The Wander Island Incident - Night Four - Five For One [13/21]

The Wander Island Incident - Night Four - Five For One [13/21]
#96
RE: The Wander Island Incident - Day One: Incident Report
(08-21-2018, 09:47 PM)Reyweld Wrote: »If Numbers wanted to support a bandwagon, they should have put their vote on one of the other 2 existing wagons with 3 votes on them, rather than bring another wagon to 3. As a potential scum tactic, it has only risk and no reward.

See I'm actually thinking the exact opposite, scum strategy at this early in the game is less "Try to push a wagon and get a townie lynched" and more "Don't get noticed, wait for dayend, let town wallow in RVS all day if possible".

Wagons that build up out of nowhere early D1 rarely actually end in lynches, but if one of those wagons starts climbing up into softlynch territory then people might actually start investigating it and asking if there were any scum pushing it. But on the other hand, four competing RVS wagons with three votes each? That's nothing, who gives a shit. No one's gonna be cross-referencing that in 4 weeks.
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RE: The Wander Island Incident - Day One: Incident Report - by Coldblooded - 08-21-2018, 10:18 PM