RE: We chat about videogames and videogame accessories.
12-25-2012, 07:41 AM
(This post was last modified: 12-25-2012, 07:43 AM by Infrared.)
(12-24-2012, 07:54 AM)thegreenspark Wrote: »- The Motion Plus swordplay element worked just fine (great, even!)
I think that's like the only thing they did well, but people criticize it a lot for some reason.
(12-24-2012, 07:16 AM)SeaWyrm Wrote: »So whaddya think?
Hopefully we haven't overhyped it...
I'm afraid you did overhype it, at least so far i haven't seen what's so great about it? I love the art design, it looks and sounds beautiful but i don't find the gameplay that good. It's not challenging, it's not interesting, you just kind of click a bunch to kill dudes and that's it? I hate having to keep track of all the upgrades and shit i HATE rpg elements in games that aren't rpgs, they're an awful excuse to make the game "challenging". Also, the narrator dude doesn't shut up ever about things i already know like "FALLING ISN'T GOOD DON'T FALL DOWN STUPID" and while there's the option to mute him i don't trust the game to clue me into what to do without the narrator.
It pisses me off that i can't use my generic usb joypad and i don't think i can map the right stick with joy to key so i'm fucking stuck using the mouse and keyboard.
E: By the way SantaPhish the flying Crimble, the most generous man on earth, gifted me Castle Crashers! Thank you so much! I've been wanting to play that for a while :>