Tragedy Looper - GAME 2 LOOP 1 DAY 3 - Thwart the Mastermind

Tragedy Looper - GAME 2 LOOP 1 DAY 3 - Thwart the Mastermind
RE: Tragedy Looper - GAME 2 LOOP 1 DAY 0 - Thwart the Mastermind
I have a single Intrigue +1 card, which means I can only play it on one target at a time.

If a culprit meets all the criteria for their Incident, it will always activate. Sometimes you will receive extra information if it had enough to happen but the targets were invalid (For example, if a Murder didn't have a valid target, I would state that an attempt was made but nobody died). 'Nothing' can only be targeted if there is literally no other target available.
Quote


Messages In This Thread
RE: Tragedy Looper - GAME 2 LOOP 1 DAY 0 - Thwart the Mastermind - by Robust Laser - 11-26-2018, 03:14 PM