RE: +iny ©at people
12-27-2017, 12:32 AM
(This post was last modified: 12-27-2017, 12:32 AM by Kitet.)
FROG-CRIMES: Okay, we’re sorry. Our curiosity is getting the better of us, and our heads are getting a bit too big.
FROG-CRIMES: We just want there to be as little violence as possible, because we don’t want to risk being unable to manifest our physical form, and… we still really don’t see how allying Rein equates to agreeing with its policies outside of the game?
FROG-CRIMES: Um, more importantly… what did you mean by Rein “inevitably hurting” its TCPs?
GRIND: That’s not information I can afford to give you
GRIND: You can choose to trust me or not. That’s your decision
GRIND: All I can tell you is that allying with Rein in any capacity will get you hurt. And possibly others
FROG-CRIMES: Well, if we don’t have concrete evidence that we can’t trust Rein, then who do we pick to ally?
FROG-CRIMES: In fact, why don’t we just let you 1v1 rein and we’ll ally whoever wins that round? Less casualties that way.
GRIND: Less casualties for YOU. A 1v1 fight would result in more TCPs being downed on each team than a 4v1
GRIND: You’re making things more complicated than they have to be. Again. Please just play the game like everyone else does
FROG-CRIMES: Ugh, fine. Well, we hope you don’t mind, we’re planning on sending our TCPs on another trip through the game world.
FROG-CRIMES: They would like to visit Prophet, so we most likely will be making a diplomatic visit to your base. Are you fine with that?
GRIND: Sure. I suppose I don’t have a choice anyway
GRIND: I cannot make this any more clear though. If you ally Rein I won’t let your TCPs near my base
GRIND: So don’t try anything
-CALL END-
Well, at least for now, you have two bases on your list of locations to go to. Better tell your TCPs this.
> TEACH PILOTING - ALL
> CREATE PLUSHIE PILE
Your cats are investigating the new ship you’ve made for them. Windy and Fennel seem a little intimidated by the size of it, though it really doesn’t have all that much storage space. You call for their attention, and they settle down to listen to you.
You tell them that it’s becoming more and more clear that they may end up in a combat situation in the future. With who, you’re still not certain, but they need to know some names, because they are about to go on a short diplomatic journey.
Macaron is friendly, and is the deity watching over Tasty. Macaron doesn’t seem to dislike any of the other deities, and is currently allied with a deity named Rein.
Grind is serious and not very compassionate, and really hates Rein. Grind is also taking care of Prophet - Windy and Fennel sit up a bit, and Fennel tells you that it actually got to talk to Prophet a minute ago, through the TCP Communicators! She hasn’t said much yet, but she’s okay, and she’d really like to show Windy and Fennel her new home.
Marzu is someone we haven’t talked to much, but we could probably get along with. She’s going to ally Grind, and doesn’t seem to like Rein very much.
And finally, Rein is very calm and serene, and has offered us guidance as a deity. Grind keeps telling us we shouldn’t trust it, but refuses to explain why.
You give the TCPs a few minutes to mull this over. Indeed, they can piece together that the two teams opposing each other each have a TCP that they care about. They’re not sure what to do, but you tell them that convincing other TCPs to go rogue is an option, and they start to form some plans. Tubes, in particular, has opened up a notepad app on his laptop to write down everything you’ve said, and what options they have.
As they sit and think and write, though, Fennel suddenly thinks of something and asks you a question:
If you send them to talk to every other TCP in this world, and they all become friends, won’t that just make things more complicated? It’s already complicated enough that they have two friends on different teams...
(Send your TCPs on another ADVENTURE now? y/n)
hahaha i wasted my time on all of you for 8 years.