RE: Crisis Cycles
07-27-2020, 08:44 PM
(This post was last modified: 08-29-2020, 02:28 PM by Demonsul.)
Culture Name: The High Autarchy of Mare Fulmina
Banner Colour: A faded blue.
Government and Leader: Autarch Syla is a vrond scientist, military officer, and lately politician. Like most successful Fulminans she rose to prominence through a healthy mix of opportunism and backstabbing in the secretive and dangerous climate of the Penumbra Pact. The Autarchy itself is an eclectic mix of military hierarchy and spy ring, with many Fulminans scheming against their equals and superiors to constantly seek a way to rise in the ranks.
Society: Mare Fulmina was one of factions that fought the war on the moon for centuries after the collapse of the majority of the Seven Empyreal Monarchies, and that war has finally ended. After generations of bloody, ceaseless conflict, the population centers have been mostly evacuated and flattened, with the population living in a mix of domed fortress cities, dilapidated bunkers and scrap-walled shanty towns.
Mare Fulmina in particular was known for its control over ancient airfields and spacecraft yards, and has tried to bring many of these inventions back into working order. Though their flying machines are ramshackle and unreliable compared to the graceful old starships of centuries past, they get the job done and are surprisingly resilient. Those that could not be made functional ended up being salvaged and converted into land vehicles - Fulmina is always bristling, ready for anyone to wrong them and breach the Penumbra Pact.
Species: Low Selenians - specifically, the vrond, who are quick, furry and weasel-like. The Lunar Wars have finally ended in stalemate and cold war, but not before the centuries of ceaseless conflict left deep scars on lunar society and destroyed almost all the old governments. The seven species of the moon eventually formed seven factions during the wars, with the vrond confined mostly to the region of Mare Fulmina, the Lightning Sea (which in fact is more of a giant lava field). After so much war and scheming, Selenians are always on the lookout for spies and infiltrators, and often make good spies themselves. The vrond are no different from the rest in this regard.
Stances on the three changes:
LOVE: Reject. The moon has seen an inverse path to the planet in this regard, with the eventual separation into the racially-distinct factions of the Penumbra Pact as a basis for a tenuous peace. That kind of blind affection is weakness that can be exploited in a society scarred by unceasing war, sapped of compassion and driven to distrust and paranoia.
BOTTOMLESS: Accept. The moon is scarred and broken, and the planet is prosperous and bounteous. We must use this new discovery to expand into these peace-softened lands and provide for ourselves.
SKY: Accept. There is more than one way to reach the planet. Lunar skyships have plied the heavens since before the wars, and Mare Fulmina has always been strong in the skies compared to the other surviving factions of the Penumbra Pact.
Major cultural influence: The Mountain Alliance of the High Selenians, dwarves and Shamir - they formed the basis of recontact, and they are the basis of the disgust (and, in private, hateful envy) felt by the Autarchy towards how the High Selenians had fallen.
Banner Colour: A faded blue.
Government and Leader: Autarch Syla is a vrond scientist, military officer, and lately politician. Like most successful Fulminans she rose to prominence through a healthy mix of opportunism and backstabbing in the secretive and dangerous climate of the Penumbra Pact. The Autarchy itself is an eclectic mix of military hierarchy and spy ring, with many Fulminans scheming against their equals and superiors to constantly seek a way to rise in the ranks.
Society: Mare Fulmina was one of factions that fought the war on the moon for centuries after the collapse of the majority of the Seven Empyreal Monarchies, and that war has finally ended. After generations of bloody, ceaseless conflict, the population centers have been mostly evacuated and flattened, with the population living in a mix of domed fortress cities, dilapidated bunkers and scrap-walled shanty towns.
Mare Fulmina in particular was known for its control over ancient airfields and spacecraft yards, and has tried to bring many of these inventions back into working order. Though their flying machines are ramshackle and unreliable compared to the graceful old starships of centuries past, they get the job done and are surprisingly resilient. Those that could not be made functional ended up being salvaged and converted into land vehicles - Fulmina is always bristling, ready for anyone to wrong them and breach the Penumbra Pact.
Species: Low Selenians - specifically, the vrond, who are quick, furry and weasel-like. The Lunar Wars have finally ended in stalemate and cold war, but not before the centuries of ceaseless conflict left deep scars on lunar society and destroyed almost all the old governments. The seven species of the moon eventually formed seven factions during the wars, with the vrond confined mostly to the region of Mare Fulmina, the Lightning Sea (which in fact is more of a giant lava field). After so much war and scheming, Selenians are always on the lookout for spies and infiltrators, and often make good spies themselves. The vrond are no different from the rest in this regard.
Stances on the three changes:
LOVE: Reject. The moon has seen an inverse path to the planet in this regard, with the eventual separation into the racially-distinct factions of the Penumbra Pact as a basis for a tenuous peace. That kind of blind affection is weakness that can be exploited in a society scarred by unceasing war, sapped of compassion and driven to distrust and paranoia.
BOTTOMLESS: Accept. The moon is scarred and broken, and the planet is prosperous and bounteous. We must use this new discovery to expand into these peace-softened lands and provide for ourselves.
SKY: Accept. There is more than one way to reach the planet. Lunar skyships have plied the heavens since before the wars, and Mare Fulmina has always been strong in the skies compared to the other surviving factions of the Penumbra Pact.
Major cultural influence: The Mountain Alliance of the High Selenians, dwarves and Shamir - they formed the basis of recontact, and they are the basis of the disgust (and, in private, hateful envy) felt by the Autarchy towards how the High Selenians had fallen.