Godhood XIV - Usurper [Honey Edition Turn 3]

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Godhood XIV - Usurper [Honey Edition Turn 3]
#58
RE: Godhood XIV - Usurper [Honey Edition Turn 2]
Actually, I was thinking of starting in the mountains.

Craft prepares himself, muttering under his breath about bloody newts.

He casually swipes his sickle-claw over Seriba. From the brief slice in spacetime pours more water (1 act) and out flows more air (1 act)

He then heads for the... the Nash-Marr Ranges? he'll ask later about that, and prepares his hammer. He towers over the entire range, perched on continent's edges, and brings down his hammer-arm.

WHAM. (1 act)

The hammer strikes the earth, but does not damage it; instead, the shockwave that emanates is the green of a thousand budding small plants. Each grows a beautiful 7-petal flower, and many, many small green leaves.

Craft then reduces his size, about as high as the mountains now, and prepares for another swing against a cliff face.

WHAM. (1 act)

There is no shockwave from this blow, floral or otherwise. It seems like nothing has happened until Craft lifts his hammer.

For a second, it looks like a hundred colourful snowflakes have been printed on the wall, albeit at 7cm in diameter. Then one shifts it's 6 wings, and suddenly the butterflies are off, searching for flowers from which to drink and gather pollen.

Craft shrinks himself once more, down to about twice the height of certain apes which resemble Lord Rack in general physiology. Here he raises his hammer, one last time.

Whump. (1 act)

This time the hammer sinks into the earth, creating a hole a few meters deep. All around the area, similar holes appear, and have been there for years from the moment they are placed.

When Craft lifts his hammer, a few startled rabbits look cautiously out of the hole. Their horns, shaped like a ram's horns, are brown for camouflage, much like the bunnies themselves.

Craft, having exhausted his influence, heads back to the divine main, growing back to about the godly equivalent of a foot in size.

Wolperams, like their inspiration, have certain problems associated with them, notably their... impressive population growth. This could cause problems unchecked, but i lack the strength to do much else. I only ask that you look into it, and don't overbalance it with something that could completely decimate them.

God log:

Craft provides more air and water to Seriba - 1 act apiece - 2 acts.

Craft create a 7-petaled mountain flower. It is now known as Mountain's Luck, and comes in lots of colours. 1 act, centered in the valleys of the "scar" of Seriba but hardy enough to eventually span the continent.

Craft creates a six-winged butterfly. These "Snowflake Butterflies" drink nectar, and pollinate the Mountain's Luck, allowing population growth for both of them. Like their namesakes, each butterfly has unique monochromatic patterns on it, based on it's experiences as a caterpillar. They have no current predators. 1 act.

Craft creates bunnies with ram horns. These are now known as Wolperams, and eat the Mountain's Luck. They breed like rabbits and have no current predator. 1 act.


Messages In This Thread
RE: Godhood XIV - Usurper [Honey Edition Turn 2] - by Leafsw0rd - 03-23-2013, 05:53 AM