RE: who needs First Life when you've got
09-11-2018, 03:05 AM
(07-04-2018, 10:45 PM)Kitet Wrote: »the beauty of Second Life is exploring places and seeing how other people decorate a virtual space. in a way, every weird decoration kinda tells a story. someone thought "glue" was a good word to put on the wall above their desk.
In many games (like a player’s house), this sort of thing is a bit of a side activity and you tend to see most places either be a frustrated beginning of an attempt by someone who was a little into it but not enough to keep going until it looked kinda decent, or a messy place where everything was crammed in with only enough organizational logic to keep its owner from going nuts. And of course the few that are actually worth taking pride in. Just a consequence of needing to learn a 3D tool of sorts, and perhaps because the owners are often more concerned with the extrinsic reward than the intrinsic motivation.
So intentionally or no, there is this sort of threatening aura, yet it’s livable I guess. I particularly think of those lots with a house but no furnishings. Or, uh, “TTP”, the seemingly inevitable thing that happens in any game with player-created imagery, including “defacing middle school property”.
Guess what I’m saying is, I appreciate more when people either try to feng shui their 3D homes or make it intentionally cursed, because taking it halfway makes it feel actually cursed.
sea had swallowed all. A lazy curtain of dust was wafting out to sea