The Wander Island Incident - Night Four - Five For One [13/21]

The Wander Island Incident - Night Four - Five For One [13/21]
RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
Reread part one:
What did Pharmacy say before dying?
Well unfortunately the answer is; very little, didn't even throw a vote on anyone.

There was some weird, unprovoked defence of Sai in terms of flavour which I would
side eye less if Sai had said something about how strange that was, but they didn't.
So I guess I need to have another look at what Sai was doing now.

And the only other thing we might be able to draw information from was that she said that if she was a daycop she'd investigate Coldblooded, Seedy, or Reyweld (who we know now was town).
I don't know that this really tells us much either. You could do some wine stuff and say "If one of these was town, maybe the other two are too" or "If one of these was town, maybe one of the remaining two is not", given that Pharms would have known or suspected, but I don't think that I personally would get anywhere by doing that.

Reread part two:
What about that wagon?

At dayend the lynch on Q was:

Reyweld (town, because died at night, bad move honestly)
Granolaman
TehPilot
BlazerC
Jacquerel (town, because I know what I am)
Solaris
awkwardcarapace

So discounting me and Reyweld, it's pretty reasonable to assume that at least one of Granola, TehPilot, Blazer, Solaris, and aC is scum.

Solaris wasn't much yesterday but I agree with Seedy that unvoting Q to make it a no lynch and then immediately re-voting them again is such an utterly wild move for someone who would not want to bring attention to themselves that I can't understand how that would be a mafia player gambit, Scumlaris could have just left their vote there from earlier in the game and been fine.
That's really not a strong town read but that's a pass from me for now.

Throughout yesterday and continuing today I do not like what aC has been doing.
Maybe it is just new player nerves but as much as he has been actively answering questions and looking active they're still not really saying anything which doesn't feel like it's safe or there to please the crowd rather than further a discussion.
Like I don't know, maybe that isn't fair, but I can't help but like, their town reads essentially include everyone who is asking them questions, and that could be true (being active and asking people questions is a good way to appear to be a town player) but that also could be "you are the players who are engaging me, I must appease you".

Something that really throws me off is the last minute wagon jump after the point where it wasn't necessary any more, after spending all day talking about how they don't like a day one lynch, and then also doing that today after the fact.
This could be a sign that aC and Solaris are not coaligned and aC did not trust Solaris to vote jump a third time and stop the wagon, but I don't know.

I am willing to believe that town aC is sincere in not wanting to lynch people day one, except that this is not consistent with their behaviour where they throw a vote on the lynch at the end of day one after it is no longer necessary to do so.
It's harder to decide whether that's a mafia member worried that non-mafia Solaris is going to mess up the lynch or a nervous town member trying to... do, something? It would have been an even bigger alarm bell if Q ended up being scum too really.
Gonna be real, think I need a better explanation as to what that was about.
But also if aC flips scum, like Solaris a lot more.

I think I'm gonna go back to the other people on there later instead of right now (it seems like especially TehPilot and BlazerC I need to pay more attention to than I have been) to stop this from being a big post and also because I want to do something else right now, but also right now I'm willing to lynch aC today.
Vote: awkwardCarapace
Frankly I should have just done that in my first post today.
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Messages In This Thread
RE: The Wander Island Incident - Day Two: Cold Dawn [18/21] - by Jacquerel - 08-28-2018, 05:59 PM