The Wander Island Incident - Night Four - Five For One [13/21]

The Wander Island Incident - Night Four - Five For One [13/21]
RE: The Wander Island Incident - Day Three: A Bloody Mystery [17/21]
I really haven't been adequately contributing to this game, and I don't expect this post will be an adequate one but at least it will be a contribution. It's certainly a charitable assumption to think that I've been busy this game day, but as anybody who's been following the forum activity knows I keep coming back and reading the thread, I just haven't been able to come with anything particularly Salient to say. I'm pretty much just going to start by getting my current feelings on all the players still alive on paper and hope that gives me some ideas of where to go from now. There's a part of me that's actually kind of grateful that I didn't pipe up before Airey died, because I was kind of tempted to leave him alone for a little while and follow up on other than chance I liked today, and that would have been a great look on me when he flipped.

Solaris: her tone is so glib that I genuinely can't get any kind of bead on her. That doesn't throw up huge flags for me because it definitely seems in character, but it means I'm going to have to wait until we have some more mechanical results to compare to the suspicions and votes she's put down to know what I think about her. A completely null read for the moment, which I don't mind too much considering how many reads in other directions we've got and how much time is left in the game. This all became especially true after her claim of a killing roll.

Jacquerel: Jac has been playing pretty solidly town and keeping the discussion pretty active and doing a lot of prodding and anti lurker activity and all sorts of things that made me pretty inclined to believe they're town until some more inconsistencies start coming out, and that was before they were one of the primary drivers of suspicion and lynching against someone who did in fact turn out to be mafia and who might otherwise have been able to defer their lynch with a fake claim.

Numbers: numbers is someone I need to focus on more strongly on my next reread, I feel like I may be getting a lot of what I remember about them confused with what I remembered remember about awkwardCarapace. They're doing a lot of things that make me uncomfortable, like presenting facts and then coming to the opposite conclusion I would based on it and flailing a bit in response to suspicion, but as I think several other people have said, that reads just as easily as inexperienced play as anti town play. Wouldn't mind lynching or vigging them at some point as an alternative to doing the hard work of assessing that out. Apparently they claimed at some point and I missed or forgot it? Got to reread day one better it seems.

Coldblooded: with the exception of a couple of times in early day one that she raised my eyebrows, cold blooded has been near the top of my town reads, and then there was the claim of a protective role who protected my other strongest Town read so for the moment everything seems pretty cut and dry here. If she is scum, I'm very impressed! And kind of stupid I guess, but I knew that about me.

Schazer: so, I know schazer is town, which means that they can pretty reasonably believe that I'm in town. It helps that I also know that schazer, schazer, schazer, and schazer are town as well. Given the way the two of us have been playing this game, I can definitely understand why there would be people so interested in verifying that claim or otherwise just offing us, but I promise it's not necessary. For completely flavor focused reasons though, I'd selfishly prefer if we lynch them instead of me when it came time to figuring that out. Sorry buddies!

Seedy: Seedy is an interesting one because most of the lynches that she's really been invested in are ones that I have not been, and most of her suspicions are ones that I have not shared, and most of what she's been doing I don't particularly agree with or like a great deal, but the way she's been going about doing those things has suggested to me town mindset and motivation, so for now she is on the low end of my town leaning list even if I'm very surprised at her level of activity today compared to previous days and previous games she's been in and her general antipathy towards lurkers.

TehPilot: I'm pretty sure I'm somewhat suspicious, but I'll be damned if I can remember what for right now, or even anything that they've said all day 3 and I know they've been in the conversation. They're going to have to be another one that I focus heavily on in my reread, if only to refine it and remind myself.

Wow, you genuinely can't tell with the exception of schazer that any of these are original thoughts that I had since they look so similar to things that other people also posted. Sorry! Part 2 of this post coming tonight after work, so in T minus 6 hours or so. If I post this in the thread, maybe I'll be too ashamed not to follow up on it.
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RE: The Wander Island Incident - Day Three: A Bloody Mystery [17/21] - by SleepingOrange - 09-12-2018, 06:13 PM