Adventurers plops, ripe for the grabbing

Adventurers plops, ripe for the grabbing
RE: Adventurers plops, ripe for the grabbing
Dogs are man's worst enemy.

You know those games were you gotta do sick stunts on a wheeled device, and the more combos you rack up the more points you get? Take that, put it in real life, and make points magic. Become the Radical Skate Wizard.

Actually just make everything magic. You can't escape it. It will find you.

A group of villainous edgelords discover the powers of love and friendship. It's like, real potent stuff, and they're all power hungry for it. Unfortunately, they're having trouble scourging any of it up.

The more comfortable a person is, the more they risk merging their soul with an entity of pure horror. It's a part of everybody's coming of age to do so eventually, and you, a frankly terrified kid, are not having any of it.

You sent yourself into a game known as Reality to see if you can break it on Mortal Human mode.

"The stakes are high, the win chances are low, but the tics are about to be tac-toed." The Devil is already regretting letting you challenge him.
I have no son.
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