RE: REFUGEVILLE
07-19-2019, 12:27 AM
Yeah, I was assuming the first horn usage is free, and the sacrifices come afterwards for later charges. Mind... I hadn't thought of the crossbow thing like that, but this does make me think of something else. Could we have Kori help us by dipping the bolts in poison? After all, if the Signet Knights are in steel armor, then it may be wise to hit them with poison. ...And perhaps reprise the poison-tipped javelins for when the remainder invariably draws closer.
Either way, I definitely agree with the cannon being our opening attack. While I'd love to acquire all their gear intact to better arm our forces, they do outnumber us by a good bit. Not sure how many shots we'd actually get before they make it to the gates, but I feel it'd be best to get at least one shot off before having some folks with crossbows ride on Bidabog and open fire on the surviving knights. Preferably with poisoned bolts if we have the time to get those prepped, but I'll settle for regular ones if'n we can't.
As for the jar of acid... while I do see some merit in using it in some fashion, most likely via Aello dropping it on someone, but... at the same time, that feels a bit too risky for my tastes, so I'd advise against doing that. Also, Arara's Shade only really applies to heat stroke, so I don't think whatever you'd have in mind would really work out. That aside... I do agree with you on asking Bidabog if there's anything we can do to help usher in the Dragonwolf Sentinel once we've dealt with the knights.
Either way, I definitely agree with the cannon being our opening attack. While I'd love to acquire all their gear intact to better arm our forces, they do outnumber us by a good bit. Not sure how many shots we'd actually get before they make it to the gates, but I feel it'd be best to get at least one shot off before having some folks with crossbows ride on Bidabog and open fire on the surviving knights. Preferably with poisoned bolts if we have the time to get those prepped, but I'll settle for regular ones if'n we can't.
As for the jar of acid... while I do see some merit in using it in some fashion, most likely via Aello dropping it on someone, but... at the same time, that feels a bit too risky for my tastes, so I'd advise against doing that. Also, Arara's Shade only really applies to heat stroke, so I don't think whatever you'd have in mind would really work out. That aside... I do agree with you on asking Bidabog if there's anything we can do to help usher in the Dragonwolf Sentinel once we've dealt with the knights.