RE: Buzzfia - One Silent Night - Day 1 (22/22 live)
10-11-2018, 03:38 AM
Thanks for doing the due diligence here, AC. Your chart's very cute.
As I understand the scenario here, this is the basic strategic situation we're looking at. I'm sure y'all realized this already, but it bears saying:
That's right. The flowchart you made is a traitor.
If you want my input:
As I understand the scenario here, this is the basic strategic situation we're looking at. I'm sure y'all realized this already, but it bears saying:
- It's in our best interest to find the traitors, and vote for them. That's how we "win" and get out of this idiotic publicity stunt.
- It's in the traitors interest to get us not to vote for them, so they can take us out from the shadows.
That's right. The flowchart you made is a traitor.
If you want my input:
- Our best option is probably to get nobody killed, forcing the traitors into a stalemate where they kill someone loyal, dunnergy becomes loyal, they gain no ground, and we gain some information in the night.
- Our second-best option is to at least try to kill a traitor; if we succeed, we know another traitor to off tomorrow. If we hit someone loyal instead, dunnergy still becomes loyal and we lose as much ground as we'd lose offing Wheat.
- For the worst option, that'd be wasting our vote for the day intentionally offing a loyal employee (Junior over here) and doing so in a way we benefit from the least; breaking open that piñata early, before it's full up.
- Same stuff applies to killing our Vending Machine. And now that some other people have seen fit to single out the snack food I picked out, I'm probably gonna be stuck eating muffins forever. So don't do that either. Sheesh.