RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
08-30-2018, 10:40 PM
oh no, I made acio leave via not grasping Game Balance Theory
sorry acio
I still feel like we’re miscommunicating...it’s not that I don’t see your points about why they’re a bad idea to give scum are wrong (people feel a draw to “use their role” after all)...I just don’t think your points about Best Practice and ideals of setup creation are enough evidence to say “no one with this role could be scum”
games aren’t always gonna be designed with your viewpoints in mind, even if the mod is generally good at making setups?
but I guess from your perspective the idea of not having that assurance is bad enough in itself
sorry acio
I still feel like we’re miscommunicating...it’s not that I don’t see your points about why they’re a bad idea to give scum are wrong (people feel a draw to “use their role” after all)...I just don’t think your points about Best Practice and ideals of setup creation are enough evidence to say “no one with this role could be scum”
games aren’t always gonna be designed with your viewpoints in mind, even if the mod is generally good at making setups?
but I guess from your perspective the idea of not having that assurance is bad enough in itself