The Wander Island Incident - Night Four - Five For One [13/21]

The Wander Island Incident - Night Four - Five For One [13/21]
RE: The Wander Island Incident - Day One: Incident Report
@Sai, asking why I'd lynch NTA:

(08-23-2018, 06:57 AM)Palamedes Wrote: »Not The Author's response to the public cop question is not great, like maybe they're going for a typing gimmick but it seemed like it was trying to dance around a real answer, and I'm just not a fan of unvoting without pursuing a new lead like they did earlier either.

If this isn't super clear I think they're trying to avoid committing on anything, but since that looks bad they're throwing a lot of words out to cover that up.

Schazer is not a fantastic lynch for more or less the same reason a lurker lynch sucks. No info, and going after them outside of the last few hours of the day is likely wasting your time (at least this early, when they're committed to the whole 'day one is bullshit' thing). Keeping on someone who isn't going to respond or change like that is also a really safe vote for scum.

I'll vote for them for the same reasons I'd vote for a lurker - to get them out of the way in an end of Day voting frenzy because a real target didn't come together. That's because I disagree with Reyweld on his point that Schazer is a likely scum target - scum usually wants to keep distractions like lurkers or the unhelpful alive since it keeps town off of their back and often provide better targets to town. Thus it is up to town to get rid of them, but in a way that doesn't lead to us wasting our voting power.
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RE: The Wander Island Incident - Day One: Incident Report - by Palamedes - 08-23-2018, 01:49 PM