Destroy the Godmodder: MSPAradox (Test Session)

Destroy the Godmodder: MSPAradox (Test Session)
RE: Destroy the Godmodder: MSPAradox (Test Session)
(01-21-2019, 03:28 PM)Karpinsky Wrote: »1x action: Activate Fraymotif on the Dersite ship.
2x action: Use the Plasma Hyper-Spazer as part of the Fraymotif.

Current Inventory:
2 CP
Alchemies:
Dirty Vasilev
Plasma Hyper-Spazer

FRAYMOTIF => FATEWEAVER

You are surrounded with a dark green glow. Something stirs within in you... you reach into the depths of your mind, uncovering a hidden power. A black, skull-like symbol appears in front of you. You recognize it as the symbol of Doom! You finish awakening your inner power, embracing your title as the Prince of Doom! You can feel fate itself bend around you. With this new power, you turn to the Dersite Battleship. You reach out to it, making real the fate that it is destined for: destruction! The Battleship's shields absorb the brunt of the attack. They swiftly begin to flicker and leech out into the air. Once this is said and done, you find that you have dealt 20,000 damage to the Shields and guaranteed that attacks against it and the Battleship will minicrit this turn!

(01-21-2019, 04:07 PM)Si Fron Namasuke Wrote: »Alistair blinks as his reality is forcefully corrected. He is now in a toga and party hat filled to the brim with half-finished cups of alcohol surrounded by other people. However the alchohol is hidden from the other people, so he decides to remedy the misconception a little. After politely sneaking away from everyone else, he goes to the top of the dropship and notices the battleship beginning to fire.

Action 1: Noticing the Shields, he takes the party hat and throws it with all of his strength, causing enough damage to the shields that it creates a hole in them for Action 2 and 3.

Action 2: He then throws the alcohol cups at the Dersite Battleship. This wouldn't matter... if the red cups didn't somehow plug themselves onto the ends of its gun. In between their unusual strength and the alcohol inside, this should damage the gun greatly, sharply dropping its offensive capabilities.

Action 3: Without thinking, he throws the toga through the hole, hitting the window of the battleship and its aiming periscope and radar systems! Completely blind, the main gun swerves a bit, making its next target completely random!

Alistair then looks down to find that he was still wearing his normal outfit of Black Jeans, a black jacket with orange lining the inside and orange lines on the sleeves, a white t-shirt, and his white shoes on underneath.

Well, at least that, whatever had happened, he wasn't completely naked under the toga. He was grateful for that small mercy.

You manage to destroy the Shields and inflict a 10% aiming penalty on the Main Gun for this turn!

(01-21-2019, 04:12 PM)FlamingFlapjacks Wrote: »I make lennon’s Deathhead because I have to have enough grist by now, yes I know it’s a level 9.
Charge up 2 CP

Lyrical Sword && Needles of Pane = Lennon's Deathhead (Lv. 9: 81,000 Build Grist, 15,000 Refined Grist)

You got LENNON'S DEATHHEAD! A sword that crackles with oblivion magics. Lines like those on a vinyl recording are etched onto its surface, and the entire weapon hums with a lyrical power.

(01-22-2019, 09:56 AM)Ten11 Wrote: »Action 1: I use the buffing torch on the prospitan dropship.
Action 2 & 3: I go up to the front of the ship, directly where the battleship will be aiming, and activate my Barrier Warrior abilitech to summon objects that get in the way. I attempt to focus 2 of my actions into the abilitech. Can I do that?

If not, then:
Action 3: Ask the agent if they'll be coming with us onto the ship/try to convince them to come with us.

My pawn attempts to remember dersite battle strategies so that they can predict what the enemy forces will do once we're on their ship.

The Agent is already on the Battleship!

ABILITECH => BARRIER WARRIOR

You summon a horde of random objects to protect the Battleship! They will absorb 10,000 damage before breaking! The Dersite Pawn attempts to remember the strategies used by Dersites when boarding or defending vehicles, but then realizes that since these Dersites were likely handpicked and trained by the Simumodder, they will use different strategies from the average Dersite marine!

_______________________________________________________________________________________________
End of Turn Battle

The Dersite Battleship fires at the Prospitian Dropship... and hits! Fortunately, Ten11's Barrier absorbed some of the shot, so it only ends up dealing 10,000 damage to the Dropship! The Dropship is able to land on the Mid deck of the Battleship! You land in a clearing, surrounded by towers... Suddenly, you are accosted by 10 Dersite Riflemen and a Rook! They appear to be equipped with fancy Godmodding-derived equipment... They are guarding the hatch to Level 2. Defeat them to progress!

The Giant Bee deals a minicritted 16,000 damage to the Dersite Battleship! The Battleship regenerates 10,000 Shields and begins targeting the Giant Bee! It's side guns hit the Giant Bee for 2,500 damage! The Simumodder whacks the Giant Bee with his Banhammer for 7,500 damage, then boosts the Battleship's Shields for 10,000 Shields!

Battlefield:
Grist Pool: 144K B, 164.1K C, 37.5K R, 2,600 P
Alchemist: [AG] HP: 2,000/2,000, At the Alchemiter
Giant Bee: [AG], HP: 20,000/30,000, Dodge: 80%, Armor: 2,500, heals 5,000 damage each turn, debuff of -20% Dodge and -20% Attack for entities it hits.
Earth Elemental: 
[AG], HP: 23,000/50,000, Armor: 2,000, Horde Entity, Capchalogued by Ten11
Prospitian Dropship: [AG], HP: 5,000/15,000, Armor: 2,000, Dodge: 50%

Dersite Battleship: [PG-BOSS], HP: 219,000/250,000, Armor: 5,000, Shields: 20,000/50,000, regenerates 10,000 Shields each turn, Target: Giant Bee
Simumodder: [GM] HV: 2/10

Redrover1760: 
[AG-P] HV: 10/20 Dodge: 50%, Grist: 20K B, 3K C, 7.8K R, 0 P, wearing Cloak of Levitation

Battleship Mid Section - Level 1
Dersite Pawns: [PG] (x10) HP: 5,000/5,000
Dersite Rook: [PG] HP: 20,000/20,000 Armor: 2,000
Karpinsky: [AG-P] HV: 20/20, Dodge: 50%, Grist: 1K B, 38K C, 7K R, 0 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 84K B, 23.5K C, 15.7K R, 20 P
HunterX55: [AG-P] HV: 15/20, Dodge: 50%, Grist: 33K B, 20K C, 10 R, 250 P
Ten11: [AG-P] HV: 10/10, Dodge: 50%, Grist: 23.4K B, 15.4K C, 16.7K R, 310 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 11/20 Dodge: 50%, Grist: 21K B, 34K C, 21K R, 640 P
Si from Namasuke: [AG-P] HV: 20/20 Dodge: 50%, Grist: 40K B,  20K C, 0K R, 0 P

High Orbit Zone - Distance 3
ODIN: [AG], HP: 12,000/20,000, Orbital Strike: IIIII

Passive Charges:
N/A

Spoils of War:
Ogre Tusk: [Ten11] Cooldown: III
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Messages In This Thread
RE: Destroy the Godmodder: MSPAradox (Test Session) - by gutza1 - 01-22-2019, 01:27 PM