RE: Godhood XIV [OOC] [Enable PMs, Players!]
03-20-2013, 11:52 AM
Does this still apply (from previous session?)
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Spoiler
Basic Plant Life, Insects, One Celled Organisms: 1 Act. These can also be distributed over more of the planet for less the cost.
Basic Small Animal Life: 1-2 Acts, depending on distribution.
Basic Animal Life: 1-3 Acts. Non-sapient animal life, or at insect life, or what have you. Basically, stuff that’s between the size of a deer and a water buffalo. Remember that how much you spend will affect the starting population.
Basic Large Animal Life: 2-4 Acts. Elephant to whale sized life.
Basic Massive Animal Life: 3-5 Acts. Think T-Rex.
Basic Supermassive Life: 4 acts and up, depending on what you’re making and whether you want it to reproduce or not. Think, well, bigger than a T-Rex. Titans and such.
Add Sapiency: +1 or +2 acts depending on the intelligence of the creature.
Add Intelligence: +1 and up, effect will be gauged by population and investment.
Add “Special Properties”: +1 and up depending on the “Special Property.” You want a rat that farts pepper spray? You have to pay for the privilege, son.
Add Obsession/Instinctual Attraction: +1 Acts. Make that two-headed boar you’re making intensely obsessed to partnering with the three-headed meerkats.
Alter Creature: 1-3 Acts depending on population and creature size.
Kill Creature: 2 Acts and up. You really, really hate that new species of cockroach your neighbor created and you’re particularly unimaginative about killing them off. Be warned, this can be pretty damn expensive and can wreck ecosystems if you’re not careful. Under-investing in a kill attempt will result in only exterminating a portion of the population.
Basic Plant Life, Insects, One Celled Organisms: 1 Act. These can also be distributed over more of the planet for less the cost.
Basic Small Animal Life: 1-2 Acts, depending on distribution.
Basic Animal Life: 1-3 Acts. Non-sapient animal life, or at insect life, or what have you. Basically, stuff that’s between the size of a deer and a water buffalo. Remember that how much you spend will affect the starting population.
Basic Large Animal Life: 2-4 Acts. Elephant to whale sized life.
Basic Massive Animal Life: 3-5 Acts. Think T-Rex.
Basic Supermassive Life: 4 acts and up, depending on what you’re making and whether you want it to reproduce or not. Think, well, bigger than a T-Rex. Titans and such.
Add Sapiency: +1 or +2 acts depending on the intelligence of the creature.
Add Intelligence: +1 and up, effect will be gauged by population and investment.
Add “Special Properties”: +1 and up depending on the “Special Property.” You want a rat that farts pepper spray? You have to pay for the privilege, son.
Add Obsession/Instinctual Attraction: +1 Acts. Make that two-headed boar you’re making intensely obsessed to partnering with the three-headed meerkats.
Alter Creature: 1-3 Acts depending on population and creature size.
Kill Creature: 2 Acts and up. You really, really hate that new species of cockroach your neighbor created and you’re particularly unimaginative about killing them off. Be warned, this can be pretty damn expensive and can wreck ecosystems if you’re not careful. Under-investing in a kill attempt will result in only exterminating a portion of the population.