RE: [GREEDTUNA]
09-08-2017, 06:36 PM
(09-05-2017, 06:34 PM)Fellow Wrote: »>Gelbrince seems like a good choice since it'd put her luck above 10, which could be useful.
This'd also go for the captain but it seems like a bad choice to have the captain be a pawn.
Seconding. The [Loyal] trait may also work to counter betrayal.
"Fainting isn't real, only ninteenth century girls in corsets faint."