Buzzfia - Party Preparations - Night 7 (10/22 live)

Buzzfia - Party Preparations - Night 7 (10/22 live)
RE: Buzzfia - One Silent Night - Day 1 (22/22 live)
Hey um Sunspider? If Wheat doesn't die it's not like tomorrow we'll suddenly have the ability to vote again. Keeping Wheat alive is stripping the town of a fair vote. We have this ensured because we know a52 is voting in bad faith. Killing no one is the worst possible result, because absolutely nothing changes! Even Dunnergy, who will continue to be innocent, and will in fact be less likely to be innocent than if Wheat died because the NK could hit a third party. We'll be in this precise situation tomorrow that we were today, bar that single wincon shift. THAT'S wasting a day!!!!

Essentially:
(10-11-2018, 03:38 AM)Sunspider Wrote: »To tip the tables, the traitors main job is to convince us not to vote for them,
This move right here is convincing us to not vote, at all, for the foreseeable future. That's some pretty good mafiawork!!!!

I'm going to argue that growing the chess is ALSO bad, because we can't control the distribution and it can easily empower the anti-town way more than the town. All in all, with the information we have now, letting Wheat live is a SUPER ANTI-TOWN MOVE!!!

So, after like two days of inactivity, we're suddenly at 7-7 and there's less than 12 hours to go until day end. This is looking!!!! Extremely suspicious!!!!!!!! Please, someone switch to the vending machine so we don't have another super slow 96 hours where all discussion is for naught because Wheat is on 2 votes the whole time.
Quote


Messages In This Thread
RE: Buzzfia - Gamestart Pending... - by Reyweld - 10-05-2018, 02:52 PM
RE: Buzzfia - Gamestart Pending... - by Mirdini - 10-09-2018, 03:41 AM
RE: Buzzfia - Gamestart! - Night 0 - by Reyweld - 10-07-2018, 03:31 PM
RE: Buzzfia - Gamestart! - Night 0 - by Solaris - 10-07-2018, 03:34 PM
RE: Buzzfia - One Silent Night - Day 1 (22/22 live) - by Reecer6 - 10-11-2018, 05:14 AM