[Kindoms of Tunalis]

[Kindoms of Tunalis]
#4
RE: [Kindoms of Tunalis]
You open the shop, and head to the patron shop section.
[Fortuna rolls 5 dice]
The patron's portraits appear, replacing most of the menu until you pick a patron.

Coeus - Knowledge God / Who?
As a patron Coeus will tell the player the name of one quest at each location on a planet before the player picks a location to land. Coeus will also tell the player how hard the quest are, normally noting if one of the quests has an especially rare reward.
Coeus can auto complete a quest for the player once every three planets, thus giving the player the reward without doing any work. This reward tends to be reduced. The player is not able to pick how the quest is auto compeleted as it is picked at Coeus discretion, which is commonly a coin flip.

Jupiter - Sky God / Thunder King
As a patron, Jupiter will choose a secondary patron to join him even if the player is currently unable to have a second patron at all. If at the time of selecting Jupiter the player already has a patron, he will replace them with his own choice of patron AI. Jupiter will then allow the player to pick one first gen AI and put them in their crew to control, with some limitations. Jupiter will also strike down characters under the player’s control as well as the other patron on the team without permission if he feels the either one has committed a great crime.

Somnus - Sleep God / Furry Trash
Somnus does not grant anything for being the player’s patron other than the fact that he will appear at the start of the game as the crew’s pet. Many of the harder-to-befriend gods are easier to befriend with Somnus as a patron.

Cupid - Love God / Love Child
As patron Cupid allows the player the power to use his bow and arrows. Every two planets the player gets two arrows. The first shot will always hit its target, but the second shot only has a 50% chance of hitting its mark. If it fails it will instead hit someone else at random. The two or more people who are hit by the arrows at the same time will fall deeply in love, or hate, if that is what the player wanted.
If they are in love they will be guaranteed to have children if they live till the end of the game and it is possible for them to have children. If they are shot by arrows of hate though, the two will likely fight each other to the death the moment they lock eyes again.

Ananke - Fate God / Intelligent pet
As a patron, Ananke will tell the player about upcoming events that are for sure to happen unless extreme circumstances or the player's intervention stop it. These events are typically quest lines that will pop up or characters who will soon appear. Ananke may even be asked where certain characters are currently located to assist with finding them. Many of what Ananke says has to be decoded as she will typically speak in riddles or seemingly gibberish statements. Should the player ever get bored of Ananke's monotoned statements, they are allowed to request that she'd take over a specific character to give her more personality and create a more unique acting patron. This does not improve or degrade her powers. Once Ananke is finished using them, they will be returned safely to where they belong with no memory of the event.

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Messages In This Thread
[Kindoms of Tunalis] - by ProbablyNotRed - 02-06-2019, 05:12 PM
RE: [Kindoms of Tunalis] - by bappitybapcat - 02-06-2019, 10:14 PM
RE: [Kindoms of Tunalis] - by eerr - 02-06-2019, 10:51 PM
RE: [Kindoms of Tunalis] - by ProbablyNotRed - 02-07-2019, 12:07 AM
RE: [Kindoms of Tunalis] - by bappitybapcat - 02-07-2019, 04:24 AM
RE: [Kindoms of Tunalis] - by Numbers - 02-17-2019, 06:16 AM
RE: [Kindoms of Tunalis] - by eerr - 02-08-2019, 08:06 PM
RE: [Kindoms of Tunalis] - by LoverIan - 02-10-2019, 06:56 AM