RE: Waterworks
01-16-2018, 06:35 PM
(This post was last modified: 01-16-2018, 06:37 PM by Siren-Nate.)
>Flush: Wake up next to Slick's upgrade-chamber.
Sorry to say, but this interlude has officially overstayed its welcome in my eyes. This seems like a good spot to leave off on and build intrigue. We can get back to the Meanie Greenies and their Nanobot Escapades later.
Sorry to say, but this interlude has officially overstayed its welcome in my eyes. This seems like a good spot to leave off on and build intrigue. We can get back to the Meanie Greenies and their Nanobot Escapades later.