RE: Crisis Cycles
04-03-2020, 12:29 AM
Culture Name: New Orcgarchy is the most common name given by outsiders.
The more formal term is Windrose Alliance – after the city-state Windrose. New Orgarchy also has been called “Romance of the Four Cardinals” in poetry, literature or if the author just felt like being particularly fancy.
Banner Colour: Green as usual.
Government and Leader: Inheritable Monarchy. While technically, there has no rule confirming this, any eligible heirs tend to be in relation, however distant, to Yarthuryay. A nobility class (predominantly descendants of friends and/or family to the now deceased King Yarthuryay) had recently emerged, benefitting much from the economic prosperity of the former Orcgarchy. Unsurprisingly, they are ambitious and conspiring – but those surely are good qualities, right?
The Settled Listeners also emerged to sociopolitical prominence. They serve as the pseudo-checks-and-balance to the government and the ruling class as most orcs would defer to the words of these wisefolk as Yarthuryay had been a Listener themselves. Unfortunately, Settled Listeners are wizards, not exactly politicians. In addition, the legacy of their crimes, which started the Empathy Plague, still carry on.
The current ruler is the Warlord Ordredmay. Ordredmay does not seem to have outright unpleasant qualities, both physical and personality-wise. However, he does have an unfortunate tendency to inspire anger in others. It may be the fact he is an Elf Weeaboo. He thinks the Tuvarii and their republic, culture, and everything are particular hot-shit and seeks to emulate them. If he has to rebuild his city-state from the ground up – so be it!
Society: New Orcgarchy is still separated into four districts. The Cardinal districts are semi-autonomous and still expected to solve their own dang problems. However, the boundaries had been more relaxed with the sportsmanship and healthy competition of all stripes.
The rulers of the four districts are unsurprisingly called Cardinals because it made sense and orcs aren’t all that creative. Interestingly enough, Cardinals are democratically elected. This often comes at odds at the nepotism of ruling class and the meritocracy inclinations of Settled Listeners.
Culture wise. New Orcgarchy tends to be assimilationist. Temporary visitors (i.e. tourists or delegates) are exempt. However, any non-orc expected to make long-term residence in Orcgarchy are expected to take up cultural peculiarities of the predominant orcs, including awkwardly shoving orcs into the species names. While outright animosity towards those who buck norms is frowned upon, there tend to be passive aggression – which is just as bad.
Species: Orcs! Green pig-men who can go berserk. Orcs make up the majority population among New Orcgarchy. The modern (for this era) orc is still competitive but eager for fights – but in a more cosmopolitan way. They valuable confrontation in both physical and cerebral sense – an intense game of chess or fashion design is just as satisfying as good ol’ fashioned fisticuffs…although the grandpas beg to differ.
Gadesu, or as they call themselves “Gadorcsu.” They make a small but not insignificant percentage of New Orcgarchy. Gadesu in New Orcgarchy had thrived as their respect for ancestors synergized well with the jocular sportsmanship of the orcs. Gadesu tend to be craftsmen because government-sanctioned family business but more Gadesu are going to greener pastures.
“Dworcs” (dwarves and dwarf-descents) and “Orcves” (elves and elf-descents, mostly Ranitezian expatriates) are minority populations in New Orcgarchy. This is not surprising considering the recent political shuffles and the plague had encourage civilians to settle in the relatively peaceful Orcgarchy.
Stances on the three changes: The Orcgarchy supports the cosmonauts. With their marvelous technology, they surely would make great competitors.
The Orcgarchy thinks the dwarves descent to formality is a degeneration. Those two hundred years had done much to weaken the historical alliance between the dwarves and the orcs. The orcs still are their friends, but they more pity them than see them as true equals.
The Orcgarchy generally approve of the new prayer magic. After all, a good offense against the plague is the best defense against an even worse plague. Still, the new holy city gives the Orcgarchy some suspicion about their motivations…
Major cultural influence: New Orcgarchy is a continuation of Orcgarchy – thus is consequently influenced by the legacy of King Yarthuryay, both in deed and in blood. The alliance with the dwarves and the marvelous technology from such industrious stoutfolk had done much to launch Orcgarchy from squabbling clans to a metropolis. It is obvious Gildrak Hold is a big influence on the Orcgarchy.
The more formal term is Windrose Alliance – after the city-state Windrose. New Orgarchy also has been called “Romance of the Four Cardinals” in poetry, literature or if the author just felt like being particularly fancy.
Banner Colour: Green as usual.
Government and Leader: Inheritable Monarchy. While technically, there has no rule confirming this, any eligible heirs tend to be in relation, however distant, to Yarthuryay. A nobility class (predominantly descendants of friends and/or family to the now deceased King Yarthuryay) had recently emerged, benefitting much from the economic prosperity of the former Orcgarchy. Unsurprisingly, they are ambitious and conspiring – but those surely are good qualities, right?
The Settled Listeners also emerged to sociopolitical prominence. They serve as the pseudo-checks-and-balance to the government and the ruling class as most orcs would defer to the words of these wisefolk as Yarthuryay had been a Listener themselves. Unfortunately, Settled Listeners are wizards, not exactly politicians. In addition, the legacy of their crimes, which started the Empathy Plague, still carry on.
The current ruler is the Warlord Ordredmay. Ordredmay does not seem to have outright unpleasant qualities, both physical and personality-wise. However, he does have an unfortunate tendency to inspire anger in others. It may be the fact he is an Elf Weeaboo. He thinks the Tuvarii and their republic, culture, and everything are particular hot-shit and seeks to emulate them. If he has to rebuild his city-state from the ground up – so be it!
Society: New Orcgarchy is still separated into four districts. The Cardinal districts are semi-autonomous and still expected to solve their own dang problems. However, the boundaries had been more relaxed with the sportsmanship and healthy competition of all stripes.
The rulers of the four districts are unsurprisingly called Cardinals because it made sense and orcs aren’t all that creative. Interestingly enough, Cardinals are democratically elected. This often comes at odds at the nepotism of ruling class and the meritocracy inclinations of Settled Listeners.
Culture wise. New Orcgarchy tends to be assimilationist. Temporary visitors (i.e. tourists or delegates) are exempt. However, any non-orc expected to make long-term residence in Orcgarchy are expected to take up cultural peculiarities of the predominant orcs, including awkwardly shoving orcs into the species names. While outright animosity towards those who buck norms is frowned upon, there tend to be passive aggression – which is just as bad.
Species: Orcs! Green pig-men who can go berserk. Orcs make up the majority population among New Orcgarchy. The modern (for this era) orc is still competitive but eager for fights – but in a more cosmopolitan way. They valuable confrontation in both physical and cerebral sense – an intense game of chess or fashion design is just as satisfying as good ol’ fashioned fisticuffs…although the grandpas beg to differ.
Gadesu, or as they call themselves “Gadorcsu.” They make a small but not insignificant percentage of New Orcgarchy. Gadesu in New Orcgarchy had thrived as their respect for ancestors synergized well with the jocular sportsmanship of the orcs. Gadesu tend to be craftsmen because government-sanctioned family business but more Gadesu are going to greener pastures.
“Dworcs” (dwarves and dwarf-descents) and “Orcves” (elves and elf-descents, mostly Ranitezian expatriates) are minority populations in New Orcgarchy. This is not surprising considering the recent political shuffles and the plague had encourage civilians to settle in the relatively peaceful Orcgarchy.
Stances on the three changes: The Orcgarchy supports the cosmonauts. With their marvelous technology, they surely would make great competitors.
The Orcgarchy thinks the dwarves descent to formality is a degeneration. Those two hundred years had done much to weaken the historical alliance between the dwarves and the orcs. The orcs still are their friends, but they more pity them than see them as true equals.
The Orcgarchy generally approve of the new prayer magic. After all, a good offense against the plague is the best defense against an even worse plague. Still, the new holy city gives the Orcgarchy some suspicion about their motivations…
Major cultural influence: New Orcgarchy is a continuation of Orcgarchy – thus is consequently influenced by the legacy of King Yarthuryay, both in deed and in blood. The alliance with the dwarves and the marvelous technology from such industrious stoutfolk had done much to launch Orcgarchy from squabbling clans to a metropolis. It is obvious Gildrak Hold is a big influence on the Orcgarchy.