RE: Art of Domination Thread 04
09-10-2017, 06:14 PM
I believe I may understand the macroscopic workings of this device now. Observe how the "vanished" phase orb is at the root of the tree - and is also the only orb that is not physically connected in any way to the structure. When this base was first being constructed, this was placed here as the root to transform from. Then after basic construction was done and the dummies were established was when the second node was placed, or branched off naturally. Then when the base was fully established was when the third was there.
I believe that what we are observing is not a matter of dimensional shift, but temporal shift - or perhaps the device is instead a sort of "save game" device that stores and can restore state of its surroundings.
Can we somehow date the age of the concrete from vanished phase and see if it is "older" than that of the other phases?
When it shifts to decoy phase, can we have the seeker drone go knock over some dummies and see if they are restored standing up? the next time decoy phase comes around?
If my theory is correct, then assaulting the base while the phase maker is active will result in either soldiers being irreparably lost as they're "erased" when the save is loaded, or if it's really temporal, we're attacking "future" versions of the base and we have no idea what could come through from the future versions (likely far worse things).
Also, if we simply remove vanished phase from the device by knocking it out with the seeker, we could either toss the base into eternal limbo, or perhaps stabilize phasing such that there are either only 2 phases to deal with, or stop the transition all together.
Or maybe the device blows up.
Either way I think we should try knocking that suspended but not connected middle orb out of the device (which represents vanished phase) and see what happens.
I believe that what we are observing is not a matter of dimensional shift, but temporal shift - or perhaps the device is instead a sort of "save game" device that stores and can restore state of its surroundings.
Can we somehow date the age of the concrete from vanished phase and see if it is "older" than that of the other phases?
When it shifts to decoy phase, can we have the seeker drone go knock over some dummies and see if they are restored standing up? the next time decoy phase comes around?
If my theory is correct, then assaulting the base while the phase maker is active will result in either soldiers being irreparably lost as they're "erased" when the save is loaded, or if it's really temporal, we're attacking "future" versions of the base and we have no idea what could come through from the future versions (likely far worse things).
Also, if we simply remove vanished phase from the device by knocking it out with the seeker, we could either toss the base into eternal limbo, or perhaps stabilize phasing such that there are either only 2 phases to deal with, or stop the transition all together.
Or maybe the device blows up.
Either way I think we should try knocking that suspended but not connected middle orb out of the device (which represents vanished phase) and see what happens.