Word Salad Mafia - Pre-Night 4 - 12/16 Alive

Word Salad Mafia - Pre-Night 4 - 12/16 Alive
RE: Word Salad Mafia - Day 3 - Yellow is Mellow - 14/16 Alive
Blood Market:

Whimbrel (1/3)
Numbers (1/2)

Numbers loses 1/2 of their life, and gets the Soul-infused ID Card.

Final Votals:

As today is a must-lynch day, one of the two tied players was chosen randomly to be lynched.

amosmyn (2): Whimbrel, Thalia V1
Thalia V1 (2): Granolaman, amosmyn

Thalia is lynched!

Thalia V1 was the Marketing Soda Vendor Greg Hollaway, the Inventory Busdriver Busdriver Busdriver Busdriver Passive Targeted Spezi Distributor Double Sixth Chain Bomb Maker Sixth Chain Bomb Bomb Maker Sixth Chain Bomb Bomb Bomb Double Ninetieth Chain Bomb Maker Ninetieth Chain Bomb Bomb Ninetieth Chain Bomb Ninetieth Chain Bomb Ninetieth Chain Bomb Ninetieth Chain Bomb, or perhaps more easily known as the Busdriver-of-all-Trades Spezi Distributor. Each night, they would visit 3 pairs of players. The first pair would have their inventories swapped. The second pair would be busdriven (or have who visits them swapped) only if at least one of those players was also a busdriver, otherwise, the second pair's visit would do nothing. The final pair would be busdriven (no conditions). Every player visited or impacted by Thalia's abilities would receive a Spezi, an item that would provide a temporary 1/6th protection to lynches in the day, or kills in the night, depending on when the Spezi was used. Thalia also had several abilities appended to their role beyond their original set. Thalia received the ability of "Double Sixth Chain Bomb Maker Sixth Chain Bomb Bomb Maker Sixth Chain Bomb Bomb Bomb" granting them the ability to append a portion of their role (the next link in the "bombchain"), as well as the passive effect that when they were lynched or targeted by a Chain Bomb effect for the first time, they would also perform a Chain Bomb effect against each "Bomb Bomb" they created. They also received "Double Ninetieth Chain Bomb Maker Ninetieth Chain Bomb Bomb," a similar ability to their Bomb Bomb Bomb ability except adding "Ninetieth Chain Bomb" to two players and still sending bombs to those players. Finally, they received 4 instances of "Ninetieth Chain Bomb," granting them the ability of dealing 1/90 of a life of damage to another player of their choice, chosen during the night of the Chain Bomb when they were lynched or targeted by a Chain Bomb effect for the first time in a phase. They were aligned with the town and would win when all Mafia members were killed.

Since Thalia V1 was lynched, their Chain Bomb effects are triggered.

... *deep breath*

Thalia V1 sends a 1/6 Chain Bomb at Pharmacy, Myeth, Robust Laser, HunterX55, FlanDab, Palamedes, amosmyn, Granolaman, Whimbrel, Numbers, Lordlyhour, a52, awkwardCarapace, and CSJ. Then, Thalia V1 sends a 1/90 Chain Bomb at Pharmacy and Whimbrel. Finally, four 1/90 Chain Bombs have been armed and Thalia V1 will choose their targets overnight.
Pharmacy's Chain Bomb effects are triggered! They send 1/90 Chain Bombs at Lordlyhour and Awkwardcarapace. They also have three 1/90 Chain Bombs primed they will choose targets for overnight.
Myeth's Chain Bomb effects are triggered! They send a 1/6 Chain Bomb at Robust Laser. They also send 1/90 Chain Bombs at Robust Laser and Thalia V1. Finally, they have three 1/90 Chain Bombs armed and will choose targets overnight.
Robust Laser's Chain Bomb effects are triggered! They send 1/6 Chain Bombs at Numbers and Lordlyhour. They also send 1/90 Chain Bombs at Pharmacy and Myeth. Finally, they have two 1/90 Chain Bombs armed and will choose targets overnight.
HunterX55's Chain Bomb effects are triggered! They send 1/90 Chain Bombs at Lordlyhour and Granolaman.
FlanDab's Chain Bomb effects are triggered! They send 1/90 Chain Bombs at Whimbrel and A52. They also have two 1/90 Chain Bombs armed and will choose targets overnight.
Palamedes's Chain Bomb effects are triggered! They send 1/90 Chain Bombs at A52 and Robust Laser. They also have a 1/90 Chain Bomb armed and will choose a target overnight.
amosmyn's Chain Bomb effects are triggered! They send 1/90 Chain Bombs at FlanDab and CSJ. They also have a 1/90 Chain Bomb armed and will choose a target overnight.
Granolaman's Chain Bomb effects are triggered! They send 1/90 Chain Bombs at Thalia V1 and Whimbrel. They also have a 1/90 Chain Bomb armed and will choose a target overnight.
Whimbrel's Chain Bomb effects are triggered! They send 1/90 Chain Bombs at A52 and Amosmyn. They also have two 1/90 Chain Bombs armed and will choose targets overnight.
Numbers's Chain Bomb effects are triggered! They send 1/90 Chain Bombs at FlanDab and CSJ. They also have a 1/6 Chain Bomb armed and will choose a target overnight.
Lordlyhour's Chain Bomb effects are triggered! They send 1/90 Chain Bombs at Myeth and A52. They also have two 1/90 Chain Bombs armed and will choose targets overnight. They also have a 1/6 Chain Bomb armed and will choose a target overnight.
a52's Chain Bomb effects are triggered! They send 1/6 Chain Bombs at Myeth and Thalia V1. They also send 1/90 Chain Bombs at Robust Laser and Thalia V1. They also have three 1/90 Chain Bombs armed and will choose targets overnight.
awkwardCarapace's Chain Bomb effects are triggered! They send 1/90 Chain Bombs at Pharmacy and Thalia V1. They also have two 1/90 Chain Bombs armed and will choose targets overnight.
CSJ's Chain Bomb effects are triggered! They send 1/90 Chain Bombs at Palamedes and Myeth. They also have two 1/90 Chain Bombs armed and will choose targets overnight.

Pharmacy is dealt 18/90 damage!
Myeth is dealt 33/90 damage!
Robust Laser is dealt 33/90 damage!
HunterX55 is dealt 15/90 damage! (or 1/6)
FlanDab is dealt 17/90 damage!
Palamedes is dealt damage, and COMES BACK TO LIFE. Then, they are dealt 1/90 damage!
amosmyn is dealt 16/90 damage!
Granolaman is dealt 16/90 damage!
Whimbrel is dealt 18/90 damage!
Numbers is dealt 30/90 damage! (or 1/3)
Lordlyhour is dealt 32/90 damage!
a52 is dealt 18/90 damage and DIES!
awkwardCarapace is dealt 17/90 damage!
CSJ is dealt 17/90 damage!

a52 was the R&D Excavation Manager Patricia Canon, Double Double Sixth Chain Bomb Maker Sixth Chain Bomb Bomb Maker Sixth Chain Bomb Bomb Bomb Maker Sixth Bomb Bomb Bomb Bomb Bomb Sublevel Watcher Tracker Tracker Tracker Double Ninetieth Chain Bomb Maker Ninetieth Chain Bomb Bomb Ninetieth Chain Bomb Ninetieth Chain Bomb Ninetieth Chain Bomb, or the Chain Reaction Bomb. On night 0, this player chose two players. Those two players, having an ability appended to their role, would become Bomb Bomb Bombs, who would gain the ability to choose a player to become a Bomb Bomb, who would then choose two players to become Bombs. Each of these players, starting with A52, had the ability to send a Chain Bomb in response to being lynched or being targeted by a Chain Bomb at the players they chose to continue the chain, i.e. if A52 was lynched, they would explode on the Bomb Bomb Bombs, who would then explode on the Bomb Bombs, who finally would explode on the Bombs who would explode on some player of their choice. Each of these bombs wouldn't kill a target, but injure them for 1/6 of a life. This player also had the ability to choose a level of their chain, specified by "Bomb Bomb Bomb Bomb," "Bomb Bomb Bomb," "Bomb Bomb," or "Bomb," and learn who visited each player at each level. They wouldn't learn who was what at each level, nor who was visited -- simply a list of who visited players with the relevant role. This player also had "Tracker Tracker Tracker" appended to their role. This gave them the passive ability to learn who Tracker Trackers visited each night. Finally, this player also had the Bomb Bomb and Bomb chain levels appended to their own role -- as they were eventually retargeted through other players later on in the chain. They were aligned with the Mafia, and would win if there were more or equal members of the mafia compared to the town and/or other town-friendly entities.

Livelist (closest sixth in parentheses)
Pharmacy, 72/90 alive (<5/6)
Myeth, 57/90 alive (<4/6)
Robust Laser, 57/90 alive (<4/6)
HunterX55, 5/6 alive
FlanDab, 73/90 alive (<5/6)
Palamedes, 89/90 alive (<6/6)
amosmyn, 74/90 alive (<5/6)
Granolaman, 59/90 alive (<4/6)
Whimbrel, 72/90 alive (<5/6)
Lordlyhour, 58/90 alive (<4/6)
Numbers, 1/6 alive
awkwardCarapace, 73/90 alive (<5/6)
CSJ, 73/90 alive (<5/6)

Deadlist
Reyweld
a52
Thalia V1

Night 3

Night 3 has begun! Everyone, including those who died (save for Reyweld) should have bomb actions to do in addition to what other abilities you may have, if any. I recommend using Ctrl-F with your screen name to see what exactly happened with respect to you. If you have any questions or need any clarification, please ask in your quicktopic. Because of the larger amount of actions required, I'm adding an extra day to the night. As such:
Night 3 will last until 9PM MST 1/14, or a little less than 3 and a 1/2 days.
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Messages In This Thread
RE: Word Salad Mafia - Signups - by Robust Laser - 11-15-2018, 06:42 AM
RE: Word Salad Mafia - Signups - by HunterX55 - 11-15-2018, 08:21 AM
RE: Word Salad Mafia - Signups - by Thalia V1 - 11-15-2018, 09:37 AM
RE: Word Salad Mafia - Signups - by FlanDab - 11-15-2018, 11:21 AM
RE: Word Salad Mafia - Signups - by Palamedes - 11-15-2018, 02:02 PM
RE: Word Salad Mafia - Signups - by amosmyn - 11-15-2018, 11:30 PM
RE: Word Salad Mafia - Signups - by Granolaman - 11-16-2018, 12:48 AM
RE: Word Salad Mafia - Signups - by Whimbrel - 11-16-2018, 03:09 AM
RE: Word Salad Mafia - Signups - by HunterX55 - 11-16-2018, 04:11 AM
RE: Word Salad Mafia - Signups - by LegendaryQ - 11-16-2018, 04:51 AM
RE: Word Salad Mafia - Signups - by Lordlyhour - 11-18-2018, 11:05 PM
RE: Word Salad Mafia - Signups - by Numbers - 11-19-2018, 12:15 AM
RE: Word Salad Mafia - Signups - by a52 - 11-19-2018, 03:50 AM
RE: Word Salad Mafia - Signups - by LegendaryQ - 11-25-2018, 05:08 AM
RE: Word Salad Mafia - Day 3 - Yellow is Mellow - 14/16 Alive - by LegendaryQ - 01-11-2019, 08:12 PM