RE: Mystery Box
05-02-2019, 07:20 PM
Author's Note: To create a New Skill, you don't decide the skill for yourself. Instead, the skill you gain is based on the combination of the Experience you had, and the Lesson you learned. For example, say you wanted to make a skill based on a time you failed at diplomacy...
[box]• Experience: Tried to charm someone into doing something for you, but ended up insulting them instead.[/box]
...along with that, you'd suggest a Lesson that experience taught you, now that you've had time to reflect on it:
[box]• Lesson: People are just as easy to manipulate when they're mad. You just have to redirect their anger[/box]
...then, you'd offer those two to the Horned Statue, which will pick a fitting skill for that Experience/Lesson Combo. In that case, you'd probably gain something based on Taunting people, Manipulation, or Fast-Talking.
[box]• Experience: Tried to charm someone into doing something for you, but ended up insulting them instead.[/box]
...along with that, you'd suggest a Lesson that experience taught you, now that you've had time to reflect on it:
[box]• Lesson: People are just as easy to manipulate when they're mad. You just have to redirect their anger[/box]
...then, you'd offer those two to the Horned Statue, which will pick a fitting skill for that Experience/Lesson Combo. In that case, you'd probably gain something based on Taunting people, Manipulation, or Fast-Talking.