RE: Destroy the Godmodder: MSPAradox (Test Session)
01-13-2019, 03:20 PM
(01-12-2019, 03:42 PM)Redrover1760 Wrote: »Action 1: The Giant Bee is given a enhanced steel plating, increasing its Armor.
Action 2+3: I splash a bunch of splash potions of healing onto the Giant Bee.
The plan of trying to nuke an entity to oblivion will not succeed.
You only are able to add 500 points of Armor. Any further upgrades will require a charge! You heal the Giant Bee for 5,000 HP!
(01-12-2019, 03:56 PM)Karpinsky Wrote: »FOCUS: Grab another large amount of Build Grist from the Grist Pool
Question: can fraymotifs be boosted in power by alchemies?
You scavenge 30,000 Build Grist!
Yes.
(01-12-2019, 08:32 PM)Numbers Wrote: »(2x) I collect Grist.
I alchemize Gun Body Casing && Lead && Tripod.
You collect 15,000 Build Grist, 5,00 Crude Grist, 5,000 Refined Grist, and 200 Precious Grist!
Gun Body Casing && Lead && Tripod = Lead Sentry Shell (Lv. 4: 16,000 Build Grist, 8,000 Crude Grist)
You got the LEAD SENTRY SHELL! A machine gun chassis mounted on a tripod and reinforced with lead! Of course, without actual machine gun parts, it's basically just a glorified paperweight.
The Grist Core adds 4,000 Build Grist and 2,000 Crude Grist to the Grist Core!
(01-12-2019, 09:25 PM)HunterX55 Wrote: »Taiju-fu charge online!
After a few days of training, sensei smiles. “You are ready,” he says, and gives me the blackest belt.
I am now trained in the arts of taiju-fu. Whenever a physical attack is done upon me, I have a 50% chance to counter, dealing half the damage back to the attacker, and blocking their attack. In addition, I can also attack using the arts of taiju-fu.
(I think that’s how it works.)
Actions 1-2: teach the prospitans chess.(13/20 actions invested.)
Action 3: Scythe && cannon.
(I think that’s also how it works.)
Learn Taiju-Fu => EXECUTE
You will now have a chance of blocking attacks against you! You have also unlocked Taiju-Fu attacks!
Scythe && Cannon = Diablast (Lv. 5: 25,000 Build Grist, 10,000 Crude Grist, 1,000 Refined Grist)
You got DIABLAST! A large and thick scythe with a miniature cannon barrel integrated into its metal shaft! You can perform melee attacks with the blade or ranged attacks with the cannon! Since the cannon is based on 18th-century technology at best, loading and firing it will require 2 actions. In addition, the attack will suffer an accuracy penalty of 20%.
The Grist Core adds 5,000 Build Grist, 2,000 Crude Grist, and 200 Refined Grist to the Grist Pool!
(01-12-2019, 09:56 PM)FlamingFlapjacks Wrote: »A pair of wands && Oblivion Magykks
Sword || Knight of Time Outfit && Corrupted Time Magic
if I don't have enough grist for the second one, repeat it without the Time Magic.
I heal up the Grist Factory.
Pair of Wands && Oblivion Magykks = Needles of Pane (Lv. 7: 49,000 Build Grist, 8,000 Refined Grist)
You got the NEEDLES OF PANE! A pair of wands that crackle with the energies of oblivion. Any weak enemy that dies to these wands will be erased from existence.
The Grist Core adds 7,000 Build Grist and 1,000 Refined Grist to the Grist Pool!
Sword || (Knight of Time Outfit && Corrupted Time Magic) = Striderdark Blade (Lv. 6: 36,000 Build Grist, 8,000 Crude Grist, 3,000 Refined Grist)
You do not have enough Grist to alchemize this!
Sword || Knight of Time Outfit = Striderstab (Lv. 1: 1,000 Build Grist)
You got STRIDERSTAB! A flimsy sword made of cloth that carries a faint hint of time powers.
(01-12-2019, 10:34 PM)Ten11 Wrote: »I respawn.
My pawn checks how much it would cost to replicate the tusk, what they would get by putting it through on coarse, on fine, and what they would get by combining it && with a scooter.
You respawn! Spoils of War cannot be used in the Alchemiter!
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End of Turn Battle
The Giant Bee heals for 5,000 HP and finishes off a Terror Imp! 8,000 Build Grist, 6,000 Crude Grist, and 2,000 Refined Grist added to the Grist Pool! The Grist Factory and Grist Drones produce 6,300 Build Grist, 2,900 Crude Grist, 1,500 Refined Grist, and 160 Precious Grist! The Terror Imp deals 2,000 damage to the Grist Factory! The Simumodder begins charging up a combined attack with the Terror Imp next turn! If the Terror Imp isn't killed, the Giant Bee will be!
Battlefield:
Grist Pool: 95.4K B, 73.5K C, 24.2K R, 1,800 P
Alchemist: [AG] HP: 1,000/1,000, At the Alchemiter
Grist Factory: [AG], HP: 4,000/15,000, Armor: 3,000, Grist Core: 10,000/15,000 Grist Collection: I, Overcharge: IIII
Grist Drones: [AG], (x3) HP: 5,000/5,000
Giant Bee: [AG], HP: 14,000/15,000, Dodge: 80%, Armor: 1,500, heals 5,000 damage each turn, debuff of -20% Dodge and -20% Attack for entities it hits.
Terror Imp: [PG] HP: 18,000/25,000
Simumodder: [GM] HV: 3/10
KeepOnRolling: [AG-P] HV: 0/20, Dodge: 50%, Grist: 40K B, 20K C, 8K R, 0 P
Karpinsky: [AG-P] HV: 20/20, Dodge: 50%, Grist: 145K B, 38K C, 15K R, 200 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 4K B, 26.5K C, 3.2K R, 20 P
HunterX55: [AG-P] HV: 15/20, Dodge: 50%, Grist: 15K B, 10K C, 7 R, 0 P
Ten11: [AG-P] HV: 10/10, Dodge: 50%, Grist: 23.4K B, 14.4K C, 12.2K R, 90 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 11/20 Dodge: 50%, Grist: 3K B, 24K C, 16K R, 240 P
Redrover1760: [AG-P] HV: 10/20 Dodge: 50%, Grist: 20K B, 8K C, 7.8K R, 0 P, wearing Cloak of Levitation
TrickleJest: [AG-P] HV: 9/20, Dodge: 50%, Grist: Grist: 40K B, 20K C, 8K R, 0 P
High Orbit Zone - Distance 3
ODIN: [AG], HP: 6,000/10,000, Orbital Strike: IIIII
Passive Charges:
Grist Collector: [Numbers] 7/10[/color]
Spoils of War:
Ogre Tusk: [Ten11] Cooldown: III