RE: Waterworks
12-12-2020, 03:13 AM
(12-11-2020, 06:29 AM)konstantin3001 Wrote: »> Slick: Put your hand in front of you and start spinning harpoon, making an attack-deflecting shield. Should be safe enough as long as you hold the hand still.
You guess you could just give it a spin and hope that the feeder bumps into it...
(12-11-2020, 03:46 PM)Rakned Wrote: »> Philia: Retrieve the plunger, and become Super Philia!
Been there, done that. Philia's reluctant to climb onto another pile of goo, since the first attempt nearly got her killed. You and your suit might stand a better chance at getting it for her.
(12-11-2020, 03:46 PM)Rakned Wrote: »> Phobia: Attempt to survey your surroundings
She shouts from behind the shutters that it's dark and she hasn't found a light switch yet. She says she's fine, but wouldn't object to you squeezing in there and giving her a hand.
Hm. You'll have to figure out whether to help Philia, Phobia, or if you should focus on defending yourself before the feeder makes another move.
(12-10-2020, 07:34 PM)smuchmuch Wrote: »>Suddenly Tubs out of nowhere start engaging the worm. ... You're not sure who to root for here.
What? That doesn't make sense. You have no idea where Tubs is and what he could even be doing right n-
...
You pull out your radio and ask Tubs where he is and what he's doing right now.
The radio crackles to life with his voice. He says that first, he's surprised that you remembered how to work the damn thing, and second, him and the boys are trying to hunt down the palooka who was piloting that jury-rigged forklift. They were able to find the guy and chase him down a hallway, but now there's this big black and sticky mess coming out of the floor and going up into the ceiling. It's blocking their path.