RE: Tragedy Looper - GAME 2 SIGNUPS 1/3 - Thwart the Mastermind
10-18-2017, 07:45 AM
(This post was last modified: 11-29-2018, 01:59 PM by Robust Laser.)
Okay that's one of three, and at this point I'll be letting round 1 protagonists come back unless I suddenly do get two more new players. And hey, let's see what y'all will be dealing with.
SCRIPT #2
Tragedy Set: First Steps (click for the player guide, which is very important)
Number of Loops: 4
Days per Loop: 5
Incident List
Day 1 - Increasing Unease
Day 2 - Nothing
Day 3 - Hospital Incident
Day 4 - Nothing
Day 5 - Faraway Murder
DAY: 0/5
LOOP: 1/4
No cops this time!
The number of loops available actually said "3 or 4" and most of the scripts except like, two have an option like this. I'm thinking if I win a script, for the next one I'll give the more generous option, but if you win, the next one will be the harder option.
SCRIPT #2
Tragedy Set: First Steps (click for the player guide, which is very important)
Number of Loops: 4
Days per Loop: 5
Incident List
Day 1 - Increasing Unease
Day 2 - Nothing
Day 3 - Hospital Incident
Day 4 - Nothing
Day 5 - Faraway Murder
DAY: 0/5
LOOP: 1/4
No cops this time!
The number of loops available actually said "3 or 4" and most of the scripts except like, two have an option like this. I'm thinking if I win a script, for the next one I'll give the more generous option, but if you win, the next one will be the harder option.
PowerfulFriendly Baby Also this?