed to go learning himself, so all talk of philosophy and literature and mathematics and science are beyond his reach. Besides, such pursuits are the domain of wielders of the First Song, who are the masters of such things and the better of all lesser scholars and the laws of nature state a being can only master one Song in their lives and he had already pledged himself to the Fourth. So his understanding and fascination with the physical properties of the world can only go so far as they solve his very practical problems.
He can also tell you how to sail a ship but he's hardly ever going to get the crew neccessary for those skills to ever become neccessary again. But thanks to it he has basic comptency in rope making, sail repair, and carpentry which he used to make his shack relatively sturdy when storms hit the city. He is also relatively skilled at whittling and likes making small models out of people and creatures he sees.
He cannot cook and assumes anyone who can to be a master of the Second Song. Because clearly they're all fucking wizards.
Important People: Father - His Foster Father who he never saw much less heard, but knows loves him, otherwise why would he be his father? He rules the Dark Tower and lives at the very top... He thinks. Ghendri like all the children of the tower were born of the tower, how else do they just all show up one day with no memories other than their time in the tower? Consequently, Ghendri has no idea where babies come from, and just assume all the kids he sees running around are born from the houses of their parents. All those orphans are clearly just kids who lost their parents and/or houses. Surely his Foster Father would tell him if it was any different, right? Foster Father told him everything he needed to know about the Fourth Song through the speaking stones in the walls of his cell and corridors and halls. He was always strict and certain and sure, and was always pleased when Ghendri succeeded in his studies by surviving the trials the Wardens put him through, how better to grow closer to the Fourth Song! The other kids who didn't make it through the trials failed, but that was okay, because they made it to the fourth song in another way and the wardens always took their sleeping bodies up the tower. Except one kid who died and didn't just fall asleep, and Ghendri knows he died and wasn't asleep because his head fell off. Father told him not to worry about it so he didn't and he likes to ignore the dreams that do.
Warden Big and Warden Small - Ghendri's two favourite Wardens! Warden Big was the best teacher of the fourth song, he almost killed Ghendri fifty times! Out of all the Wardens, Warden Big did the most to bring him closest to the Fourth Song and helped him learn it faster than all the others! Warden Small served him his Grey Meat every day and always made sure there was EXTRA mould on his meat every day, which Ghendri was convinced helped him get stronger faster, even though it often meant he spent days delirious and violently ill, but thats okay it brought him closer to the Fourth Song! He never did figure out what they looked like. The wardens all wore white cowls over white cloth masks with spiraling golden symbols over their faces, each one differed from day to day so you could never tell which warden was which except for their relative sizes. Hence Warden Big and Warden small! The biggest and smallest wardens respectively.
123 - A girl in the Tower who was his first friend. Though they could only speak during food hour and training. No idea what she looked like as they all wore masks, but she stayed in the girls cells in the shadowed side of the tower, the one cloest to the interior of the mountain whereas the boys stayed at the Weathered side which faced outwards. Or at least they did on their level, apparent cells rotated at the higher levels of the tower according to her but that was just a rumour she heard. She was the first in their group of neophytes to figure out healing and helped Ghendri, then known as 24, to figure it out himself. Because of it though, she was brought higher up the tower, and he hasn't seen her since he was 7.
45 - A tall kid, gruff sounding, he was Ghendri's most frequent training partner and apart from Wardens Big and Small was the closest to ever killing Ghendri. They were great friends and Ghendri almost killed him many times too! Eventually however he got taken up higher in the tower too after one particularly violent training session. Ghendri hasn't seen him since he was 14.
13 - The kid who adopted an owl chick that had landed on his cell's window with a damaged wing. He had nursed it for a full year and hid it by hiding it under his cot's pillow and later shooing it out the window when the Warden's came around. He named it Ghendri, though 24 had no idea where he even got the idea you could name things other than numbers or job roles like Father or Warden. 13 always did seem to have an odd way of knowing things other kids never did. Sadly like all the others in his group, 13 got taken up higher into the Tower. Wether because they got caught doing something they shouldn't, fell asleep after failing a trial or got REALLY GOOD at something, they all went upstairs. Until Ghendri was the only one left in his group of neophytes with newer kids appearing in the tower every year younger than him. He never did figure out why he could never go higher in the tower, he always thought he was the best at the Fourth Song.
Captain Shaggart - The captain of the Salty Molasses. A boisterous blind man who had an uneering sense of direction. Always claimed he could feel the direction of where they needed to go on the wind. He was very charismatic and persuasive but could inspire fear in a lot of people when he got angry. Ghendri would later suspect he was a wielder of the Third Song but Shaggart always laughed off the idea. Ghendri feels sorry for getting so drunk he failed to catch up with the crew before the ship left port. He really ought to make it up to him someday!
Throm - A quiet and powerfully built Koruk and the only person on the crew taller than Ghendri was. He was a powerful Fourth Song wielder but refused to spar with Ghendri or engage in arm wrestling competitions. He was sharped eyed and keen eared, often seen bending low to whisper into Captain Shaggart's ear from time to time and seemed to have a way of getting people to confess to cheating Shaggart at something simply by staring at them. The one time he was convinced to play cards with the crew was also the only time Ghendri ever won a game. He never played again after that.
The Crew of the Salty Molasses - The crew's makeup was an ever shifting array of colourful characters many leaving at one port with others coming aboard at another, and everyone was someone previously familiar with Captain Shaggart. Ghendri was always mystified by that, wondering if they all had previously sailed with the Salty Molasses before or if Shaggart was just well known in ever port, but only to a particular kind of people.
Miss Fenderstrike - a Tough old Dwarven woman who was the landlady of the Sickening Heights Apartments. A no-nonsense woman who always smelled of tobacco but was never seen anywhere near a smoking pipe. She had no patience for Ghendri's pleas for room and board when he first arrived at her doorstep, but was eventually persuaded to let him stay on the roof, after hearing her other tenants complain about the uptick in muggings at night in the streets around the block. Ghendri being the capable sort, jumped at the chance of being the local street tough to clean up the area if it meant cheaper lodging. Plus he got to stay at the top of the building where he could see out at the surounding city, it was like being in the tower again!
Lady Larendel - One of Ghendri's many part time employers since he arrived in Marray. A mysterious woman of indeterminate race, always hidden behind a veil, absurdly high collared coat and cloak and a wide brimmed, absurdly ostentatious hat with more colourful feathers than ships in port and always in a different arrangement every time Ghendri saw her. The only thing he could make out was her vaguely luminescent, yellow eyes and the fact she clearly wore face paint as the arrangement on the visible portions of the skin around the eyes was always wildly different with each encounter. Ghendri had no idea how she was constantly able to approach him without him knowing she was coming. They first met when he stopped by her table at a market fair to read his palm to tell his fortune, in which she foretold he would one day become reknowned throughout all the worlds as a king of air and fire. Ghendri asked what in the hell that even meant, in which she challenged him to various games of chance, but never cards. If he ever won, she would tell him his entire destiny, but if he lost he would have to fulfil a small errand for her, but with a small compensation. Ghendri, thinking this was a totally legitimate state of affairs, agreed. Promptly lost, delivered a package of herbs to some frightened looking shopkeep at the other end of town who would later sell his possessions and move town and found a small bag of five coins in his pocket for his efforts. Every later encounter with Lady Larendel followed the same format, a greeting, a game, a loss, an errand, and a payment. It was all very silly, but Ghendri saw no harm in it. It was her who told him to seek out Sir Henri de Montenay and help him in whatever it is he was doing. Clearly this was going to be another harmless errand so he happily went along to go see him.
Inventory: Ghendri doesn't have much by way of keepsakes, other than his name. His bastard sword was the only thing he ever won in a game of cards, and he was very fond of it. Everything else he owns he has purchased one way or another, from his armour and shield on down to the soles of his boots.
He does, however, possess a jeweled pocket knife, which he repurposed from a misused mugging implement some ill advised, gold toothed street thug who was wildly out of his depth had been using to intimidate people. Ghendri took it and a number of his rings and dislodged gold tooth when he drove the ruffian from his streets. he uses it to practice his whittling skills.