RE: Art of Domination Thread 04
01-02-2018, 04:15 PM
(This post was last modified: 01-02-2018, 06:47 PM by smuchmuch.)
Quote:If you think I'm spending too much... maybe I am, but I'm taking this threat seriously.
So am I.
10 minutes is not that much time to react so while trying to shoot as many transports as we can is good, we should keep a strategic reserve to be able to produce things to counter whatever may be in those that will manage to land, something we can't know at the moment..
Quote:For awhile now, we've been lacking in a good Anti-air option... so spending on Swatters that we can spread out (we have a lot more territory to hold) is a thing I'd advocate, even if we weren't already facing an aerial threat.
I fully agree on our lack of good anti air.
However while I a for buying some ar swatters (ten in my proposal),the thing is air swatters ae vehicles,they can't be transported by portals and while skyshadows might be able to transport them, it'll be only a few at a time. having anti air vehicles is not going to do us uch good if we can't deploy them in time.
And yes they can be used as anti buildings, Mayu confirmed it from the first time they were introduced but since we alway try to minimize casualties, we don't reallyhave much use for them. And most of region 1 stuff is underground so they won't do much good there.
That's why I'd rather buy a mix of swatters and bloodprinces. Bloodpricnes are supersonic air superiority fighters with both light and heavy anti air armements, they're much much more mobile than sonic swatters and I think they'll be the key to air superiority. And to destroy as many transports here.
I'm afraid this going to be our first point of contention.
I can understand not wanting to rely entirely on Portal Wagon, fair enough but APCs are a terrible purchase.
Aas you mentioned yourself it takes hundreds jsut to move /one batailon and we have dozens of bataillons at our command now.
Skyshadow pretty much outclass APCs on every front They are more mobile, much faster, can transport a lot more and stealthy. i'm okay on more skyshadows but 100 APCs seems a useless expense.
And even on ground at only 10, 12 people at most transported, they are just NOT worth their 1800 rp when 2 Sahela-9 Rapid Combat Vehicle can transport the same amount of people for less, do it faster and have anti tank and anti infantry weaponry on them. Yes they aren't as well armored but speed and numbers are a key factors for deployement.
The only advantage I see to the APC is that they can evacuate wounded troops, so thaat's good but not worth the 180 000 rp of a 100 APC
I'm willing to compromise to 30/40 ish APCS, mostly as ambulances/emergency extraction purposes, and some Sahela-9 Rapid Combat Vehicles for land mobility and 8 more skyshadows for general mobility
I insist on another portal wagon.
Quote:I think Void Spheres will be invaluable in dealing with Author/Region 1 beasties because they create a black hole that'll suck them up.
I fully agree on void spheres actually. My proposal had only 2 of them but I'm willing to bump it to 4/5
Quote:A sentinel orb is useful and could accompany a Spec Ops, Spy, or one of our agents.
Definitively.
Quote:Phantomic Repeaters are obviously useful... 1 per Spec Ops and then 1 for Vora, Rainhar, and Lagaan means I'd want at least 10... preferably more. Honestly... I'm not opposed to, and seriously considered, spending all 400 of our AS on 200 PRs. They counter pretty much everything that Region 1 could send at us.
That's where I feel I have to disagree again. Only thirty meter range is crippling for a warfare weapon.
In covert ops or close quarters, as defensive weapons, they might be king but for a large scale invasion like that ? I'm afraid they'd be useless Besides at their cost you'll be able to arm like what one out of hundreds if not thousands of soldiers ?
Besides they aren't that great a counter against all of Smith abominations simply because a number of the most dangerous one, brainbeasts and psychic commanders can mind control at way more than thirty meters as far we can tell from previous encounters. An we just can't buy enough overmind armors to counteract that.
That said if you're willing to compromise, Mayu said that on top of the 400 AS we have, there'll be 500 more to harvest. And who know how much more there might be when this whole transport thing is done ?
So if you don't mind only a few phantomic repeater to arm our usurper knights for now and we can buy the rest later ?
Quote: Also, I prioritized Usurper Knights because... anti-psychic and they're a shock troop we can throw at the front lines to increase our pushing power.
I see the more as hard counter for psychic troops.
I mean I rally fear what a great number of brain beasts could do to our troops so dropping a couple of usurper knight per portal with a couple of phantomic repeater and letting the hnt season beggin, I can get behind that. But as frontline troops I don't think they'd be that great simply due to their scarcity.
So here’s an amended proposal, which I think can kind of workout as a compromise:
Starting with 363,670 RP
4 Blood princes fighter craft
(4*10800 =43200)
20 sonic swaters
(20*1800=36000) (we already have 10, that put us to 30)
8 skyshadows
(8*4500=36 000) (we already have 2 s that put us at 10)
32 APCs
(32*1800= 57 600) (on top of 8 that puts us at 40 total)
30 Sahela-9 Rapid Combat Vehicle
(30*450=13500) (put us a 40 total)
30 sonic mechs
(30*600 = 18000) (remember we have 50 of them already, so that tops at 80)
2 reaver gunships
(2*7200 = 14 500) (we have 3 of them, that give us five)
5 hunter drones
3 laser drones
(5*2700=13 200) (3* 3800=11 400) (we already have 5 Hunter Drones and 3 Laser Drones already, that put us a 10 and 6)
10 seekers drones
(10*900=9000) (we had 10 we go to 20)
10 bataillons
(10*1000 = 10 000)
+Hire 2 BOTAS PMC
(2*5000= 10 000)
(43200+36000+36000+57600+13500+18000+14500+13200+11400+9000+10000+10000 = 272400 RP spending )
remains: 91270 rp
still enough for a decent strategic reserve.
5 void spheres (5*30= 150 AS)
2 vigilance orbs (2*20 = 40 AS)
1 portal wagon (1*20= 20 AS)
5 phantomatic repeater (5*2 =10 AS)
4 usurper knights (4* 20=80 AS)
1 Truth extractor (1*5 AS)
1 Overmind armor (1*15 AS)
(150+40+20+10+80+5+15=400 AS)
Remains 0 AS
EDIT: after checking, I screwed up my math. It's 320 AS change things a bit.
Remains 80 AS
So I'll add:
Two abyssal artilleries to the mix at 24 AS
Remains 56 AS
But with 500 AS to extract fromthe field, I'm okay with this.
Acceptable, ladies, gents and gloomynotsomorrons ?