Posts: 389
Joined: Apr 2016
Pronouns: variants of 'he'
Location: Above the stars; beneath the moon
RE: You have 20 Days Until Your Place of Business is Shut Down
12-09-2017, 06:07 PM
(This post was last modified: 02-15-2018, 12:54 AM by Xindaris.)
(12-09-2017, 04:06 AM)wiltingMyosotis Wrote: »> Might as well do the other two for Hazel's request!
You go ahead and make the other two, since you've got some momentum going. It takes you the rest of the day to make the first one, and then you make the second first thing the next morning. It feels like you're starting to understand alchemy a little bit better now, maybe. (-2 Milk, -2 Colseit Apple, -2 Cocoa Beans, +2 Milk Chocolate (2 Uses each))
Further Information: Usable items
As has been mentioned before, usable items come with a specific number of uses each. For example, a single Healing Paste can be used anywhere from 1 to 5 times depending on its quality, and a Milk Chocolate has enough to be used twice. A partially-used item can be turned in for a request or assignment, but the recipient will see its quality as significantly inferior to a whole, unused one. Usable items can have all kinds of effects, from healing health or energy of the target(s) to granting various buffs to hurting monsters with physical or various kinds of elemental damage.
Because each individual usable item has a distinct level of quality and number of uses, each is displayed separately in inventory instead of the total quantity of them being displayed in a single slot.
>
Date: 1/11
Time: About half
Status & Inventory:
2966 Cole
Location: Syzygy - Sarah's Workshop
Character Status:
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SpoilerSarah Kennigan:
Barely Scratched,
Just Okay
Weapon: Basic Staff
Armor: Normal Clothes
Accessory: None
Skills:
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SpoilerEther Light: A self-defense technique from Master. Non-elemental magic attack, any 1 square.
Dave Barrett:
Barely Scratched,
Not Okay
Weapon: Hatchets
Armor: Normal Clothes
Accessory: None
Skills:
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Spoiler- Hatchet Throw: Throw a hatchet in any of 8 directions. Does physical damage to whatever it hits first.
- Slice & Dice: Chop-chop-chop-chop! Attempts 5-10 normal attacks, all on the same target, at reduced accuracy.
Fee: 0 Cole
Miranda (???):
Uninjured,
Fine
Weapon: Knight's Sword
Armor: Knight's Armor
Accessory: None
Skills:
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Spoiler- Zero Motivation (passive): Eh. Miranda has less energy states than normal (Exhausted, Okay, Fine). It costs energy to perform regular move and attack actions in battle. Active skills require a large percentage of her maximum energy.
- Chill (passive): Whatever, it's fine. Miranda regains a small amount of energy anytime she isn't doing anything, regardless of if it's out of town or even in the middle of a battle.
- Spin Slash: Gotta respect the classics. Slashes everything in the 8 tiles surrounding Miranda for physical damage.
- Lazy Combo: Way too much effort. Performs six normal attacks in a row (which can have distinct targets), and then lacks the motivation to do anything at all for the next two turns (Chill is disabled during these turns).
- Slack Off (3/3): Miranda's favorite activity. Doesn't accomplish anything immediate, but restores a moderate amount of energy instead of spending it. Has a 2-turn cooldown and only works 3 times per battle.
Fee: 500 Cole
Dual Techs:
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SpoilerSarah & Dave:
Ether Hatchet (Hatchet Throw + Ether Light): Do the thing! Targets any enemy on a straight line from Dave which he could hit with Hatchet Throw. Deals physical damage to the target and then magical damage to anything in the 3x3 square centered on the target.
All other info
A/N:
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SpoilerWell, as weirdly environmentalist Frosty would say, one reader is much better than no readers. I'm glad you're still around.