RE: Parasol - A platforming adventure!
03-25-2013, 07:03 AM
(This post was last modified: 03-25-2013, 07:05 AM by Infrared.)
Wow this is extremely impressive for just a week of work.
First of all, all the visuals are pretty cool, i love the single antenna like hair sticking out of the character and how it bounces with the character and the parasol. Everything has that cute and soft pixely style (like Momodora), nice color combinations, i dig it. If i had to nitpick though i'd say the animations could be improved, specially the umbrella swing, the animation is too slow for such a big smear.
The gameplay is really neat and the controls are tight, floating with the giant fans is awesome, however i feel like the difficulty is a little unfair in the vertical cave with fans and beanie-wearing ghosts (i loved those), specially if you're using a keyboard and i think this is because the parasol climbing is kinda awkward; the idea is good, but it's really hard to land the specific part of the swing to make it work. I think that could be improved by making the swing faster or pressing up to cling to the pipes or something. I also found the C button tricks to be completely useless. Edit: I didn't discover the air trick thingie on the penultimate screenshot up there.
Overall, i think it's amazing you did this in a single week and i can't wait to see more progress!
First of all, all the visuals are pretty cool, i love the single antenna like hair sticking out of the character and how it bounces with the character and the parasol. Everything has that cute and soft pixely style (like Momodora), nice color combinations, i dig it. If i had to nitpick though i'd say the animations could be improved, specially the umbrella swing, the animation is too slow for such a big smear.
The gameplay is really neat and the controls are tight, floating with the giant fans is awesome, however i feel like the difficulty is a little unfair in the vertical cave with fans and beanie-wearing ghosts (i loved those), specially if you're using a keyboard and i think this is because the parasol climbing is kinda awkward; the idea is good, but it's really hard to land the specific part of the swing to make it work. I think that could be improved by making the swing faster or pressing up to cling to the pipes or something. I also found the C button tricks to be completely useless. Edit: I didn't discover the air trick thingie on the penultimate screenshot up there.
Overall, i think it's amazing you did this in a single week and i can't wait to see more progress!