Household Held [On Hiatus, art laptop borked]
05-22-2019, 01:28 AM
(This post was last modified: 07-13-2019, 04:30 PM by Reyweld.)
This will be a game about building a house.
Household Actions:
Days have 6 turns, and Nights have 6 more. Each turn, every roommate under your control may perform any two actions of the following:
Invader Actions
Invaders have all of the above actions except Renovate and Research. They also receive the unique action Rummage.
Other Rules (Less Vital):
Roommate Sign-ups:
Any category may be sacrificed for a copy of another.
Name: What you are called (Ben, Kyto, Raven, Cilidaleus, etc.)
Occupation: What you were before the calling of home ownership (cashier, missionary, librarian, tactical advisor, etc.)
Associated Skill: Your most notable skill from your occupation (fencing, dancing, mimicry, zoology, etc.)
Furniture: A plain furnishing (couch, nightstand, microwave, portrait, etc.)
Item: A simple object to hold, such as a tool or weapon (hammer, flashlight, mug, rope, etc.)
Garbage (up to 5): Trash you could find loose in any pocket (string, penny, wrapper, button, etc.)
Anyone may join the game. After the first update, newcomers will face a slightly different situation become invaders (see "Becoming a Roommate"), but will still use the above to join.
Household Actions:
Days have 6 turns, and Nights have 6 more. Each turn, every roommate under your control may perform any two actions of the following:
- Move: Move your roommate up to 2 rooms, or locally within a room
- Renovate: Begin constructing a new room, or change an existing room (reliant on items and materials)
- Craft: Attempt to create something using specific selected items/materials. You may specify an objective, however if you cannot complete the named objective with your selected materials, you will fail.
- Research: Learn how to create a specified object (item/material/furniture/room), or learn of a object that can be made with specified materials. The same object can have multiple recipes, and the same set of ingredients can have different results.
- Improvised Action: Any other action you wish to attempt.
Invader Actions
Invaders have all of the above actions except Renovate and Research. They also receive the unique action Rummage.
- Rummage: Search for a random item in a room or furniture. You must be in the room to Rummage in it, and likewise must be on a space of a furniture to Rummage it. Furniture have an increased chance of finding items.
Other Rules (Less Vital):
Roommate Sign-ups:
Any category may be sacrificed for a copy of another.
Name: What you are called (Ben, Kyto, Raven, Cilidaleus, etc.)
Occupation: What you were before the calling of home ownership (cashier, missionary, librarian, tactical advisor, etc.)
Associated Skill: Your most notable skill from your occupation (fencing, dancing, mimicry, zoology, etc.)
Furniture: A plain furnishing (couch, nightstand, microwave, portrait, etc.)
Item: A simple object to hold, such as a tool or weapon (hammer, flashlight, mug, rope, etc.)
Garbage (up to 5): Trash you could find loose in any pocket (string, penny, wrapper, button, etc.)
Anyone may join the game. After the first update, newcomers will face a slightly different situation become invaders (see "Becoming a Roommate"), but will still use the above to join.
Sig: