RE: Tiny Chat People
09-06-2017, 10:35 PM
(09-06-2017, 07:50 AM)Fellow Wrote: »Okay, I see where wheat is coming from now. I'd like to go on record to say that I didn't think killing monsters would be so traumatic in a game where fighting other teams is a way to win, and that I didn't mean to make any threats with my latest post.
When I made the ice gnome I did it cause I felt we were ignoring a problem just to distinguish ourselves from triton from the little mermaid, but reasons or no I still went against the group and messed up everyone's game and I'm sorry for that. I think I'll just cross out my latest post and refrain from making any commands for a while.
You're entitled to your own definition of fun, by-the-way. You don't have to apologize for doing what you thought was best at the time, even if others said it was a bad idea.
The difference comes in that you're thinking of this like a typical video game, whereas it is something more akin to a social simulator. Killing a thing, even in self-defense, even a horrible monster, would be horribly traumatizing for any normal person. These cats aren't standard video game protagonists, they're pseudo-people that are basically children. As long as you recognize that, while it has game elements and the setting is a game, that this story/adventure is less about the game mechanics and more about the character interactions. Less Monster Hunter; more-like a Telltale game.