RE: Ancient Tides: A Tale of Sea and Sky
09-25-2020, 08:18 AM
(This post was last modified: 09-25-2020, 08:28 AM by Cidellus.)
Name: Isolde Ceryar
Description: Isolde is around twenty years old, with dark brown hair, green eyes, and fair-yet-tanned skin. Strong and hardy, she stands at around 5'11", and wears typical lower class clothing (basic trousers, boots, and shirts). Notably, she still wears her shabby dark grey longcoat, a sign of her old gang affiliation. As a street brawling gang member become sailor, she also has a number of tattoos, including a rather large tattoo of the three sea goddesses on her right forearm and a lifelike tattoo of her parents on her right forearm (done so that she'd never forget their faces). A stylized tattoo of the various gang leaders she took down in her youth is across her back.
Place of Origin: Blackhaven, Nereiian Empire
Bio:
Ambition: She wants to rescue her stupid idiot asshole of a brother, avoid the executioner's block, and maybe get her old gang out of prison someday. That'd be nice.
Contacts:
Description: Isolde is around twenty years old, with dark brown hair, green eyes, and fair-yet-tanned skin. Strong and hardy, she stands at around 5'11", and wears typical lower class clothing (basic trousers, boots, and shirts). Notably, she still wears her shabby dark grey longcoat, a sign of her old gang affiliation. As a street brawling gang member become sailor, she also has a number of tattoos, including a rather large tattoo of the three sea goddesses on her right forearm and a lifelike tattoo of her parents on her right forearm (done so that she'd never forget their faces). A stylized tattoo of the various gang leaders she took down in her youth is across her back.
Place of Origin: Blackhaven, Nereiian Empire
Bio:
Show Content
Spoiler
Isolde was born to Howell and Nia Ceryar, the second of two children, in a rather damp shack on the rural outskirts of Blackhaven. Her family had been lower class since their arrival in the Black Ocean with the collapse of the old world, though Howell often told his daughter that the Ceryars had once been important long ago. That sense of lost importance gave her father some amount of pride, and allowed him to hold his head high in daily life, even if he didn't know precisely what had been lost.
In the early years, Howell worked as a farm laborer while Nia worked as a dressmaker. Howell prided himself on his supposedly important heritage, his excellent work ethic, his honest character, and his responsibility to his family. He was as strong as an ox, stood at a solid 6'2", had a head full of blond hair, and was very slow to anger. Once riled, Howell was known to be an unstoppable bare-knuckle fighter, having once beaten down an entire gang of ruffians when they dared suggest his wife take up prostitution to pay the bills. Nia was a cunning and playful young woman, always quick with a joke, who worked hard to raise her kids while making clothing to supplement the family income. She had black hair, emerald green eyes, a thin build, and was somewhat tall. In those days, Isolde spent a lot of time playing with her older brother Bailey. Carefree bordering on careless, Bailey was constantly trapped in his own imagination, daydreaming frequently of great adventures. He had bright blond hair, his father's hazel eyes, and a constantly-smiling face.
The first nine years out in the country were the good years, before the farmwork dried up and the Ceryars were forced to move their family into the city. Exchanging their cozy, damp shack for a dirty, damp apartment, Howell began working in a fish cannery owned by Edgar P. Kratchett while Nia took up work as a seamstress in Ebenezer Rollingford's clothing factory. Their free time rapidly disappeared as they worked hard to eke out a meager living, and Howell eventually started working double-shifts to get his children into school. There, both Bailey and Isolde learned to read and write, as well as basic arithmetic. Isolde even took up drawing, and made a number of family sketches over those couple years.
Then, in Isolde's eleventh year, the bad times truly began. Bloodlung came to Blackhaven, ravaging the populace as the epidemic spread through the city. The entire family ended up getting the illness when Howell's co-workers caught it, and they were all soon plagued with bloody coughing fits, weight loss, and muscle fatigue that left them bedridden. Their income dried up, the bills mounted, and the children were forced out of school. Isolde and Bailey recovered rapidly, as the virus fortunately spared healthy children. Howell and Nia, however, began to waste away as their conditions worsened.
In desperation, Isolde turned to a local street gang known as the Longcoats and led by the infamous Longcoat Lonnie. A tall, thin duelist and off-his-shits former banker, Lonnie was known for his theatrics, flair, dramatics, style, and paternalistic mentality towards his gang. The gang had a penchant for making bootleg medicine, crafted off a recipe lifted from a local pharmaceutical factory. In exchange for a dose here and there, as well as some "low interest loans" for the family, Isolde began running jobs for the gang. As she was a child, this mostly amounted to pickpocketing, distracting police, and getting through tight spaces. Her parents often asked where the medicine kept coming from, and Isolde (wary of her father's honesty) fabricated a story of wealthy donors to ease their consciences. At this time, Bailey was mostly out, finding work on fishing boats to keep himself fed. He sent a little to the house here and there, but mostly looked after himself.
Howell died first, passing the night of Isolde's twelfth birthday. At the time of his death, his formerly-massive 6'2" frame weighed a little less than ninety pounds. His eyes were sunken, his face skeletal, and his strength completely gone. His last words to Isolde were "Happy birthday, darling. Happy birthday. I love you. I love you very much."
He'd even found the strength to hug her.
The Longcoats handled the funeral, cremating Howell's body and giving Isolde the ashes. By this point, Longcoat Lonnie had taken a real fatherly liking to Isolde, and had taken it upon himself to take care of her as her family died. In her mother's final months, Isolde was able to stay at her bedside, taking care of her as she hoped for the recovery that proved fleeting. Nia had clung to life for three months after Howell, vowing and praying to every god and goddess she knew that her child wouldn't be an orphan. She too died, a skeletal shadow of her former self, and her funeral was once more handled by the Longcoats.
"Those debts? The medicine? Lonnie has them covered," Longcoat Lonnie had told her. "You just pay me back when you get the money, Little Jackdaw. And if you need anything? You come to the Longcoats."
Bailey, by this point, had become incredibly distant. Gone were the days the two of them would play together, and laugh out in the fields. When they'd talk, he'd speak constantly of the sea, of becoming a smuggler and making a fortune and lifting the both of them out of the squalor. The day after the funeral, he left Blackhaven behind, leaving a note for his twelve year old sister.
Dear sister,
I'm going off to sea. I know you can handle yourself, so I'm not going to worry. Don't fear for me, I'm going to make a fortune on the high seas. When I do? I'll come back for you. Until then, you stay safe.
See you soon,
Bailey
This move may not have bothered Bailey much, but it left Isolde heartbroken. She felt abandoned, alone, and in a city that didn't give a single remote shit about her. Not except for the Longcoats, whose leader had been nothing but kind to her. With no other choice, she went to the Longcoats and asked to join their gang. This got a good chuckle out of the gang, who thought of Isolde as something of a mascot. A poor little orphan that Lonnie had adopted as a sympathy project.
Isolde was serious. She had nowhere to go, a mountain of debt to Lonnie that she intended to pay back, and a whole lot of resentment and anger brewing inside her. The rich and powerful had abandoned her family, yet the Longcoats offered an alternative. Freedom from the tyranny of laws, and a way to defy the rich and powerful.
Longcoat Lonnie smiled, and accepted Isolde with open arms.
She threw herself completely into her work for the gang, learning to fight and steal as she grew up. She developed an erratic, wild fighting style filled with flair and showmanship, inspired by the flashy theatrics of Longcoat Lonnie. With time, and a lot of beatdowns, she began to get stronger. At fourteen, she was taking part in battles against rival gangs. By fifteen, she was probably the most dangerous Longcoat there was.
By then the Longcoats had entered open warfare with the Alleycats, a rival gang led by the infamous Nine-Clawed Abby. Renowned for dabbling in the occult, as well as her sharp claws, she'd had the upper hand against the Longcoats for years. She'd given Longcoat Lonnie a fair few scars, and the man didn't seem too keen to attract her ire. Instead, when the Alleycats next edged in on Longcoat turf, it was Isolde who led the counter-attack against them. Cleaving through man after man, the alley was soon coated in Alleycat blood.
That's when the Longcoats began to hear a song, chanted around them by ethereal, childlike voices.
"Nine-Clawed Abby crawlin' down the alley, tip tap tip tap you better not-a-dally tip tap tip tap she's keepin' up a tally..."
From the opposite end of the alley, Nine-Clawed Abby did indeed stalk, running her claws along the wall. Wearing a mask of bone and a coat of feathers, she struck a terrifying visage that caused Isolde's fellow gang members to back away.
Not fifteen year old Isolde. She stood her ground and prepared to fight. Laughing a sick laugh, Nine-Clawed Abby charged in, utilizing a mixture of magic and claw to level an onslaught against the young Longcoat. Wielding her sword with skill, Isolde managed to hold her off, then began using the environment against her as she fell into an onslaught of her own loaded with flair and theatrics. Abby was knocked off her game, and soon fell when Isolde launched a surprise sword through her gut. Crying out in agony, she then vanished in a cloud of feathers.
Isolde never saw her again.
Celebrated as 'Screaming Izzy' by her fellow Longcoats, she would lead her gang to several more victories over the years. Suave ol' Saxon of the Saxon Crew lost his tongue and fingers when Isolde bested him at sixteen, while the Mace (leader of the Aces) lost his legs to her blade when she was seventeen. The last and most frightening one was the leader of the Delusionists: an individual known only as The Most Magnificent Master Mirror. They'd fought Isolde with a wide variety of illusions, only to finally go down with a single, lucky, well-placed sword strike. Their body had then fallen out a fourth story window and vanished.
Isolde also never saw THEM again.
By then, Isolde was nineteen, and things were looking up for the Longcoats. They'd defeated their rival gangs, and were well on their way to locking down control of South Blackhaven. Lonnie treated Isolde like a daughter, and she viewed him as a father. Things were looking up!
And that's when the hammer came down. The City Watch, concerned at the growing power of the Longcoats, decided to put an end to them. They launched an aggressive, full-scale investigation into the Longcoats, uncovered a treasure trove of evidence and testimony against them, and rolled out in force to take them down. Isolde was willing to go down fighting, but Lonnie dissuaded her.
"There are some battles you just shouldn't fight, my Jackdaw," he'd said to her when the City Watch surrounded their headquarters. "If we fight here? We all die. If we surrender, some may yet live. I'm going to surrender. Try to live for Ol' Lonnie, eh?"
Isolde, being an impetuous nineteen year old, refused to accept this. Going outside and facing the City Watch, she frantically demanded to fight their best for the honor of the Longcoats. Their best ended up being a terrifying Dwarven paladin named Rorik the Righteous, who beat Isolde down after a short but ferocious fight.
Most of the gang was arrested, tried in criminal courts, and promptly sent to prison. A few were executed when they refused to serve the state. Isolde herself was given that choice: either face the executioner's block or serve aboard a privateer vessel for twenty years. Humbled and wishing to stay alive, Isolde chose the latter.
And so Screaming Izzy joined the crew of Restless Reggie Barnes, a privateer in the service of the Nereiian Empire. For a whole year, Isolde served aboard his ship, fighting battle after battle as Reggie took his prizes. In the process, she earned a nickname from her fellow crew: The Screaming Saber. If not for her past gang affiliations, she would've likely been promoted. As it was, Reggie reminded her that she was lucky to have her head.
One day, as Reggie's crew rested in Blackhaven, Isolde sat down at a bar and ordered a drink. After she dropped her own name during a conversation with the bartender, he reacted with surprise.
"Huh. Any relation to a deadbeat by the name of Bailey Ceryar?" he asked.
"No, why?" she asked, surprised at the mention of her brother.
"Ah, heard he got caught by the Hunter's bunch a few weeks back," the barkeep told her.
At that, a feeling of mild panic ran over Isolde, coupled with exasperation that she was ONCE AGAIN having to deal with her brother's bullshit.
"Do you know where?" Isolde asked the barkeep.
"Why, you know him?" he'd asked again.
"I might. Tell me what you know."
"That deadbeat owes a hell of a tab. Pay off half and I'll tell you everything."
With a sigh Isolde paid the bastard. In return, she received information on his last known location, the crew he'd been traveling with, and some vague details about the pirate who had captured him.
That night, she slipped out of her bunk aboard the Sea Spirit and onto a passenger ship heading to the closest port possible to Bailey's last known location. It was fortunately outside the Empire's borders, though perhaps not outside its reach.
Restless Reggie would probably have her head for this.
Isolde was born to Howell and Nia Ceryar, the second of two children, in a rather damp shack on the rural outskirts of Blackhaven. Her family had been lower class since their arrival in the Black Ocean with the collapse of the old world, though Howell often told his daughter that the Ceryars had once been important long ago. That sense of lost importance gave her father some amount of pride, and allowed him to hold his head high in daily life, even if he didn't know precisely what had been lost.
In the early years, Howell worked as a farm laborer while Nia worked as a dressmaker. Howell prided himself on his supposedly important heritage, his excellent work ethic, his honest character, and his responsibility to his family. He was as strong as an ox, stood at a solid 6'2", had a head full of blond hair, and was very slow to anger. Once riled, Howell was known to be an unstoppable bare-knuckle fighter, having once beaten down an entire gang of ruffians when they dared suggest his wife take up prostitution to pay the bills. Nia was a cunning and playful young woman, always quick with a joke, who worked hard to raise her kids while making clothing to supplement the family income. She had black hair, emerald green eyes, a thin build, and was somewhat tall. In those days, Isolde spent a lot of time playing with her older brother Bailey. Carefree bordering on careless, Bailey was constantly trapped in his own imagination, daydreaming frequently of great adventures. He had bright blond hair, his father's hazel eyes, and a constantly-smiling face.
The first nine years out in the country were the good years, before the farmwork dried up and the Ceryars were forced to move their family into the city. Exchanging their cozy, damp shack for a dirty, damp apartment, Howell began working in a fish cannery owned by Edgar P. Kratchett while Nia took up work as a seamstress in Ebenezer Rollingford's clothing factory. Their free time rapidly disappeared as they worked hard to eke out a meager living, and Howell eventually started working double-shifts to get his children into school. There, both Bailey and Isolde learned to read and write, as well as basic arithmetic. Isolde even took up drawing, and made a number of family sketches over those couple years.
Then, in Isolde's eleventh year, the bad times truly began. Bloodlung came to Blackhaven, ravaging the populace as the epidemic spread through the city. The entire family ended up getting the illness when Howell's co-workers caught it, and they were all soon plagued with bloody coughing fits, weight loss, and muscle fatigue that left them bedridden. Their income dried up, the bills mounted, and the children were forced out of school. Isolde and Bailey recovered rapidly, as the virus fortunately spared healthy children. Howell and Nia, however, began to waste away as their conditions worsened.
In desperation, Isolde turned to a local street gang known as the Longcoats and led by the infamous Longcoat Lonnie. A tall, thin duelist and off-his-shits former banker, Lonnie was known for his theatrics, flair, dramatics, style, and paternalistic mentality towards his gang. The gang had a penchant for making bootleg medicine, crafted off a recipe lifted from a local pharmaceutical factory. In exchange for a dose here and there, as well as some "low interest loans" for the family, Isolde began running jobs for the gang. As she was a child, this mostly amounted to pickpocketing, distracting police, and getting through tight spaces. Her parents often asked where the medicine kept coming from, and Isolde (wary of her father's honesty) fabricated a story of wealthy donors to ease their consciences. At this time, Bailey was mostly out, finding work on fishing boats to keep himself fed. He sent a little to the house here and there, but mostly looked after himself.
Howell died first, passing the night of Isolde's twelfth birthday. At the time of his death, his formerly-massive 6'2" frame weighed a little less than ninety pounds. His eyes were sunken, his face skeletal, and his strength completely gone. His last words to Isolde were "Happy birthday, darling. Happy birthday. I love you. I love you very much."
He'd even found the strength to hug her.
The Longcoats handled the funeral, cremating Howell's body and giving Isolde the ashes. By this point, Longcoat Lonnie had taken a real fatherly liking to Isolde, and had taken it upon himself to take care of her as her family died. In her mother's final months, Isolde was able to stay at her bedside, taking care of her as she hoped for the recovery that proved fleeting. Nia had clung to life for three months after Howell, vowing and praying to every god and goddess she knew that her child wouldn't be an orphan. She too died, a skeletal shadow of her former self, and her funeral was once more handled by the Longcoats.
"Those debts? The medicine? Lonnie has them covered," Longcoat Lonnie had told her. "You just pay me back when you get the money, Little Jackdaw. And if you need anything? You come to the Longcoats."
Bailey, by this point, had become incredibly distant. Gone were the days the two of them would play together, and laugh out in the fields. When they'd talk, he'd speak constantly of the sea, of becoming a smuggler and making a fortune and lifting the both of them out of the squalor. The day after the funeral, he left Blackhaven behind, leaving a note for his twelve year old sister.
Dear sister,
I'm going off to sea. I know you can handle yourself, so I'm not going to worry. Don't fear for me, I'm going to make a fortune on the high seas. When I do? I'll come back for you. Until then, you stay safe.
See you soon,
Bailey
This move may not have bothered Bailey much, but it left Isolde heartbroken. She felt abandoned, alone, and in a city that didn't give a single remote shit about her. Not except for the Longcoats, whose leader had been nothing but kind to her. With no other choice, she went to the Longcoats and asked to join their gang. This got a good chuckle out of the gang, who thought of Isolde as something of a mascot. A poor little orphan that Lonnie had adopted as a sympathy project.
Isolde was serious. She had nowhere to go, a mountain of debt to Lonnie that she intended to pay back, and a whole lot of resentment and anger brewing inside her. The rich and powerful had abandoned her family, yet the Longcoats offered an alternative. Freedom from the tyranny of laws, and a way to defy the rich and powerful.
Longcoat Lonnie smiled, and accepted Isolde with open arms.
She threw herself completely into her work for the gang, learning to fight and steal as she grew up. She developed an erratic, wild fighting style filled with flair and showmanship, inspired by the flashy theatrics of Longcoat Lonnie. With time, and a lot of beatdowns, she began to get stronger. At fourteen, she was taking part in battles against rival gangs. By fifteen, she was probably the most dangerous Longcoat there was.
By then the Longcoats had entered open warfare with the Alleycats, a rival gang led by the infamous Nine-Clawed Abby. Renowned for dabbling in the occult, as well as her sharp claws, she'd had the upper hand against the Longcoats for years. She'd given Longcoat Lonnie a fair few scars, and the man didn't seem too keen to attract her ire. Instead, when the Alleycats next edged in on Longcoat turf, it was Isolde who led the counter-attack against them. Cleaving through man after man, the alley was soon coated in Alleycat blood.
That's when the Longcoats began to hear a song, chanted around them by ethereal, childlike voices.
"Nine-Clawed Abby crawlin' down the alley, tip tap tip tap you better not-a-dally tip tap tip tap she's keepin' up a tally..."
From the opposite end of the alley, Nine-Clawed Abby did indeed stalk, running her claws along the wall. Wearing a mask of bone and a coat of feathers, she struck a terrifying visage that caused Isolde's fellow gang members to back away.
Not fifteen year old Isolde. She stood her ground and prepared to fight. Laughing a sick laugh, Nine-Clawed Abby charged in, utilizing a mixture of magic and claw to level an onslaught against the young Longcoat. Wielding her sword with skill, Isolde managed to hold her off, then began using the environment against her as she fell into an onslaught of her own loaded with flair and theatrics. Abby was knocked off her game, and soon fell when Isolde launched a surprise sword through her gut. Crying out in agony, she then vanished in a cloud of feathers.
Isolde never saw her again.
Celebrated as 'Screaming Izzy' by her fellow Longcoats, she would lead her gang to several more victories over the years. Suave ol' Saxon of the Saxon Crew lost his tongue and fingers when Isolde bested him at sixteen, while the Mace (leader of the Aces) lost his legs to her blade when she was seventeen. The last and most frightening one was the leader of the Delusionists: an individual known only as The Most Magnificent Master Mirror. They'd fought Isolde with a wide variety of illusions, only to finally go down with a single, lucky, well-placed sword strike. Their body had then fallen out a fourth story window and vanished.
Isolde also never saw THEM again.
By then, Isolde was nineteen, and things were looking up for the Longcoats. They'd defeated their rival gangs, and were well on their way to locking down control of South Blackhaven. Lonnie treated Isolde like a daughter, and she viewed him as a father. Things were looking up!
And that's when the hammer came down. The City Watch, concerned at the growing power of the Longcoats, decided to put an end to them. They launched an aggressive, full-scale investigation into the Longcoats, uncovered a treasure trove of evidence and testimony against them, and rolled out in force to take them down. Isolde was willing to go down fighting, but Lonnie dissuaded her.
"There are some battles you just shouldn't fight, my Jackdaw," he'd said to her when the City Watch surrounded their headquarters. "If we fight here? We all die. If we surrender, some may yet live. I'm going to surrender. Try to live for Ol' Lonnie, eh?"
Isolde, being an impetuous nineteen year old, refused to accept this. Going outside and facing the City Watch, she frantically demanded to fight their best for the honor of the Longcoats. Their best ended up being a terrifying Dwarven paladin named Rorik the Righteous, who beat Isolde down after a short but ferocious fight.
Most of the gang was arrested, tried in criminal courts, and promptly sent to prison. A few were executed when they refused to serve the state. Isolde herself was given that choice: either face the executioner's block or serve aboard a privateer vessel for twenty years. Humbled and wishing to stay alive, Isolde chose the latter.
And so Screaming Izzy joined the crew of Restless Reggie Barnes, a privateer in the service of the Nereiian Empire. For a whole year, Isolde served aboard his ship, fighting battle after battle as Reggie took his prizes. In the process, she earned a nickname from her fellow crew: The Screaming Saber. If not for her past gang affiliations, she would've likely been promoted. As it was, Reggie reminded her that she was lucky to have her head.
One day, as Reggie's crew rested in Blackhaven, Isolde sat down at a bar and ordered a drink. After she dropped her own name during a conversation with the bartender, he reacted with surprise.
"Huh. Any relation to a deadbeat by the name of Bailey Ceryar?" he asked.
"No, why?" she asked, surprised at the mention of her brother.
"Ah, heard he got caught by the Hunter's bunch a few weeks back," the barkeep told her.
At that, a feeling of mild panic ran over Isolde, coupled with exasperation that she was ONCE AGAIN having to deal with her brother's bullshit.
"Do you know where?" Isolde asked the barkeep.
"Why, you know him?" he'd asked again.
"I might. Tell me what you know."
"That deadbeat owes a hell of a tab. Pay off half and I'll tell you everything."
With a sigh Isolde paid the bastard. In return, she received information on his last known location, the crew he'd been traveling with, and some vague details about the pirate who had captured him.
That night, she slipped out of her bunk aboard the Sea Spirit and onto a passenger ship heading to the closest port possible to Bailey's last known location. It was fortunately outside the Empire's borders, though perhaps not outside its reach.
Restless Reggie would probably have her head for this.
Ambition: She wants to rescue her stupid idiot asshole of a brother, avoid the executioner's block, and maybe get her old gang out of prison someday. That'd be nice.
Contacts:
Show Content
Spoiler
Howell Ceryar - Father, deceased.
Nia Ceryar - Mother, deceased.
Bailey Ceryar - Brother. Two years older than Isolde. When she knew him, he was a careless, self-centered ass with an intense case of wanderlust. Who knows, maybe he's gotten better? Considering he never did come back for his younger sister, the answer is probably not.
Lon "Longcoat Lonnie" Coleman, 46 - Former leader of the Longcoats and father figure. Longcoat Lonnie was a banker who went off his shits and turned to a life of crime. After her parents died, he basically adopted Isolde and trained her into the terrifying criminal she is today. In terms of strategic leadership of his gang, Longcoat Lonnie is very cautious and strategic. However, when he chooses to act, he usually goes all-in with the theatrics, flair, and style. It's all or nothing with Longcoat Lonnie.
Restless Reggie Barnes, 37 - Captain of the Sea Spirit and Isolde's former commanding officer service of the Nereiian Empire. He's a short, squat, powerfully-built square of a man with ferocious red hair and bright blue tattoos covering most of his body. He is pure daring and determination. Isolde actually likes the guy, but it is what it is.
Bartholomew "The Hunter" Huntsman, 26 - A ferocious pirate who captured Bailey. Isolde doesn't know much about the situation.
Rorik the Righteous, 110 - An incredibly lawful paladin in service to some Dwarven justice deity. He beat her once in a fight, and she's not too keen to repeat the experience.
Nine-Clawed Abby, ??? - Former leader of the Alleycats. Isolde beat her in a duel when she was fifteen, but she never did find the body. Abby is kind of terrifying, uses a lot of occult nonsense, has sharp claws.
Emil "Suave ol' Saxon" Saxon, 45 - Former leader of the Saxon Crew. A super charismatic bard with a penchant for heists and negotiations, ultimately had his tongue cut out and his fingers smashed to pieces by a very angry Isolde.
Conrad "The Mace" Clubb, 34 - Former leader of the Aces. A very angry barbarian, he wrathfully insisted that he used a MACE, not a club, and that his name wasn't the Ace of Clubs!
The Most Magnificent Master Mirror, ??? - Former leader of the Delusionists. A master of illusions, Isolde is pretty sure they aren't dead.
Howell Ceryar - Father, deceased.
Nia Ceryar - Mother, deceased.
Bailey Ceryar - Brother. Two years older than Isolde. When she knew him, he was a careless, self-centered ass with an intense case of wanderlust. Who knows, maybe he's gotten better? Considering he never did come back for his younger sister, the answer is probably not.
Lon "Longcoat Lonnie" Coleman, 46 - Former leader of the Longcoats and father figure. Longcoat Lonnie was a banker who went off his shits and turned to a life of crime. After her parents died, he basically adopted Isolde and trained her into the terrifying criminal she is today. In terms of strategic leadership of his gang, Longcoat Lonnie is very cautious and strategic. However, when he chooses to act, he usually goes all-in with the theatrics, flair, and style. It's all or nothing with Longcoat Lonnie.
Restless Reggie Barnes, 37 - Captain of the Sea Spirit and Isolde's former commanding officer service of the Nereiian Empire. He's a short, squat, powerfully-built square of a man with ferocious red hair and bright blue tattoos covering most of his body. He is pure daring and determination. Isolde actually likes the guy, but it is what it is.
Bartholomew "The Hunter" Huntsman, 26 - A ferocious pirate who captured Bailey. Isolde doesn't know much about the situation.
Rorik the Righteous, 110 - An incredibly lawful paladin in service to some Dwarven justice deity. He beat her once in a fight, and she's not too keen to repeat the experience.
Nine-Clawed Abby, ??? - Former leader of the Alleycats. Isolde beat her in a duel when she was fifteen, but she never did find the body. Abby is kind of terrifying, uses a lot of occult nonsense, has sharp claws.
Emil "Suave ol' Saxon" Saxon, 45 - Former leader of the Saxon Crew. A super charismatic bard with a penchant for heists and negotiations, ultimately had his tongue cut out and his fingers smashed to pieces by a very angry Isolde.
Conrad "The Mace" Clubb, 34 - Former leader of the Aces. A very angry barbarian, he wrathfully insisted that he used a MACE, not a club, and that his name wasn't the Ace of Clubs!
The Most Magnificent Master Mirror, ??? - Former leader of the Delusionists. A master of illusions, Isolde is pretty sure they aren't dead.