RE: Nostalgfia Day 2 - Death comes at some time
05-08-2018, 08:27 PM
Sorry y'all, work is kicking my butt. I'll do my best to keep up though. If I miss any questions aimed my way, please poke me.
In a nutshell, it's bad because town leaves the killing power entirely in the hands of the scum team for a turn, giving them a free head-start plus the ability to shape the only hard info available on Day 2 (which further cements their advantage as being the informed minority, whose goal is to sew confusion and paranoia). Also, RE: Day 1 votes are fake and bad, you rarely ever have hard evidence in Mafia until late game, and for the most part have to rely on reads and player behavior, which you can ABSOLUTELY still do on Day 1. I tend to see pushing to abstain on Day 1 as scummy, but more so when the game's more Serious Business. I wouldn't consider it a hard scumtell in this game.
Nola, you're trying really hard to lump me and CSJ together, and claim they're nothing but suspicious... so much so that their behavior automatically makes me suspicious too... and yet you're no longer voting for them. I find this Very Interesting.
There's a simple gambit I see a lot of the time, where one scum player buddies with a Townie, and a second scum player calls this out as suspicious and votes them when there's a low risk of actually killing them, to distance them from the buddying scum player. Basic idea is, you've established yourself as having been "suspicious" of your teammate all game, and when they die and roleflip (ideally toward the end of the game) you can use it to earn trust from the remaining town. Meanwhile, when the buddying player dies, that makes the Townie they were buddying with look suspicious enough to implicate them for the Town to lynch the next day, evening up the score, letting the remaining scum cast suspicion on any other Town who voted for an innocent the day after that, and generally fomenting distrust in the Town for a while to soften them up for Endgame. And because the Townie on the receiving end can do nothing to prevent the buddying, there's basically no defense except to play well and hope the gambit becomes apparent once it's finally triggered.
What do you think of that, Nola? And another quick question. You claimed to have a gun with a scope. Did you attempt to use it last night? Just idly curious.
Heya Robottobt. Good of you to join us too. I'm also interested to hear why you're voting Pharms, after just idly chatting and lurking the periphery for the last 2 game days.
Speaking of, you raise a darn good point CB. I was wondering the same.
Heya Pharmacy, why did you apologize while voting me yesterday, then leave it put all day? All the while apparently finding me trustworthy and so on? Like, you realize that this doesn't Internally Consistent very much.
SUNSPIDER:
Glad you could finally join us
On the old scum-hunt safari.
P. sure you're peddling Snake Oil, though,
so Vote: Pharmacy. Sorry.
(05-08-2018, 05:55 AM)Robust Laser Wrote: »I should say on the front of nolynching on d1 i still don't understand why some people say that it's a bad thing.
In a nutshell, it's bad because town leaves the killing power entirely in the hands of the scum team for a turn, giving them a free head-start plus the ability to shape the only hard info available on Day 2 (which further cements their advantage as being the informed minority, whose goal is to sew confusion and paranoia). Also, RE: Day 1 votes are fake and bad, you rarely ever have hard evidence in Mafia until late game, and for the most part have to rely on reads and player behavior, which you can ABSOLUTELY still do on Day 1. I tend to see pushing to abstain on Day 1 as scummy, but more so when the game's more Serious Business. I wouldn't consider it a hard scumtell in this game.
(05-08-2018, 05:42 AM)Granolaman Wrote: »@CB: the connection is primarily the bomb defense, spoids hasn't shown up since then. Spoids seemed a little scummy before dropping off the map, but CSJ has been lighting up the scumdar all game and I'm barely seeing anyone mention it which is where the paranoia's setting in.
Nola, you're trying really hard to lump me and CSJ together, and claim they're nothing but suspicious... so much so that their behavior automatically makes me suspicious too... and yet you're no longer voting for them. I find this Very Interesting.
There's a simple gambit I see a lot of the time, where one scum player buddies with a Townie, and a second scum player calls this out as suspicious and votes them when there's a low risk of actually killing them, to distance them from the buddying scum player. Basic idea is, you've established yourself as having been "suspicious" of your teammate all game, and when they die and roleflip (ideally toward the end of the game) you can use it to earn trust from the remaining town. Meanwhile, when the buddying player dies, that makes the Townie they were buddying with look suspicious enough to implicate them for the Town to lynch the next day, evening up the score, letting the remaining scum cast suspicion on any other Town who voted for an innocent the day after that, and generally fomenting distrust in the Town for a while to soften them up for Endgame. And because the Townie on the receiving end can do nothing to prevent the buddying, there's basically no defense except to play well and hope the gambit becomes apparent once it's finally triggered.
What do you think of that, Nola? And another quick question. You claimed to have a gun with a scope. Did you attempt to use it last night? Just idly curious.
(05-08-2018, 07:21 PM)Robottobt Wrote: »Getting in on voting seems like a thing I should do, so. Um. Pharmacy.
Heya Robottobt. Good of you to join us too. I'm also interested to hear why you're voting Pharms, after just idly chatting and lurking the periphery for the last 2 game days.
(05-08-2018, 08:30 AM)Coldblooded Wrote: »Anyway, Pharms answering my questions by saying that they have a "trustworthy" view of the player they were voting for all of day 1, and a "dubious but not rly" view of the player they joined a votewagon with is extremely [insert frowny-face emoji here], and I kinda want to keep my vote here until she comes up with some better answers.
Speaking of, you raise a darn good point CB. I was wondering the same.
Heya Pharmacy, why did you apologize while voting me yesterday, then leave it put all day? All the while apparently finding me trustworthy and so on? Like, you realize that this doesn't Internally Consistent very much.
SUNSPIDER:
Glad you could finally join us
On the old scum-hunt safari.
P. sure you're peddling Snake Oil, though,
so Vote: Pharmacy. Sorry.