RE: Building an Empire
06-06-2018, 02:27 PM
(This post was last modified: 06-06-2018, 02:32 PM by Demonsul.)
Re:trains, factories and and other things that'd completely up-end the economy and break down the barriers between individual city economies, I'd prefer they simply didn't exist to start with. If you can't find a way to factor that in that relies on the six or seven noble/prince players not immediately turning around and adopting trains the moment the game starts, I'm not gonna be a huge fan. Especially since we don't know what the church is yet - for all we know, they could be entirely supportive of your idea of progress (though I'd prefer if this entire empire didn't turn into a tech-cult).