RE: The Company you Keep
11-10-2018, 04:43 AM
You turn down the Coffee Prick, instead taking only their Suit Jacket. You haven't defeated the Plastic Potted Plant, and instead haul it outside, a improvised rebellion against the corporate machine. The suit jacket accommodates its rigid plastic leaves, but has no persuasive power over the PPP.
Returning to the fragrant bean palace that is the Coffee Dungeon, you regard the dwindling morning traffic. You automatically move to queue (a Jockey's first instinct) but are blocked by a Precaffeinated Grump.
What do you think you're doing bringing that in here, they demand. They wait. Helloooo, they assert, is there a brain in there? Get your suit plant outta my face.
Another annoyance, tarnishing what should be a respite from the cruel outside world. The Barista nods in the distance, acknowledging your most righteous ally (the PPP disagrees) and its dapper form (...).
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