RE: Tiny Chat People
01-12-2018, 05:48 PM
(This post was last modified: 01-12-2018, 05:53 PM by Jacquerel.)
As the poll is currently about 1:3 in favour of "War is hell" I'm now able to feel pretty happy to keep forwarding my suggestions in that manner without feeling like I am derailing other people's fun.
However, committing to not actually sending our cats to fight if we can at all avoid it puts is in a difficult position with regards to allies.
The more other people we tell about our actual plan the less likely it is to succeed, but if we don't tell people our intentions and ally with them then they will expect our cats' military aid, and quite probably disband our alliance once it becomes clear that this isn't happening. Also we'd be lying to them, which is another reason they wouldn't want to be our ally.
Maybe that would be good enough if it gave our cats time to talk to theirs and establish that they are not enemies, even after we are not allied? Might be worth thinking about.
We could also let some other people in on it. Potentially most of the players were already receptive to ending the game peacefully and the only thing in the way was the Grind/Rein conflict, but they would probably be less likely to be down with our plan which definitely falls at least close to "making your own victory condition", which everyone else surely knows Wax does not like.
Wax can't delete them from existence like he theoretically can us (by ejecting us from the game or just disallowing us from winning), but he can probably ban them, and that would suck.
Also it's not clear to me any more how much other players are treating this as a video game and not like, real? I might have to go back and see what the previous conversations were like.
People who are already down to not fight don't need our cats to persuade their cats to defect, but are also capable of telling other people what our plan is if we tell it to them. People such as Wax. Who, as I keep saying, really wouldn't be happy to hear it.
Wax doesn't have a choice other than to ally with us if that's what we go for, but he will definitely be attacking other players regardless of whether we are, which will make relations with them difficult when we are on his team. Our cats will be automatically regarded by enemies by every other player, which will make opening talks between them very hard, especially if Wax has already initiated hostilies.
The 1v1v3(v1?) plan is interesting but risky until we know if that's actually how things would work. Wax would also definitely disapprove of it because it's not really making a hard choice, and the other players probably are aware of this.
The "secret game ending alliance" plan is very funny but I think on a meta level, too easy to actually work (and given our rep wouldn't even necessarily be easy). At this point I think any plan that relies on our own personal charisma and diplomatic ability isn't very likely to succeed.
Maybe I'm overthinking it though?
Forming a 4v2 sounds like the most achievable option, but leaves it as others have said as a group of newbies vs Wax + Grind/Rein, and then we'd have to figure out on what terms we are doing this, because that team will be expecting us to actually help them unless we tell them what our real plan is, and would quite probably need our help because Wax knows what he is doing.
Potentially a 4v2 could bunker up somewhere (or perhaps, bunker up in two locations) so that they have a numbers advantage and then try to demoralise the other cats with propaganda but that would require all 3 of the other people on our alliance to be down with our plan, and require us 4 collectively to be good enough at making propaganda to convince those cats to defect.
I think cats made by Wax, the game's creator, Grind, inflexible god of Justice, and Rein, god of Control, are not going to be the easiest to persuade to give up... although that's going to continue be a problem regardless of what we do for as long as what we do isn't "fight them until they give in".
However, committing to not actually sending our cats to fight if we can at all avoid it puts is in a difficult position with regards to allies.
The more other people we tell about our actual plan the less likely it is to succeed, but if we don't tell people our intentions and ally with them then they will expect our cats' military aid, and quite probably disband our alliance once it becomes clear that this isn't happening. Also we'd be lying to them, which is another reason they wouldn't want to be our ally.
Maybe that would be good enough if it gave our cats time to talk to theirs and establish that they are not enemies, even after we are not allied? Might be worth thinking about.
We could also let some other people in on it. Potentially most of the players were already receptive to ending the game peacefully and the only thing in the way was the Grind/Rein conflict, but they would probably be less likely to be down with our plan which definitely falls at least close to "making your own victory condition", which everyone else surely knows Wax does not like.
Wax can't delete them from existence like he theoretically can us (by ejecting us from the game or just disallowing us from winning), but he can probably ban them, and that would suck.
Also it's not clear to me any more how much other players are treating this as a video game and not like, real? I might have to go back and see what the previous conversations were like.
People who are already down to not fight don't need our cats to persuade their cats to defect, but are also capable of telling other people what our plan is if we tell it to them. People such as Wax. Who, as I keep saying, really wouldn't be happy to hear it.
Wax doesn't have a choice other than to ally with us if that's what we go for, but he will definitely be attacking other players regardless of whether we are, which will make relations with them difficult when we are on his team. Our cats will be automatically regarded by enemies by every other player, which will make opening talks between them very hard, especially if Wax has already initiated hostilies.
The 1v1v3(v1?) plan is interesting but risky until we know if that's actually how things would work. Wax would also definitely disapprove of it because it's not really making a hard choice, and the other players probably are aware of this.
The "secret game ending alliance" plan is very funny but I think on a meta level, too easy to actually work (and given our rep wouldn't even necessarily be easy). At this point I think any plan that relies on our own personal charisma and diplomatic ability isn't very likely to succeed.
Maybe I'm overthinking it though?
Forming a 4v2 sounds like the most achievable option, but leaves it as others have said as a group of newbies vs Wax + Grind/Rein, and then we'd have to figure out on what terms we are doing this, because that team will be expecting us to actually help them unless we tell them what our real plan is, and would quite probably need our help because Wax knows what he is doing.
Potentially a 4v2 could bunker up somewhere (or perhaps, bunker up in two locations) so that they have a numbers advantage and then try to demoralise the other cats with propaganda but that would require all 3 of the other people on our alliance to be down with our plan, and require us 4 collectively to be good enough at making propaganda to convince those cats to defect.
I think cats made by Wax, the game's creator, Grind, inflexible god of Justice, and Rein, god of Control, are not going to be the easiest to persuade to give up... although that's going to continue be a problem regardless of what we do for as long as what we do isn't "fight them until they give in".