Act(or)

Act(or)
#9
RE: Act(or)
You unleash your weed allies, which start to grow under your omnipresent command. Naturally, you take to stomping out the rest of the local weeds, easily destroying them and adding them to your army. You decide to also deploy them (why not?).

[Image: TR04yzz.png]

That three-legged thing looks hostile, though not to you. Whatever, time to fight that tree! You kick it with your conviction, which does more damage than normal thanks to your plant-killing aptitude.

[Image: FYGmNqk.png]

However, it isn't nearly enough.

[Image: aKfzCjV.png]

That looks like a mad tree. It drops fruit on you as it shakes as if to move! Ouch!

[Image: ATEUyRe.png]

Why does it look so much bigger than you now? You could have sworn you were almost the same height. (The damage you took is on the level of nuisance, so don't even worry about it.)

Needing a new angle to approach this tree problem, you use your force magic and bring it into your grasp. But actually you just went over there, picked it up, went back, and then made some funky noises because you're cool.

[Image: uB2GL5k.png]

Success!

[Image: EW6hhK7.png]

The bone isn't aggressive after being held.

Y'ALL
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Messages In This Thread
Act(or) - by Reyweld - 02-14-2021, 12:16 AM
RE: Act(or) - by Dunnergy - 02-14-2021, 12:26 AM
RE: Act(or) - by Reyweld - 02-14-2021, 12:41 AM
RE: Act(or) - by Dunnergy - 02-14-2021, 12:45 AM
RE: Act(or) - by Reyweld - 02-14-2021, 01:17 AM
RE: Act(or) - by Dunnergy - 02-14-2021, 01:21 AM
RE: Act(or) - by Justice Watch - 02-14-2021, 02:45 AM
RE: Act(or) - by Numbers - 02-14-2021, 07:01 PM
RE: Act(or) - by Reyweld - 02-14-2021, 10:00 PM
RE: Act(or) - by Dunnergy - 02-14-2021, 10:44 PM
RE: Act(or) - by Reyweld - 02-16-2021, 03:40 AM
RE: Act(or) - by OrangeAipom - 07-31-2021, 06:10 AM