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Joined: Jun 2018
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Location: The Bad Place (central CA)
RE: Swords Beneath the Starlight
03-05-2020, 01:24 AM
(This post was last modified: 03-08-2020, 02:54 AM by Protoman.)
ALRIGHT! Time to get this party started!
We'll be using the basic format of the Bay12 Fire Emblem on Forums system (handbook listed here, Laguz handbook here) with some major alterations to classes! I'll give write-ups for the new classes as they become available, but generally speaking, if it isn't mentioned in my intro post it's not an option - at least by default. Feel free to ask if you want to include something that I haven't included in my class tree.
This is all pretty big, so let me try and boil it down to a sheet! I'll include instructions with what you should have here, with basic instructions and directions on which page to check in the PDF for more info.
Show Content
The Sheet
NAME: Should be obvious!
AGE: Also this!
CLASS: This is your starting TRAINEE CLASS, or your LAGUZ TYPE if you're a Laguz.
AFFINITY: I will make a post later assigning you your affinity! This is basically a descriptor of how your personality affects other people, complete with stat bonuses once you have bonded with them. Please edit this in once you have your assignment!
CHARACTER SKILL: One of a set of skills which will grant you certain major bonuses in combat! Some are free, others are labeled COST, which means you get THIRTY POINTS LESS for your growths. Keep in mind which you've picked!
PERSONAL FAULT: An aspect of your character which gives you a NEGATIVE effect on your performance in combat! Examples might be things like "Afraid of Wolves (-2 DR vs. wolf laguz)". Check page 51 for more details and better examples! Laguz, check page 9 of your guidebook!
PERSONAL SKILL: Same thing, in reverse! Check page 51 and page 9 once more!
PREFERRED STATS: Since we're using static progression this won't matter as much, but some skills still use it. Check your class in the guidebook to see what these are for you!
[HUMAN ONLY] WEAPON SKILL: How good are you with weapons? This determines what sort of weapons you can use! Find this stat on your class sheet.
[LAGUZ ONLY] TRANSFORMATION EFFECT: A special bonus you get when transformed! Check page 8 for options!
LEVEL: 1
TOTAL LEVEL: 1 [This is a measure of your level across all classes you've progressed through!]
BASE STATS: [Here's where there's some math involved! For all of these except CON, AID, and MOV, you'll need to determine your BASE STATS and your GROWTHS. You'll write them out in the form of X (Y%), with X being your base and Y% being your growth percentage.
Your bases are determined pretty simply: Take your class's base stats. You have four points to add to them! You can add them to any stat except MOV and AID.
HUMANS: You have 330 points (unless you choose a cost skill for your character skill! Then it's 300!) You must put at least 40 POINTS into HP, and 10% into all other basic stats. You can choose to take a 0% in either STRENGTH or MAGIC if you so choose, but keep in mind what classes you want to end up in as these effects are permanent!
LAGUZ: Check the LAGUZ HANDBOOK for your rules, as they are SIMILAR to but DIFFERENT from humans.
HP: Your HEALTH. When you RUN OUT OF THIS, you are KNOCKED OUT and have THREE TURNS not to DIE.
STR: How HARD YOU HIT. This determines your damage with PHYSICAL WEAPONS.
MAG: How HARD YOU BLAST. This determines your damage with MAGICAL WEAPONS.
SKL: How PRECISELY YOU STRIKE. This determines your HIT and your CRIT.
LUK: How the GODS SMILE ON YOU. This affects your HIT, EVA, and CRIT EVADE.
DEF: How you TAKE A HIT. This reduces the enemy's damage with PHYSICAL WEAPONS.
RES: How SUSCEPTIBLE you are to MAGIC. This reduces the enemy's damage with MAGICAL WEAPONS.
SPD: How SWIFTLY YOU FIGHT. This affects your attack speed and EVA.
MOV: How QUICKLY YOU MOVE. This determines the number of spaces you can move on a turn.
CON: How BUILT YOU ARE. This determines how hard it is to rescue you, but also how heavy the weapons you can use are before they start reducing your speed.
AID: This determines how MUCH YOU CAN CARRY. This is used when rescuing friends. Your AID is your CON minus 1. Flyers and Riders get bonuses!
If you have any questions feel free to ask!