RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
08-30-2018, 11:37 PM
(08-30-2018, 10:09 PM)Coldblooded Wrote: »Hi Bears!!!
So long Acio :(
Also Acio, if you still have any motivation left for this game, could you maybe answer my earlier question about where your townreads on Sai, Slorange, and Pilot came from?
(08-23-2018, 01:06 AM)TehPilot Wrote: »What up
Vote: LegendaryQ I'm of the opinion that recommending a lurker lynch late into a slow D1 is looking for a low information death to kick the game off. While we've heard plenty from the school of thought that D1 is a drag, I'm more than happy to go with a more aggressive D1 lynch if it means there are more sophisticated thoughts and more interaction surrounding it, which means we can get more information out of it.
As far as I am concerned, a D1 lurker is little/no information worthwhile gained. Not thrilled with the vote direction presented by lQ so that's where I'm parking my vote for now (today?).
Numbers' early play isn't thrilling me either but I feel it's general nervous first time play over any particular town/scum inclined first time play. I'm willing to re-evaluate it tomorrow when more information comes to light and we see more play from them. In the same vein: interested to see how Airey, Schazer, and Robust Laser do early tomorrow. Airey is shitposting, Schazer is very mechanical, RL's post #155 gave me the yike (singular).
No other major standouts in the negative opinion direction at the time of writing.
It's like, basically echoing granola's comment above wrt numbers/q in a way I don't really think is natural for scum exactly? "I'm going to basically say the same thing as the guy 4 posts up" when game's mostly dead doesn't feel like a scum move to me.
Like I can see pilot as worse than granola but I'm not really feeling either of them exactly, and in either solaris/AC/both worlds it looks even less likely.
Sai's mostly just my liking of their playstyle tbf. With slorange I saw a thing but I was wrong about the thing it turns out.