RE: [Fortuna]: TRAIT TIME 6/17
06-18-2018, 12:50 PM
(06-18-2018, 12:36 PM)wiltingMyosotis Wrote: »Our captain would be best with high int imo. [Though personally i think we should go Max or Nothing but I don't feel like making a vote atm.] That way we can get them to choose think of other strategies, I think? I can't rememeber but it allows them to use their wits and stuff to get what they need.
Though since we have inspirational maybe charisma is better? But anyways we can always have the captain do a Int Check if anything goes wrong or have a crew member be a meat shield.
We can always have someone smart be the second in command. But even if we do focus on intelligence, can't we pool some other points in agility or endurance? If our captain dies, it's very bad. Sacrificing intelligence or charisma for stats that help the captain live seems like a fair trade.