Posts: 389
Joined: Apr 2016
Pronouns: variants of 'he'
Location: Above the stars; beneath the moon
RE: You have 19 Days Until Your Place of Business is Shut Down
12-13-2017, 10:56 PM
(This post was last modified: 02-15-2018, 12:55 AM by Xindaris.)
(12-10-2017, 03:42 AM)wiltingMyosotis Wrote: »> Hey, nice! Let's go cash out and deliver the chocolate! We can go visit Dave after. A well deserved break!
You get the chocolates together and head out to meet Stahl, to accept and turn in the request. On your way to the castle, you have the distinct feeling that someone is following you. You idly wonder if your master is back from whatever trip she was going on, and then worry it might be Miriam planning some kind of revenge for more or less dumping on her a few days ago...but whoever it is, they don't come out just yet, and they don't seem to follow you into the castle itself.
You ask Stahl for a list of requests, and he obliges. "I assume you met miss Kovich at some point before asking me about her. She put in a personal request for you."
- Slay Alpha Wolf by 2/5 - 1000 Cole
- (From Hazel Tethel) Bring Milk Chocolate x 3 by 1/27 - 750 Cole
- (From Miriam Kovich) Bring Puniball x 5 by 2/1 - 500 Cole
- Slay 6 Punis by 1/20 - 600 Cole
- Bring 5 Cloth by 1/26 - 1200 Cole
Of course, you accept and turn in the second request, which leaves the others for you to consider briefly. It seems like the alpha wolf is tough enough that nobody's going for that one, but the other requests will probably disappear before too long. (-all Milk Chocolates, +750 Cole)
>
Date: 1/11
Time: About half
Status & Inventory:
3716 Cole
Location: Syzygy - Castle Front Desk
Character Status:
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SpoilerSarah Kennigan:
Barely Scratched,
Just Okay
Weapon: Basic Staff
Armor: Normal Clothes
Accessory: None
Skills:
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SpoilerEther Light: A self-defense technique from Master. Non-elemental magic attack, any 1 square.
Dave Barrett:
Barely Scratched,
Not Okay
Weapon: Hatchets
Armor: Normal Clothes
Accessory: None
Skills:
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Spoiler- Hatchet Throw: Throw a hatchet in any of 8 directions. Does physical damage to whatever it hits first.
- Slice & Dice: Chop-chop-chop-chop! Attempts 5-10 normal attacks, all on the same target, at reduced accuracy.
Fee: 0 Cole
Miranda (???):
Uninjured,
Fine
Weapon: Knight's Sword
Armor: Knight's Armor
Accessory: None
Skills:
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Spoiler- Zero Motivation (passive): Eh. Miranda has less energy states than normal (Exhausted, Okay, Fine). It costs energy to perform regular move and attack actions in battle. Active skills require a large percentage of her maximum energy.
- Chill (passive): Whatever, it's fine. Miranda regains a small amount of energy anytime she isn't doing anything, regardless of if it's out of town or even in the middle of a battle.
- Spin Slash: Gotta respect the classics. Slashes everything in the 8 tiles surrounding Miranda for physical damage.
- Lazy Combo: Way too much effort. Performs six normal attacks in a row (which can have distinct targets), and then lacks the motivation to do anything at all for the next two turns (Chill is disabled during these turns).
- Slack Off (3/3): Miranda's favorite activity. Doesn't accomplish anything immediate, but restores a moderate amount of energy instead of spending it. Has a 2-turn cooldown and only works 3 times per battle.
Fee: 500 Cole
Dual Techs:
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SpoilerSarah & Dave:
Ether Hatchet (Hatchet Throw + Ether Light): Do the thing! Targets any enemy on a straight line from Dave which he could hit with Hatchet Throw. Deals physical damage to the target and then magical damage to anything in the 3x3 square centered on the target.
All other info
A/N:
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SpoilerThis adventure is usually fairly easy to update. But I got into a vicious cycle of writer's block and discouragement from hardly anyone reading for a while. Part of coming back was remembering that there's a lot of interesting stuff that we haven't gotten to yet, as Derelict guessed at one point.