The Wander Island Incident - Night Four - Five For One [13/21]

The Wander Island Incident - Night Four - Five For One [13/21]
RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
I’m not saying “ac has an on-death fakeclaim,” I brought up the fake claims as part of my point that mirdini tries to push away from “claiming works” and one of those ways is providing fake claims and another is giving scum real roles that “seem town”
but regardless of the fact that I think giving scum an on-death thing in a game where townies also have some on-death (or reactionary or death-preventing, idk) things makes perfect sense (why not extend a theme?)
I also don’t think that “ac has an on-death thing” is truly necessary to explain their behavior nor do I think it explains the way they’ve played perfectly
it would make some of it (mostly the resignation towards death) make more sense but I don’t understand why you find it so totally convincing

basically I wasn’t saying what solaris thinks I was saying but I wasn’t saying what you think I was saying either. pala is pretty close to what I meant though

in conclusion why do you place SO much faith in being able to role-solve a game that the mod has repeatedly stated he has taken multiple steps to make difficult to role-solve
that it fully clears someone you previously thought was scum?
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21] - by seedy - 08-29-2018, 11:06 PM