RE: Art of Domination Thread 04
04-10-2018, 09:14 AM
(04-09-2018, 12:28 PM)smuchmuch Wrote: »Allright i have a fair idea of where I want these bombs, where I want to Enderstrike and where we could take another option but first I'd like confirmation/repport ona coupe of facts.
-How many casualties in our troops so far (a general order of magnitude, in he tenth, hundreds or thousands, will do) on the eight bataillons we dropped in the city ?
-Two of our batailons had order to jin with the police to reinforce the university and stadium and two other to secure the south of the recyclng plant... given the situation, it seems clearnone of this happened, is there anything left of these ?
-Three of the skyshadows werre supposed to bring Sonich mechs to reinforce our bataillons, how many of those were dropped and how many are left. And 20 SIDs swarms. How many of hose are eft and in which position more or less ?
-This isn't a cartoon, so I assume frozen targets are dead on freeze ?
>How fire, napalm and incendiary bomb fire, resistant is the Stadium infrastructure ?
- You check the casualty counts. 800 more soldiers in Cadrow have died since the last time you looked. Were it not for the portal technology giving your soldiers the ability to exit quickly, this number would have been much higher.
- The two battalions had to evacuate the university, but have both taken position at the Recycling Facility. They can be ordered to attempt retaking the university, but you’ll have to assign more close aerial support or more battalions relocated via portal.
- The Sonic Mechs are all still active. Skyshadows are trying to provide fire support, but the monsters are proving to be intelligent enough to take cover from gunfire, especially the Bodyjackers. Whatever they did to the Bodyjackers, their minds have been improved to the point that they can recognize overwhelming firepower. Some are even hiding, waiting for an opportunity to ambush soldiers. Even your tanks on the ground are having trouble scoring and confirming hits.
The Sonic Mechs and SIDs concentrating on the Hotel District, as that seems to be where most enemies are concentrated.
- Frozen targets will permanently die, especially after ten minutes.
- The Stadium is resistant to fire but has no automated fire extinguishers.
Quote:>Viability of collapsing the recycling facility on the encoming horde?
You’d have to order the soldiers garrisoning it to set up explosive charges. The facility can definitely kill off a large portion of the horde once it falls.
(04-09-2018, 03:57 PM)Dragon Fogel Wrote: »Actually... maybe freeze the hotel, hold off on the second bomb, scout out the university and see how feasible a ground attack is.
The soldiers who just retreated report that the university’s interior has been taken over by Bodyjackers, and they’re deliberately trying to hide themselves from outside eyes. Retaking it will require a lot of support, but casualties are almost unavoidable in this case. According to collected intel, about 20% of the Bodyjackers have Pretenders infesting them.
You curse whoever at Region One made the (admittedly smart) decision to make Bodyjackers intelligent enough to take cover. This would have been so much easier if you could trick them into leaving the buildings instead of just… waiting.
Seeing the Bodyjackers acting with self-preservation puts a question in your head: does this mean all the monsters we’ve seen have now been imbued with tactical skill? You’ll have to try and find intel on how they made their Bodyjackers smart and how many other creatures were also granted this.
Shadow Company: One. Zero. Zero. Twister. Xenon. Grid. Seven.
You also can’t help but worry about Shadow Company. There’s been no sign of their presence at all aside from the radio signals they’re giving out. No visuals, no scent, no changes in air flow, no tracks on the ground, nothing… but they’re still giving accurate information on where all the remaining civilians in the city are hiding. You’ve tried blocking them with living matter, but they just end up jumping over whatever’s in their way, at least according to the signal trackers.
It’s a damn good thing they can’t actually hurt your forces directly.
>_