The Wander Island Incident - Night Four - Five For One [13/21]

The Wander Island Incident - Night Four - Five For One [13/21]
RE: The Wander Island Incident - Day Three: A Bloody Denouement [16/21]
(09-12-2018, 03:36 PM)Palamedes Wrote: »Honestly I thought of that and the same for Solaris, but to kill a teammate fairly early on when they're already down one doesn't make a lot of sense, assuming that the extra kill scum would have in this case is a oneshot.

Solaris doesn't because Airey's bulletproofing was an unknown, so they'd have been, as far as they knew, killing Airey to try and make a ploy that risked making Solaris look like the SK.

Granola doesn't because day was pretty much coming to a close, so Airey was dead anyways.  Instead, we now also have extra time to go and lynch someone else, more or less doubling the info we get at practically no cost.

Though technically true, and I've already gone and made a new category for Jaq that they'd fit into.

Follow up question:  Why did you just point out Granola's kill doesn't clear him, and not Solaris'?

Also, you very explicitly said that you'd rather lynch three explicit people over Laser, making it clear that you had some sort of set preference.  I guess I'll rephrase my question.  Why were Laser, Airey, and Schazer considered equal level lynches behind the other three you stated?

I wouldn't consider them equal lynches so much as lower value. I was pretty sure that Airey was a shoe-in, but I didn't see why scum would claim third party, and their having claimed amnesiac made their claim more plausible, esp considering that the thing I found scummy was a preoccupation with finding SK over scum. I was comfortable with lynching them, but until the color shift happened and essentially confirmed that they were lying, I thought they were less likely to be actual mafia.

Schazer I just considered less damned than the others because there were actual points where I did think they were making townie points. Just not enough to make it off of my 'will lynch' list.

Laser I already explained - they haven't done anything townie, and being very genuine in saying 'sorry I'm useless' is null.

wrt Granola v Sol - I don't think Solaris's kill claim clears them, but I considered them town regardless. 

As far as why Scumola would kill Airey, it goes like this - 

Scumola knows that Airey's power doesn't protect them. That means that, as far as they can see, the day ends soon with an Airey lynch, discussion being ended, and themselves being the secondary target and now hottest suspect going into the night in which there are potential killers going after scum. Then, when day starts (if they survive), their ability to go "wait guys I can kill someone see? pew pew" and then killing a townie just isn't that helpful. By comparison, by gunning down Airey they give us another lynch (which does hurt, sure) but it drags them out of the position of being a top priority target.

That all said, I can also see why Townola would shoot Airey, because Townola doesn't know that the lynch is about to go through and it both prevents the scum from getting off of the noose and keeps themselves alive.
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RE: The Wander Island Incident - Day Three: A Bloody Denouement [16/21] - by Sai - 09-12-2018, 04:14 PM